Aaron Franke
|
aeb7075628
|
Replace vector == and is_zero_approx(distance) with is_equal_approx
Internal changes only
|
2019-10-14 16:47:42 -04:00 |
|
Paul Trojahn
|
7c9c6df7e4
|
Replace is_zero_approx(A.distance_to(B)) with A==B
Related to #22988 (Fixes the holes in the shape of
the first comment)
|
2019-08-19 18:16:58 +02:00 |
|
qarmin
|
3c154eb93b
|
Remove unnecessary code and add some error explanations
|
2019-07-01 12:59:42 +02:00 |
|
Aaron Franke
|
b659e1eb2b
|
Use approximate equallity methods in many places
|
2019-04-25 13:20:29 -04:00 |
|
Rémi Verschelde
|
c5dcbeb160
|
Scene: Ensure classes match their header filename
Also drop some unused files.
Renamed:
- `scene/2d/navigation2d.h` -> `navigation_2d.h`
- `scene/2d/screen_button.h` -> `touch_screen_button.h`
- `scene/3d/scenario_fx.h` -> `world_environment.h`
- `scene/audio/audio_player.h` -> `audio_stream_player.h`
- `scene/resources/bit_mask.h` -> `bit_map.h`
- `scene/resources/color_ramp.h` -> `gradient.h`
- `scene/resources/shape_line_2d.h` -> `line_shape_2d.h`
- `scene/resources/scene_format_text.h` -> `resource_format_text.h`
- `scene/resources/sky_box.h` -> `sky.h`
Dropped:
- `scene/resources/bounds.h`
|
2019-02-12 17:21:48 +01:00 |
|