Commit graph

13449 commits

Author SHA1 Message Date
Rémi Verschelde
5413b185f1
Merge pull request #79971 from Calinou/editor-filesystem-dock-expand-favorites
Uncollapse favorites by default in the editor FileSystem dock
2023-08-07 14:49:58 +02:00
Rémi Verschelde
016621f51d
Merge pull request #79467 from Calinou/editor-add-paste-as-sibling
Add a shortcut to paste nodes as sibling of the selected node
2023-08-07 14:47:27 +02:00
Rémi Verschelde
1ee571887e
Merge pull request #79431 from MewPurPur/non-placeholder-icons-for-placeholders
Add icons to some placeholder classes
2023-08-07 14:46:14 +02:00
Rémi Verschelde
524c8f03e7
Merge pull request #78903 from MewPurPur/forget-dice-we-have-texture-cubes-now
Add icons for 3D texture classes
2023-08-07 14:44:58 +02:00
Rémi Verschelde
02709d57ee
Merge pull request #78858 from MewPurPur/tweak-mesh-preview
Improve material and mesh preview buttons
2023-08-07 14:44:34 +02:00
Rémi Verschelde
bbfa74a991
Merge pull request #75137 from nongvantinh/implement-6320
Expose 'Reimport' on right-click context menu in the FileSystem panel
2023-08-07 14:43:44 +02:00
Rémi Verschelde
faaf27f284
Fix various typos with codespell
Also includes typo fixes from #79993, #80068, #80276, and #80303.

Co-authored-by: betalars <contact@betalars.de>
Co-authored-by: spaceyjase <429978+spaceyjase@users.noreply.github.com>
Co-authored-by: Swarkin <102416174+Swarkin@users.noreply.github.com>
Co-authored-by: Raul Santos <raulsntos@gmail.com>
2023-08-07 13:09:47 +02:00
clayjohn
57eb762bae Add option to enable HDR rendering in 2D
This is needed to allow 2D to fully make use of 3D effects (e.g. glow), and can be used to substantially improve quality of 2D rendering at the cost of performance

Additionally, the 2D rendering pipeline is done in linear space (we skip linear_to_srgb conversion in 3D tonemapping) so the entire Viewport can be kept linear.
This is necessary for proper HDR screen support in the future.
2023-08-07 11:24:03 +02:00
Hugo Locurcio
e9f723006a
Use compile-time Unicode string conversion
Thanks to this syntax introduced in C++11, this reduces the amount of work
that needs to be performed at run-time while making the code more terse.
2023-08-07 10:38:16 +02:00
kobewi
181eecc51b Ensure TileMap editor shortcuts are handled 2023-08-06 03:38:03 +02:00
Yuri Sizov
dc6ea03101
Merge pull request #35555 from Calinou/add-version-project-setting
Add a "version" project setting and use it in new export presets
2023-08-04 21:01:15 +02:00
MewPurPur
3510b6e02c Add icons for 3D texture classes 2023-08-04 19:38:27 +03:00
MewPurPur
21739b89ef Add UndoRedo icon 2023-08-04 19:18:11 +03:00
MewPurPur
4b0ee492ae Disable irrelevant scene tab context menu items 2023-08-04 19:04:18 +03:00
Chia-Hsiang Cheng
8da66412f6 Avoid retrieving the object ID of a Nil variable 2023-08-04 22:38:43 +08:00
kobewi
05ab444357 Show valid types in SceneTreeDialog 2023-08-04 13:50:27 +02:00
Hugo Locurcio
ad4480bf2e
Add a "version" project setting and use it in new export presets
This makes it easy to retrieve the project version at runtime
for display purposes, while simplifying the export preset configuration.
You can now leave the version empty unless you need to override it on a per-preset
basis.

Since export presets save the values of default values to the `export_presets.cfg`
file, this change only affects export presets created after this commit was merged.
2023-08-04 10:29:33 +02:00
MewPurPur
50f4c298e6 Improve material and mesh preview buttons 2023-08-04 01:47:32 +03:00
Yuri Sizov
e4b8dc81b8 Merge pull request #78300 from ajreckof/fix-replace-node-destroying-Node-properties
Auto-update properties when replacing a node
2023-08-03 22:37:40 +02:00
ocean (they/them)
bf3af190c3 Increase vertical size of CurveEdit when Inspector widens
This should allow users to edit points in a less constrained space,
which feels like a UX improvement.

That said, changing minimum size according to current size might be a
hack that causes issues in certain situations.
2023-08-03 16:02:28 -04:00
ajreckof
4da9927faf Fix replace node deleting Node properties.
Update editor/scene_tree_dock.cpp

Co-Authored-By: Hugo Locurcio <hugo.locurcio@hugo.pro>
2023-08-03 18:38:24 +02:00
Rémi Verschelde
bf185e4f70
Merge pull request #79357 from raulsntos/dotnet/build-button
C#: Move build button to EditorRunBar
2023-08-03 18:33:41 +02:00
Rémi Verschelde
179e3d6ab9
Merge pull request #78292 from ajreckof/Fix-batch-rename-for-unique-name-and-empty-name-
Fix batch rename for unique name and empty name
2023-08-03 18:33:37 +02:00
ajreckof
4909396cfc Fix batch rename for unique name and empty name. 2023-08-03 18:26:58 +02:00
Raul Santos
03598062fd
C#: Move build button to EditorRunBar
- Move C# build button to `EditorRunBar`.
- Add C# build icon.
- Add shortcut macros to `GodotTools`.
- Move C# build shortcuts to C#.
2023-08-03 17:55:52 +02:00
Rémi Verschelde
8b6c867c81
Merge pull request #79280 from raulsntos/dotnet/better-push-error
C#: Improve `GD.PushError` and `GD.PushWarning`
2023-08-03 14:46:44 +02:00
Rémi Verschelde
4ed08409b0
Merge pull request #78108 from aaronfranke/variant-util-header
Make a header for VariantUtilityFunctions
2023-08-03 14:46:29 +02:00
kobewi
0a9a8c75fa Improve editing of box collision shapes 2023-08-03 14:09:10 +02:00
Yuri Sizov
79f6ac5cd5 Merge pull request #80161 from RandomShaper/avoid_crash_on_late_prints
Avoid crash on exiting due to late prints
2023-08-02 21:37:13 +02:00
Yuri Sizov
1886dee28f Merge pull request #79588 from magian1127/4.0Fix78052
Fix the error when clicking AnimationTree in the editor
2023-08-02 21:36:56 +02:00
Magian
0b3c073c9e Fix the error when clicking AnimationTree in the editor 2023-08-02 22:45:09 +08:00
Pedro J. Estébanez
b3a5e10f4a Avoid crash on exiting due to late prints 2023-08-02 13:38:58 +02:00
Rémi Verschelde
f823bccdf8
Merge pull request #80135 from KoBeWi/A_NumbER_Is_REQuIrEd
Ignore null "id" in tile source proxy
2023-08-02 12:22:48 +02:00
Rémi Verschelde
6adc25ec7b
Merge pull request #80129 from MewPurPur/shader-include-icon
Add ShaderInclude class icon
2023-08-02 12:22:25 +02:00
Rémi Verschelde
74ce33a6fe
Merge pull request #80113 from MewPurPur/performance-icon
Add an icon to the Performance object
2023-08-02 12:21:36 +02:00
Rémi Verschelde
65d80c36a8
Merge pull request #80103 from MewPurPur/access-icons
Add FileAccess and DirAccess icons
2023-08-02 12:21:12 +02:00
Rémi Verschelde
f8ead6d5b6
Merge pull request #80089 from AThousandShips/editor_settings_fix
Fix API hash related crash in `EditorSettings`
2023-08-02 12:20:47 +02:00
Rémi Verschelde
f5b2d7d393
Merge pull request #79774 from aaronfranke/scene-import-root-type-name
Improve overriding the root type or root name in the scene importer
2023-08-02 12:19:34 +02:00
Rémi Verschelde
93c69a2db6
Merge pull request #79756 from sfreed141/root-node-casing-fix
In Create New Scene dialog derive the default root node name based on `editor/naming/node_name_casing`
2023-08-02 12:19:11 +02:00
Rémi Verschelde
1cc377b4e0
Merge pull request #79650 from garychia/filters_section
Avoid duplicating the "Filters" section
2023-08-02 12:18:21 +02:00
Rémi Verschelde
2132638937
Merge pull request #79404 from raulsntos/dotnet/lines-open-in-external-editor
C#: Fix line in OpenInExternalEditor
2023-08-02 12:17:31 +02:00
Rémi Verschelde
2331eab917
Merge pull request #78675 from AThousandShips/template_fix
Fix indentation in script templates
2023-08-02 12:15:50 +02:00
kobewi
91328a86cd Ignore null "id" in tile source proxy 2023-08-01 22:52:16 +02:00
Aaron Franke
ba3fb66d71
Merge pull request #79907 from kdiduk/fix-advanced-scene-reimport-default-settings
Fix reimporting scene with default values selected
2023-08-01 15:30:07 -05:00
Aaron Franke
aa187d8d69
Improve overriding the root type or root name in the scene importer 2023-08-01 13:30:57 -05:00
Yuri Sizov
2d6e98d9c8 Merge pull request #79984 from KoBeWi/reverse_engineering_or_something_idk
Reverse condition for skipping directories
2023-08-01 20:03:51 +02:00
Yuri Sizov
de0a06ee80 Merge pull request #79258 from KoBeWi/drag_and_drop_anarchy
Assume root when dropping node to unassigned script
2023-08-01 20:03:38 +02:00
MewPurPur
c2bbd12ec1 Add ShaderInclude icon 2023-08-01 20:38:28 +03:00
kobewi
3f272f4910 Assume root when dropping node to unassigned script 2023-08-01 17:36:51 +02:00
Yuri Sizov
dfebfd10a8 Merge pull request #80058 from dalexeev/editor-fix-pot-gen-escaping
Editor: Fix escaping issues with POT generator
2023-08-01 17:36:07 +02:00
Yuri Sizov
2bd1d8ac28 Merge pull request #80107 from Spycemyster/reimport-path-message
Add path to missing import texture metadata to error message
2023-08-01 17:26:10 +02:00
Yuri Sizov
77785c340d Merge pull request #79852 from YeldhamDev/that_was_getting_annoying
Fix usability issues with scene tabs
2023-08-01 17:25:33 +02:00
Yuri Sizov
6731accf80 Merge pull request #79419 from KoBeWi/no_ID_for_you
Unexpose tile source ID
2023-08-01 17:25:11 +02:00
Yuri Sizov
266e195c0d Merge pull request #77533 from EMBYRDEV/phys-mat-import-option
Add more physics options to the Scene importer
2023-08-01 17:25:02 +02:00
MewPurPur
182db99a61 Add an icon to the Performancce object 2023-08-01 14:29:43 +03:00
Spencer Chang
57d9e3bb0e Added path to output of missing import texture metadata 2023-08-01 01:28:36 -07:00
MewPurPur
4fa123ca56 Add FileAccess and DirAccess icons 2023-08-01 09:54:34 +03:00
Yuri Sizov
0387defcbe Merge pull request #80037 from KoBeWi/we_are_reaching_levels_of_hacks_that_should_not_be_possible
Edit TileSet source on double click
2023-07-31 21:01:47 +02:00
Yuri Sizov
fbe7602bd3 Merge pull request #79945 from hvarga/fix-current-scene-update
Fix out of bounds access when updating current scene
2023-07-31 21:01:43 +02:00
Yuri Sizov
f15898161a Merge pull request #79917 from hvarga/fix-scene-tab-close
Fix crash when using "Close All Tabs"
2023-07-31 21:01:40 +02:00
Yuri Sizov
25f3f660c5 Merge pull request #79610 from aaronfranke/toggle-comment-slash
Add Ctrl+/ as a shortcut to toggle comment in addition to Ctrl+K
2023-07-31 21:01:17 +02:00
Yuri Sizov
04e550acb6 Merge pull request #79358 from timothyqiu/indentation
Make indentation indicators translatable
2023-07-31 21:01:13 +02:00
Yuri Sizov
41efc7cb86 Merge pull request #78941 from dalexeev/gds-doc-comments-deprecated-and-experimental
GDScript: Add `@deprecated` and `@experimental` doc comment tags
2023-07-31 21:01:08 +02:00
Yuri Sizov
438d960592 Merge pull request #50674 from starry-abyss/master
Reorganize buttons in the project manager
2023-07-31 21:00:51 +02:00
kobewi
2a5db5949f Rework modifying tile source ID 2023-07-31 20:57:09 +02:00
Danil Alexeev
aac4a3611d
Editor: Fix escaping issues with POT generator 2023-07-31 21:06:16 +03:00
Ninni Pipping
e2a91309d0 Fix API hash related crash in EditorSettings 2023-07-31 16:35:41 +02:00
Michael Alexsander
3e539fff78
Fix some issues with scene tabs
- Stop scene creation on double-click when hovering the offset buttons.
- Fix the "Add Scene" button's position on RTL mode.
2023-07-30 01:13:36 -03:00
kobewi
d39b040114 Edit TileSet source on double click 2023-07-30 02:27:40 +02:00
Kirill Diduk
8b729e5b7e [bugfix] Fix reimporting scene withh default values selected
This commit fixes #78140

When the scene was re-imported with non-default values of some settings, re-importing it again using default values for those settings didn't have the effect.

The problem was that when handling the reimport, a wrong dictionary of the settings was used.
2023-07-28 16:53:33 +02:00
kobewi
f7238fb3f4 Reverse condition for skipping directories 2023-07-28 16:07:18 +02:00
Pedro J. Estébanez
abd0dcac88 Fix life cycle of ResourceImporterTexture better 2023-07-28 11:52:09 +02:00
Hugo Locurcio
075bd4b281
Uncollapse favorites by default in the editor FileSystem dock 2023-07-28 01:09:14 +02:00
Sam Freed
1ab7d1fcad Respect "editor/naming/node_name_casing" in Create New Scene dialog 2023-07-27 14:01:43 -07:00
Yuri Sizov
6c11fcd01a
Merge pull request #74717 from KoBeWi/tilesetmap_handler_plugin
Add separate editor plugin for TileMap and TileSet
2023-07-27 19:11:37 +02:00
Yuri Sizov
a0f572494e Merge pull request #79954 from RandomShaper/fix_res_imp_life
Fix life cycle of ResourceImporterTexture not tracked properly
2023-07-27 15:23:05 +02:00
Yuri Sizov
4aae6d3f23 Merge pull request #78944 from bgie/particle_mask
Add option to center image when loading particle emission mask
2023-07-27 15:22:58 +02:00
Yuri Sizov
b2e2973a67 Merge pull request #79928 from timothyqiu/fonts
Sort system font menu in Inspector
2023-07-27 15:22:47 +02:00
Yuri Sizov
6535b7475d Merge pull request #79908 from YeldhamDev/output_icon_space
Fix spacing between icon and "Output" button
2023-07-27 15:22:44 +02:00
Yuri Sizov
cd074f965f Merge pull request #79904 from KoBeWi/how_to_create_huge_tiles_using_a_simple_trick
Add help label about creating multiple/big tiles
2023-07-27 15:22:40 +02:00
Yuri Sizov
f29a0ad21c Merge pull request #79512 from KoBeWi/tile_expanded_universe
Add option to expand tile polygon editors
2023-07-27 15:22:36 +02:00
Pedro J. Estébanez
79c798fa0b Fix life cycle of ResourceImporterTexture not tracked properly 2023-07-27 13:54:30 +02:00
Hrvoje Varga
ba2850759d Fix current-scene update 2023-07-27 07:45:53 +02:00
Hrvoje Varga
51923fc528 Fix scene tab close 2023-07-27 07:38:40 +02:00
Yuri Sizov
41a7f6b380
Merge pull request #77537 from henriquelalves/feature/ei_save_all_scenes
Expose `save_all_scenes` method to EditorInterface
2023-07-26 23:43:08 +02:00
Michael Alexsander
2883a40aa1
Fix spacing between icon and "Output" button 2023-07-26 15:22:44 -03:00
Yuri Sizov
7fe88c7710 Merge pull request #79899 from KoBeWi/snapped_in_half
Improve atlas tile size dragging
2023-07-26 18:40:38 +02:00
Yuri Sizov
921776f0a5 Merge pull request #79203 from KoBeWi/visible_confusion
Don't grab theme icons for scripts
2023-07-26 18:39:52 +02:00
Yuri Sizov
bc0e646076 Merge pull request #78827 from Rindbee/fix-history-mismatch
Fix history mismatch
2023-07-26 18:39:32 +02:00
Yuri Sizov
92960b7a22 Merge pull request #78615 from RandomShaper/fix_doc_cache
Re-enable docs cache with fixes
2023-07-26 18:39:22 +02:00
Yuri Sizov
c4e582262f Merge pull request #76582 from reduz/threaded-debugger
Support threads in the script debugger
2023-07-26 18:39:16 +02:00
Yuri Sizov
1ad95f27ab Merge pull request #72664 from paddy-exe/additional-vs-nodes
Add more useful Visual Shader nodes
2023-07-26 18:39:12 +02:00
Yuri Sizov
3bc842b1b1 Merge pull request #54524 from Calinou/animation-editor-add-bypass-confirmation
Skip keyframe creation dialog when holding Shift in the animation editor
2023-07-26 18:39:01 +02:00
Haoyu Qiu
7de4fef959 Sort system font menu in Inspector 2023-07-26 23:56:57 +08:00
kobewi
ec24d50469 Add separate editor plugin for TileMap and TileSet 2023-07-26 17:23:41 +02:00
Juan Linietsky
5e512b705e Support threads in the script debugger
* This implementation adds threads on the side of the client (script debugger).
* Some functions of the debugger are optimized.
* The profile is also now thread safe using atomics.
* The editor can switch between multiple threads when debugging.

This PR adds threaded support for the script language debugger. Every thread has its own thread local data and it will connect to the debugger using multiple thread IDs.
This means that, now, the editor can receive multiple threads entering debug mode at the same time.
2023-07-26 12:06:45 +02:00
Patrick
65b0989f68 Additional Visual Shader Nodes
* RotationByAxis Visual Shader Node added
* WorldPositionFromDepth Visual Shader Node added
* ScreenNormalWorldSpace Visual Shader Node added
2023-07-26 00:39:12 +02:00
kobewi
df69073589 Add help label about creating multiple/big tiles 2023-07-25 22:55:29 +02:00
kobewi
965847b6e9 Improve atlas tile size dragging 2023-07-25 22:06:38 +02:00
Yuri Sizov
fc1b392e08 Merge pull request #79793 from trollodel/hide_make_floating_swm
Make the single window mode check more strict
2023-07-25 21:51:31 +02:00