LinuxUserGD
6307cebf37
os_linuxbsd.cpp: include servers/rendering_server.h
2024-02-19 01:14:30 +01:00
Rémi Verschelde
d0f4f58a8c
Merge pull request #88519 from bruvzg/mac_conf_mode
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[macOS] Ignore window decorations in confined mouse mode to match other platforms.
2024-02-19 00:09:15 +01:00
Rémi Verschelde
ec0adfd23e
Merge pull request #88419 from m4gr3d/add_export_preset_advanced_options_toggle
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Add an `Advanced Options` toggle to the editor export preset
2024-02-19 00:08:22 +01:00
Rémi Verschelde
033821c595
Merge pull request #88245 from shana/simplify-mono-support-detection
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C#: Let platforms signal if they support the mono module or not
2024-02-19 00:08:07 +01:00
bruvzg
606a475bb5
[macOS] Ignore window decorations in confined mouse mode to match other platforms.
2024-02-18 23:53:45 +02:00
Fredia Huya-Kouadio
6ef31541bf
Add an Advanced Options
toggle to the editor export preset
2024-02-18 10:43:58 -08:00
Rémi Verschelde
e697774f61
Merge pull request #87823 from KoBeWi/ban_adb
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Don't invoke adb with no runnable Android preset
2024-02-17 15:54:49 +01:00
Rémi Verschelde
b2fa20922f
Merge pull request #88405 from bruvzg/fix_non_bgra_dib
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[Windows] Fix reading non-BGRA8 DIBs from clipboard.
2024-02-17 00:27:23 +01:00
Rémi Verschelde
01323cd687
Merge pull request #88385 from m4gr3d/enable_legacy_packaging_main
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Add export setting to specify whether the native libraries should be compressed for the gradle build
2024-02-17 00:26:42 +01:00
Rémi Verschelde
07095d2b19
Merge pull request #88382 from m4gr3d/enable_debug_symbols_android_studio
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Always enable debug symbols when developing with Android Studio
2024-02-17 00:24:07 +01:00
Rémi Verschelde
59643bdb86
Merge pull request #88325 from akien-mga/texture-formats
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Export: Unify settings for PC texture formats, removed obsoleted ETC feature
2024-02-17 00:23:45 +01:00
Rémi Verschelde
66b33c15e4
Merge pull request #88297 from dsnopek/android-configure-gradle-path
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Android: Allow using alternative Gradle build directory
2024-02-17 00:23:32 +01:00
David Snopek
a37ad265dc
Android: Allow using alternative Gradle build directory
2024-02-16 15:20:47 -06:00
bruvzg
9777a0132e
[Windows] Fix reading non-BGRA8 DIBs from clipboard.
2024-02-16 17:10:16 +02:00
Fredia Huya-Kouadio
a69a585c91
Add export setting to specify whether the native libraries should be compressed for the gradle build
2024-02-15 18:04:55 -08:00
Fredia Huya-Kouadio
af7569d604
Always enable debug symbols when developing with Android Studio
2024-02-15 17:03:28 -08:00
Riteo
2e07dcf1e7
Wayland: suspend window after frame timeout or suspend state
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This is a pretty popular approach that took a while for me to wrap my
head around and which only recently got "official" support through an
update (xdg_shell version 6), so I think that this is all-in-all a
better option than the overkill 2000Hz ticking we have now :P
Basically, we wait for a frame event and, if either too much time passes
or we get the new `suspended` state, we consider the window as "hidden"
and stop drawing, ticking by the low usage rate.
This should work great for KDE and Mutter, which support the new state,
but not yet for sway, which is still stuck at a very old xdg_shell
version and thus falls back to the timeout approach.
Be aware that if we rely on timing out the engine will have to stall for
the whole timeout, which _could_ be problematic but doensn't seem like
it. Further testing is needed.
Special thanks go to the guys over at #wayland on OFTC, who very
patiently explained me this approach way too many times.
2024-02-15 23:48:56 +01:00
kobewi
343bfb112f
Don't invoke adb with no runnable Android preset
2024-02-15 22:37:32 +01:00
Rémi Verschelde
c4869cf15a
Merge pull request #88274 from bruvzg/macos_hdr_picker
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[macOS] Fix color picker on HDR screens.
2024-02-15 17:35:48 +01:00
Rémi Verschelde
31ab2ca028
Merge pull request #86093 from bruvzg/d3d12_export
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[D3D12] Automatically copy runtime DLLs during export.
2024-02-15 17:35:32 +01:00
Rémi Verschelde
fba467c5b7
Merge pull request #88351 from BZ1234567890/issue-87059-master
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[Android 14] Fix GodotEditText white box showing during editor load
2024-02-15 15:45:23 +01:00
Rémi Verschelde
3ed81a8f70
Merge pull request #88334 from passivestar/ctrl-tab-mac
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[macOS] Fix `Ctrl+Tab` and `Ctrl+Shift+Tab` not working
2024-02-15 15:45:15 +01:00
Rémi Verschelde
ef5d6ccfb7
Merge pull request #86966 from Muller-Castro/value2ref-core
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Add const lvalue ref to `core/*` container parameters
2024-02-15 15:44:43 +01:00
Rémi Verschelde
83215bd58a
Merge pull request #85322 from Repiteo/scons-Environment-to-SConsEnvironment
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SCons: Change `Environment` type hints to `SConsEnvironment`
2024-02-15 15:44:33 +01:00
Rémi Verschelde
92e9bcb633
Merge pull request #80548 from garychia/keyboard_focus
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Ensure the active window gains the keyboard focus
2024-02-15 15:44:16 +01:00
BZ1234567890
04798d6352
[Android 14] Fix GodotEditText white box showing during editor load
2024-02-15 01:06:18 +01:00
passivestar
757a691b5e
Fix Ctrl+Tab
and Ctrl+Shift+Tab
on macOS
2024-02-15 02:49:31 +04:00
Rémi Verschelde
a10b4bdb81
Export: Unify settings for PC texture formats
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S3TC and BPTC should always be used together, and likewise for ETC2 and ASTC.
2024-02-14 17:16:43 +01:00
Rémi Verschelde
e457f41f9b
Remove code relative to obsoleted ETC texture format
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Co-authored-by: BlueCube3310 <53150244+BlueCube3310@users.noreply.github.com>
2024-02-14 17:16:41 +01:00
Thaddeus Crews
633dcf6dfd
SCons: "Environment" to "SConsEnvironment"
2024-02-14 09:26:47 -06:00
Muller-Castro
a8bc9f3e78
Add const lvalue ref to core/* container parameters
2024-02-14 11:20:36 -03:00
Rémi Verschelde
3a2fb42838
Merge pull request #85100 from ztc0611/fix-ios-focus-mainloop-notifs
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Enhance mobile suspend MainLoop notifications
2024-02-14 14:07:54 +01:00
Rémi Verschelde
e5a3fd1e53
Merge pull request #88304 from m4gr3d/fix_gradle_build_for_non_ascii_path_main
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Fix gradle build errors when the build path contains non-ASCII characters
2024-02-13 23:43:59 +01:00
Rémi Verschelde
afc49e52e4
Merge pull request #88130 from AlekseyKapustyanenko/Rotary_Input
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Add rotary input support for Android platform
2024-02-13 23:43:33 +01:00
Rémi Verschelde
b6dee8850b
Merge pull request #87384 from bruvzg/sys_base_color
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Add method to get "base" system UI color and system theme change callback.
2024-02-13 23:43:21 +01:00
Rémi Verschelde
68c583d30c
Merge pull request #86619 from Alex2782/fix_flag_decimal
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Fix virtual keyboard for decimal values on Android
2024-02-13 23:43:11 +01:00
Fredia Huya-Kouadio
f1887a30f3
Fix gradle build errors when the build path contains non-ASCII characters
2024-02-13 14:31:08 -08:00
Andreia Gaita
21e524a798
C#: Let platforms signal if they support it or not
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Instead of hardcoding platform names that support C#, let platforms
set a flag indicating if they support it. All public platforms
except web already support it, and it's a pain to maintain a patch
for this list just to add additional names of proprietary console
platforms.
This makes adding new platforms or variants or existing platforms
much easier, as the platform can signal what it supports/doesn't
support directly, and we can avoid harcoding platform names.
2024-02-13 22:48:43 +01:00
Alexander Hartmann
6f91c00056
Fix virtual keyboard for decimal values on Android
2024-02-13 22:20:47 +01:00
ALEKSEY KAPUSTYANENKO
d5c2a641f0
Add rotary input support. Fix documentation
2024-02-13 21:12:59 +04:00
bruvzg
ee53ae28df
Add method to get "base" system UI color (macOS/Windows) and system theme change callback.
2024-02-13 18:38:53 +02:00
bruvzg
deffe6a3be
[macOS] Add support for native help menu search callbacks, integrate editor help.
2024-02-13 18:37:37 +02:00
Rémi Verschelde
b50001ecfe
Merge pull request #87999 from bruvzg/metal_layer
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[macOS / iOS] Switch Vulkan init to `VK_EXT_metal_surface` extension.
2024-02-13 17:24:15 +01:00
Rémi Verschelde
b36480684c
Merge pull request #87954 from bruvzg/mac_fd_no_type
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[macOS] Do not show file type popup in the native file dialog if there's only one option, improve `*.*` filter handling.
2024-02-13 17:24:11 +01:00
Rémi Verschelde
ae603f2dc6
Merge pull request #87908 from bruvzg/mac_gen_plist
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[macOS] Generate min. `Info.plist` for frameworks if it's missing. Validate framework bundle ID characters.
2024-02-13 17:24:07 +01:00
Rémi Verschelde
747977807a
Merge pull request #87657 from bruvzg/app_dist
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[macOS export] Allow unpacked .app export in "Distribution" export mode.
2024-02-13 17:23:59 +01:00
Rémi Verschelde
937fa7b04a
Merge pull request #87465 from bruvzg/macos_demini_vis_state
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[macOS] Update window visible state on deminiaturize.
2024-02-13 17:23:51 +01:00
Rémi Verschelde
bd57d2de18
Merge pull request #87277 from bruvzg/macos_swipe
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[macOS] Handle Trackpad / Magic Mouse swipe events and simulate XBUTTON1 / XBUTTON2 buttons.
2024-02-13 17:23:46 +01:00
Rémi Verschelde
c8b5290119
Merge pull request #87013 from bruvzg/intel_angle_with_ids
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[Windows] Add support for hex vendor/device IDs in the Angle blocklist. Add Intel Gen5/Gen6/Gen7 GPUs to Angle blocklist.
2024-02-13 17:23:41 +01:00
Rémi Verschelde
164ec4929f
Merge pull request #86934 from bruvzg/mac_icon_fix
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[macOS export] Fix RLE icon generation.
2024-02-13 17:23:25 +01:00