Commit graph

9 commits

Author SHA1 Message Date
OlesyaGerasimenko
443da32655
Add Russian translation to Linux .desktop file 2024-08-08 14:22:19 +02:00
sgilissen
666aeac0b8 Add Dutch tranlsation for Linux desktop file 2024-05-14 06:55:36 +02:00
Emmanouil Papadeas
ab444469f0 Add Greek translation for Linux desktop file
Follow-up to #60777 and #60800.
2022-05-06 19:16:45 +03:00
Hugo Locurcio
2212afd794
Add French translation for Linux desktop file 2022-05-05 19:29:46 +02:00
Haoyu Qiu
31394aced3 Add Simplified Chinese translation for Linux desktop file 2022-05-05 14:02:51 +08:00
backwardspy
7b346258a9
set StartupWMClass in linux .desktop file
this allows linux app launchers and docks to correctly associate the godot project selector & editor windows with the icon used to launch godot.
it prevents this problem specifically: https://askubuntu.com/questions/1144214/why-does-my-custom-launcher-file-create-two-icons-on-the-launcher-bar
2021-03-31 14:45:13 +01:00
Hugo Locurcio
b896ca8722
Request the dedicated GPU when starting Godot from the .desktop file
See <https://www.hadess.net/2020/05/dual-gpu-support-launch-on-discrete-gpu.html>
for more information on this newly added `.desktop` entry property.
2020-05-06 21:09:40 +02:00
Hugo Locurcio
01914ee00b
Tweak AppStream metadata and add MIME type integration
This allows Godot to be registered as an application to open
Godot project files.
2018-07-28 00:40:05 +02:00
Hugo Locurcio
7360f6aeff
Rename AppStream metadata and desktop files to follow the specification
This also adds a few more fields to the AppStream file to improve
desktop integration.
2018-07-24 15:18:50 +02:00
Renamed from misc/dist/linux/godot.desktop (Browse further)