OlesyaGerasimenko
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443da32655
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Add Russian translation to Linux .desktop file
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2024-08-08 14:22:19 +02:00 |
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sgilissen
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666aeac0b8
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Add Dutch tranlsation for Linux desktop file
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2024-05-14 06:55:36 +02:00 |
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Emmanouil Papadeas
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ab444469f0
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Add Greek translation for Linux desktop file
Follow-up to #60777 and #60800.
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2022-05-06 19:16:45 +03:00 |
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Hugo Locurcio
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2212afd794
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Add French translation for Linux desktop file
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2022-05-05 19:29:46 +02:00 |
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Haoyu Qiu
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31394aced3
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Add Simplified Chinese translation for Linux desktop file
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2022-05-05 14:02:51 +08:00 |
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backwardspy
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7b346258a9
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set StartupWMClass in linux .desktop file
this allows linux app launchers and docks to correctly associate the godot project selector & editor windows with the icon used to launch godot.
it prevents this problem specifically: https://askubuntu.com/questions/1144214/why-does-my-custom-launcher-file-create-two-icons-on-the-launcher-bar
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2021-03-31 14:45:13 +01:00 |
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Hugo Locurcio
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b896ca8722
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Request the dedicated GPU when starting Godot from the .desktop file
See <https://www.hadess.net/2020/05/dual-gpu-support-launch-on-discrete-gpu.html>
for more information on this newly added `.desktop` entry property.
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2020-05-06 21:09:40 +02:00 |
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Hugo Locurcio
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01914ee00b
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Tweak AppStream metadata and add MIME type integration
This allows Godot to be registered as an application to open
Godot project files.
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2018-07-28 00:40:05 +02:00 |
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Hugo Locurcio
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7360f6aeff
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Rename AppStream metadata and desktop files to follow the specification
This also adds a few more fields to the AppStream file to improve
desktop integration.
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2018-07-24 15:18:50 +02:00 |
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