Commit graph

593 commits

Author SHA1 Message Date
Yuri Sizov
d02b368fd6 Merge pull request #78095 from aaronfranke/dict-get-or-set-default
Add a `get_or_add` method to Dictionary
2023-12-16 17:49:10 +01:00
Yuri Sizov
ca19d34bde Merge pull request #73896 from vnen/object-null-boolean-consistency
Make freed object different than null in comparison operators
2023-12-16 17:49:05 +01:00
Aaron Franke
437586bf31
Add a get_or_add method to Dictionary 2023-12-06 11:43:58 -06:00
kobewi
1de0415118 Don't abort loading when ext_resource is missing 2023-11-22 12:13:32 +01:00
Rémi Verschelde
6ae6cc0bf5
Merge pull request #84815 from TokageItLab/array-animation
Rework blending method in `Variant` animation for `Int`/`Array`/`String`
2023-11-16 14:52:00 +01:00
Silc Lizard (Tokage) Renew
80c9533810 Rework blending method in Variant animation for Int/Array/String 2023-11-16 21:37:18 +09:00
Alistair Leslie-Hughes
5b6f641e99 Fix sizeof usage for Variant pointers in alloca
Coverity report this as a non portable usage of sizeof
2023-11-16 07:13:14 +11:00
kobewi
275e9d7028 Keep Variant type after zero() 2023-11-08 12:13:36 +01:00
Yuri Sizov
4952d37f4b Fix StringName leaks in VariantParser 2023-10-19 17:13:15 +02:00
Danil Alexeev
0c2202c56e
GDScript: Fix incorrect error message for utility functions 2023-10-16 14:09:57 +03:00
Rémi Verschelde
a1d7c62df7
Merge pull request #83003 from AThousandShips/null_check_extra
Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
2023-10-09 15:37:14 +02:00
Rémi Verschelde
35ede42d1d
Merge pull request #82695 from maiself/object-less-callables-fixes
Fixes to allow object-less callables throughout Godot
2023-10-09 15:32:38 +02:00
A Thousand Ships
f18aa00e85 Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-10-08 17:23:33 +02:00
Mai Lavelle
5e15586ec2 Fixes to allow object-less callables throughout Godot
This fixes #81887
2023-10-06 16:31:35 -04:00
Rémi Verschelde
a6a2d0d159
Merge pull request #82794 from dsnopek/gdextension-validated-call
GDExtension: Convert `validated_call()` to `ptrcall()` (rather than `call()`)
2023-10-06 16:50:57 +02:00
kobewi
09b30be86d Add vararg call() method to C++ Callable 2023-10-05 11:35:29 +02:00
David Snopek
55596eaac6 GDExtension: Convert validated_call() to ptrcall() (rather than call()) 2023-10-04 10:53:17 -05:00
Jakub Janšta
74c937079c Add type_string() utility 2023-10-02 17:41:20 +02:00
Rémi Verschelde
e95b7e84a4
Merge pull request #80844 from dalexeev/fix-callable-expected-argc
Fix expected argument count for `Callable` call errors
2023-10-02 13:15:53 +02:00
etti
3a39de4e2f Add rotate_toward and angle_difference to GDScript and C# 2023-10-01 22:19:42 +02:00
Danil Alexeev
aff767ef07
Fix expected argument count for Callable call errors 2023-09-29 20:00:10 +03:00
Rémi Verschelde
737c308dcc
Merge pull request #74588 from puchik/float-variant-nan-inequality
Support numeric/binary hash comparison for floats derived from Variants (as well as existing semantic comparison)
2023-09-27 14:03:34 +02:00
Rémi Verschelde
3ec673085b
Merge pull request #79523 from aaronfranke/is-conformal
Add `is_conformal` method to Basis and Transform2D
2023-09-26 13:44:41 +02:00
Rémi Verschelde
7bb80b1525
Merge pull request #81741 from KoBeWi/vectoring_to_the_MAXXX
Add `Vector2/3/4i.MAX` and `MIN`
2023-09-17 14:47:52 +02:00
Rémi Verschelde
61df1deb61
Merge pull request #80075 from Bromeon/gdextension/optimize-ptrcalls
GDExtension: `PtrToArg::convert()` uses const-reference where possible
2023-09-17 14:46:13 +02:00
kobewi
adc930baee Add Vector2/3/4i.MAX and MIN 2023-09-16 21:52:13 +02:00
Aaron Franke
56806ffeed
Add is_conformal method to Basis and Transform2D 2023-09-13 17:20:30 -05:00
A Thousand Ships
893f889d74 [Core] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-11 19:45:49 +02:00
Aaron Franke
6f7eccc758
Add a type conversion method to Variant Utility and expose to scripting 2023-09-08 10:12:48 -05:00
Yuri Sizov
d8ff69d53c Extract ScriptInstance to simplify includes
This allows to include script_instance.h directly in the
generated gdvirtual.gen.inc, and remove excessive includes
from the codebase.

This should also allow Resource to use GDVIRTUAL macros,
which wasn't possible previously due to a circular dependency.
2023-09-06 22:54:38 +02:00
Daylily-Zeleen
67e1401891 Set builtin varrarg ptrcalls, called without arg. 2023-09-02 00:34:16 +08:00
Rémi Verschelde
bbdd1aaa38
Merge pull request #81131 from AThousandShips/callable_fix
Fix comparison of `Callable`s with binds
2023-09-01 16:02:35 +02:00
Jcrespo
528a76486c Add inverse hyperbolic functions asinh(), acosh() & atanh()
GDScript has the following built-in trigonometry functions:

- `sin()`
- `cos()`
- `tan()`
- `asin()`
- `acos()`
- `atan()`
- `atan()`
- `sinh()`
- `cosh()`
- `tanh()`

However, it lacks the hyperbolic arc (also known as inverse
hyperbolic) functions:

- `asinh()`
- `acosh()`
- `atanh()`

Implement them by just exposing the C++ Math library, but clamping
its values to the closest real defined value.
For the cosine, clamp input values lower than 1 to 1.
In the case of the tangent, where the limit value is infinite,
clamp it to -inf or +inf.

References #78377
Fixes godotengine/godot-proposals#7110
2023-09-01 01:27:56 +02:00
Arman Elgudzhyan
ee27254602 Support both semantic (by default) and numeric Variant hash comparison
Hash comparison for Variant continues to perform semantic/logical comparison with NaN's considered equal by default (to prevent #16114, #7354, #6947, #8081), but now optionally allows for numeric comparison that does not consider NaN's equal to support proper value comparison (for #72222)
2023-08-31 09:29:48 -07:00
A Thousand Ships
2caf5ae453 Fix comparison of Callables with binds 2023-08-29 16:10:14 +02:00
Danil Alexeev
5d689ad560
Core: Fix recursion level check for VariantWriter::write() with objects 2023-08-29 15:05:53 +03:00
George Marques
150b50cfcd
Make freed object different than null in comparison operators
This is so everything is consistent, as a freed object is not equivalent
to `null` in general. The booleanization of a freed object still returns
`false` to work as an easy check for validity of objects. Similarly, the
negation of a freed object returns `true`.

Also makes freed objects different from each other (if they are not the
same reference).
2023-08-21 10:45:26 -03:00
Thaddeus Crews
c82bdef2fc
Undefine typed array templates after use 2023-08-19 12:30:43 -05:00
Rémi Verschelde
1d70968e9a
Merge pull request #79370 from dalexeev/core-array-recursion-check
Core: Fix recursion level check for array stringification
2023-08-18 15:43:29 +02:00
Rémi Verschelde
20e24bd2bb
Merge pull request #78529 from Chaosus/string_reverse
Add `String.reverse` method
2023-08-16 16:53:40 +02:00
Jan Haller
38334fdc11 PtrToArg::convert() returns const-references where possible, avoids unnecessary copies 2023-08-07 20:40:23 +02:00
Rémi Verschelde
4ed08409b0
Merge pull request #78108 from aaronfranke/variant-util-header
Make a header for VariantUtilityFunctions
2023-08-03 14:46:29 +02:00
Joseph Davies
510de82f43
Fix typo in modulo error message. 2023-08-01 04:47:18 -07:00
Yuri Sizov
3d04a22d7c
Merge pull request #79103 from AThousandShips/array_slice_range
Fix range error for `Array.slice`
2023-07-17 16:48:48 +02:00
Danil Alexeev
bb40bd9aaa
Core: Fix recursion level check for array stringification 2023-07-12 14:59:44 +03:00
Rémi Verschelde
0c1442f82a
Merge pull request #78551 from AThousandShips/call_rpc
Fix `rpc` calls with binds
2023-07-08 18:15:41 +02:00
Ninni Pipping
7752a0d8d1 Fix range error for Array.slice 2023-07-07 23:19:42 +02:00
Gabor Koncz
a2ede8c4da Fix GDVIRTUAL_NATIVE_PTR
This commit fixes the usage of GDExtensionPtr and GDExtensionConstPtr
in GDExtension by introducing the required VariantInternalAccessor
specializations.

Sponsored by Migeran (https://migeran.com)
2023-07-03 10:52:02 +02:00
Ninni Pipping
9159208ed1 Ensure RID, Callable, and Signal are stored as strings
Prevents parser errors in `.tscn` and `.tres` files where the assignment
would otherwise be empty.
2023-06-22 17:01:08 +02:00
Ninni Pipping
7d174c8dfe Fix rpc calls with binds 2023-06-22 11:07:53 +02:00