smix8
110b2dc61a
Add triangulation partition option to 2D navigation mesh baking
...
Adds triangulation partition option to 2D navigation mesh baking as an alternative to the existing convex partition option.
2024-08-05 00:08:46 +02:00
smix8
eba3acadac
Fix thread-use causing navigation polygon data corruption
...
Fixes navigation polygon data corruption caused by thread-use that changed vertices or polygons while the navigation polygon was processed, e.g. by server region sync, navmesh baking or user thread updates.
2024-06-21 12:58:03 +02:00
smix8
d4722b9e1f
Fix thread-use causing navigation source geometry data corruption
...
Fixes navigation source geometry data corruption caused by thread-use that changed vertices or indices while the source geometry data was used in a parsing process or read from by the navmesh baking.
2024-06-21 08:06:14 +02:00
Gilles Roudière
1a380db62a
Fix crash when baking TileMap navigation
2024-05-27 10:46:54 +02:00
Gilles Roudière
23b9a9f2de
Fix TileMapLayer navmesh baking
2024-05-02 18:06:23 +02:00
smix8
6a4d8d4b5c
Change 2D navigation mesh baking to use floating point coordinates
...
Replaces internal uses of Clipper2 integer structs to their floating point equivalents.
2024-04-23 10:28:43 +02:00
smix8
58593d1bb7
Add navigation source geometry parser callbacks
...
Adds navigation source geometry parser callbacks so that externals can hook their own geometry into the navigation mesh baking process.
2024-04-19 12:10:57 +02:00
Aaron Franke
77e35cf781
Move NavigationMeshSourceGeometryData(2D/3D) to the 2D/3D subfolders
2024-04-15 18:40:43 -07:00
Rémi Verschelde
4a4d6df04e
Merge pull request #90508 from smix8/thread_bake
...
Use threads for baking navigation mesh inside editor
2024-04-12 11:16:50 +02:00
smix8
1c134f4a3d
Add navigation path simplification
...
Adds navigation path simplification for NavigationServer and NavigationAgent.
2024-04-11 12:32:21 +02:00
smix8
2bc2b52bd1
Use threads for baking navigation mesh inside editor
...
Enables threaded navigation mesh baking inside the editor.
2024-04-11 03:53:26 +02:00
smix8
d6ddeec0fd
Make 2D navigation mesh baking parse all TileMapLayers
...
Makes 2D navigation mesh baking parse all TileMapLayers.
2024-04-04 10:45:53 +02:00
smix8
5d5e85fe07
Add NavigationObstacle options to affect and carve navigation mesh
...
Adds NavigationObstacle options to affect and carve navigation mesh.
2024-03-15 01:45:44 +01:00
Jakub Marcowski
973448ec4c
clipper2: Update to 1.3.0
2024-03-01 11:12:59 +01:00
smix8
35dafc9fa8
Split monolithic physics class files
...
Splits monolithic physics class files.
2024-02-27 11:18:16 +01:00
Aaron Franke
1cb531ddb6
Move 2D-only resources to their own folder
2024-02-26 05:22:45 -06:00
Aaron Franke
fd582dca62
Move 2D-only navigation code to its own subfolder
2024-02-26 04:18:13 -06:00