Commit graph

17 commits

Author SHA1 Message Date
smix8
110b2dc61a Add triangulation partition option to 2D navigation mesh baking
Adds triangulation partition option to 2D navigation mesh baking as an alternative to the existing convex partition option.
2024-08-05 00:08:46 +02:00
smix8
eba3acadac Fix thread-use causing navigation polygon data corruption
Fixes navigation polygon  data corruption caused by thread-use that changed vertices or polygons while the navigation polygon was processed, e.g. by server region sync, navmesh baking or user thread updates.
2024-06-21 12:58:03 +02:00
smix8
d4722b9e1f Fix thread-use causing navigation source geometry data corruption
Fixes navigation source geometry data corruption caused by thread-use that changed vertices or indices while the source geometry data was used in a parsing process or read from by the navmesh baking.
2024-06-21 08:06:14 +02:00
Gilles Roudière
1a380db62a Fix crash when baking TileMap navigation 2024-05-27 10:46:54 +02:00
Gilles Roudière
23b9a9f2de Fix TileMapLayer navmesh baking 2024-05-02 18:06:23 +02:00
smix8
6a4d8d4b5c Change 2D navigation mesh baking to use floating point coordinates
Replaces internal uses of Clipper2 integer structs to their floating point equivalents.
2024-04-23 10:28:43 +02:00
smix8
58593d1bb7 Add navigation source geometry parser callbacks
Adds navigation source geometry parser callbacks so that externals can hook their own geometry into the navigation mesh baking process.
2024-04-19 12:10:57 +02:00
Aaron Franke
77e35cf781
Move NavigationMeshSourceGeometryData(2D/3D) to the 2D/3D subfolders 2024-04-15 18:40:43 -07:00
Rémi Verschelde
4a4d6df04e
Merge pull request #90508 from smix8/thread_bake
Use threads for baking navigation mesh inside editor
2024-04-12 11:16:50 +02:00
smix8
1c134f4a3d Add navigation path simplification
Adds navigation path simplification for NavigationServer and NavigationAgent.
2024-04-11 12:32:21 +02:00
smix8
2bc2b52bd1 Use threads for baking navigation mesh inside editor
Enables threaded navigation mesh baking inside the editor.
2024-04-11 03:53:26 +02:00
smix8
d6ddeec0fd Make 2D navigation mesh baking parse all TileMapLayers
Makes 2D navigation mesh baking parse all TileMapLayers.
2024-04-04 10:45:53 +02:00
smix8
5d5e85fe07 Add NavigationObstacle options to affect and carve navigation mesh
Adds NavigationObstacle options to affect and carve navigation mesh.
2024-03-15 01:45:44 +01:00
Jakub Marcowski
973448ec4c
clipper2: Update to 1.3.0 2024-03-01 11:12:59 +01:00
smix8
35dafc9fa8 Split monolithic physics class files
Splits monolithic physics class files.
2024-02-27 11:18:16 +01:00
Aaron Franke
1cb531ddb6
Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
Aaron Franke
fd582dca62
Move 2D-only navigation code to its own subfolder 2024-02-26 04:18:13 -06:00