Closesgodotengine/godot-proposals#5983
Adds put/get methods to `StreamPeer` that handles half precision
floating point values.
Adds endode/decode half precision floating point to `marshalls`.
Adds `get_half` and `store_half` to `FileAccess`
Co-Authored-By: "Alfonso J. Ramos" <theraot@gmail.com>
Update the export logic to enable apk generation and signing for Android editor builds
Note: Only legacy builds are supported. Gradle builds are not supported at this point in time.
Apply Godot copyright header only on the platform folders that we maintain upstream.
This lets downstream forks decide what to do with their potential proprietary platforms.
`pre-commit` can be installed with pip, and configured in the Godot repo with
`pre-commit install`. It can then easily be run both locally with
`pre-commit run`, and on CI, in a cross-platform way.
This makes it much easier for contributors to set up pre-commit hooks,
without having to manually copy files to their git folder.
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>