Hugo Locurcio
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5972a9138e
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Add an easing/transition type cheatsheet to the Tween documentation
Related to https://github.com/godotengine/godot-docs/pull/3403.
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2020-04-17 23:20:59 +02:00 |
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Rémi Verschelde
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d817be92c2
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Merge pull request #37963 from Calinou/doc-dynamicfont-limitations
Document DynamicFont limitations and a possible workaround
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2020-04-17 18:43:05 +02:00 |
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Rémi Verschelde
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cfda0e3770
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Merge pull request #37953 from clayjohn/VULKAN-sky-sun-size
Add light size to Sky Shaders
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2020-04-17 18:35:45 +02:00 |
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Rémi Verschelde
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364cb2ce92
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Merge pull request #37962 from Calinou/doc-image-size-limits
Document image size limits
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2020-04-17 18:35:27 +02:00 |
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clayjohn
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7cd2ff309c
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Add light size to Sky Shaders
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2020-04-17 09:32:24 -07:00 |
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Hugo Locurcio
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46b8e108e2
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Document DynamicFont limitations and a possible workaround
This closes #30014.
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2020-04-17 16:11:14 +02:00 |
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Hugo Locurcio
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5497cec7a1
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Document image size limits
This closes #30238.
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2020-04-17 16:04:32 +02:00 |
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Hugo Locurcio
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cae5260dab
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Clarify that angles must be specified as radians in the documentation
This closes #36356.
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2020-04-17 15:26:07 +02:00 |
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Michael Alexsander
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3c261e0dfa
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Made possible to specify where to dump the contents when loading a ".pck" file
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2020-04-16 22:52:26 -03:00 |
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Rémi Verschelde
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51d86c9112
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Merge pull request #37047 from YeldhamDev/tabcontainer_doc_control_fix
Fix incorrect TabContainer documentation for 'get_tab_control()'
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2020-04-16 12:36:42 +02:00 |
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Rémi Verschelde
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a29d475e67
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Merge pull request #37747 from KoBeWi/cam2center
Improve Camera2D documentation
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2020-04-16 12:28:35 +02:00 |
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Rémi Verschelde
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2ebfd69196
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Merge pull request #37856 from Calinou/doc-basebutton-keep-pressed-outside
Mention `keep_pressed_outside` caveat in the BaseButton documentation
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2020-04-16 12:27:28 +02:00 |
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Rémi Verschelde
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cd908c3cef
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Merge pull request #37832 from Calinou/doc-improve-dictionary
Improve the Dictionary class documentation
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2020-04-16 12:27:15 +02:00 |
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Rémi Verschelde
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d0a10215ae
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Merge pull request #37824 from nekomatata/rigid-body-force-doc
More details in Rigid Body add_force documentation
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2020-04-16 12:26:58 +02:00 |
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Hugo Locurcio
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52786b54ef
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Improve the AudioStreamSample class documentation
This closes #37915.
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2020-04-15 23:40:01 +02:00 |
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Rémi Verschelde
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59a8af2106
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Merge pull request #37316 from nekomatata/physical-bone-settings
Add PhysicalBone rotation, damping, axis lock & can sleep
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2020-04-14 18:33:43 +02:00 |
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PouleyKetchoupp
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5c1c03f29a
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Add PhysicalBone rotation, damping, axis lock & can sleep
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2020-04-14 11:55:46 +02:00 |
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Hugo Locurcio
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e799dc954e
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Mention keep_pressed_outside caveat in the BaseButton documentation
This closes #37790.
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2020-04-13 21:56:47 +02:00 |
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Rémi Verschelde
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06748a2b5f
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Merge pull request #37749 from clayjohn/Vulkan-improved-ss
Add vogel filter and settings to soft shadows
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2020-04-13 00:39:37 +02:00 |
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Hugo Locurcio
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88da90f2bf
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Improve the Dictionary class documentation
This closes https://github.com/godotengine/godot-docs/issues/3376.
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2020-04-12 22:48:02 +02:00 |
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PouleyKetchoupp
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219c5712f0
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More details in Rigid Body add_force documentation
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2020-04-12 11:27:29 +02:00 |
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clayjohn
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621f6f09a8
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Add proper quality settings to soft shadows
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2020-04-10 23:09:17 -07:00 |
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Zak Grumbles
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a8de034f78
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Fix OptionButton docs godotengine#36803
* item_selected and item_focused docs incorrectly had 'id' as the parameter. Changed to
'index'.
* Fix parameter name in ADD_SIGNAL callin code.
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2020-04-10 20:35:40 -05:00 |
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Rémi Verschelde
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c52beb6adb
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Merge pull request #37297 from dalexeev/doc_file
Improve the `File.store_{8,16,32,64}()` documentation
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2020-04-10 13:27:29 +02:00 |
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Rémi Verschelde
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1e5f0d402b
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Merge pull request #37383 from WARIO-MDMA/godotphysics-rename
Rename "GodotPhysics" to "GodotPhysics{2D,3D}"
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2020-04-10 12:39:26 +02:00 |
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Rémi Verschelde
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f33bba15b1
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Merge pull request #37426 from pycbouh/docs-override-properties
Add more verbosity for property overrides in RST documentation
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2020-04-10 12:25:47 +02:00 |
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Rémi Verschelde
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feeef52feb
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Merge pull request #37482 from zak-grumbles/fix_dict_duplicate_docs
Clarify Dictionary duplicate parameters in docs
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2020-04-10 12:14:39 +02:00 |
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Tomasz Chabora
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630096fa74
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Improve Camera2D documentation
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2020-04-10 12:13:26 +02:00 |
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Rémi Verschelde
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82e12a0f3e
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Merge pull request #37566 from lucaslcode/clarify_autotile
clarify autotile_coord in docs
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2020-04-10 12:02:01 +02:00 |
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Rémi Verschelde
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95db658672
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Merge pull request #37699 from lupoDharkael/committing-typo
Replace is_commiting_action with is_committing_action
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2020-04-10 11:47:19 +02:00 |
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Markus Sauermann
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3f19b5e0b3
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Clarify documentation and indicate that rect_clip_content affects only CanvasItem based nodes.
Resolves #37683
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2020-04-09 22:09:05 +02:00 |
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Bastiaan Olij
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afc8c6391c
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Renaming all ARVR nodes to XR
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2020-04-09 15:33:01 +10:00 |
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WARIO-MDMA
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6d5c6ffbe0
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Rename "GodotPhysics" to "GodotPhysics{2D,3D}"
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2020-04-09 03:13:33 +10:00 |
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lupoDharkael
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406c2790e3
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Replace is_commiting_action with is_committing_action
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2020-04-08 18:52:04 +02:00 |
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Hugo Locurcio
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ea668a5db8
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Improve the CameraServer and CameraFeed class documentations
This closes https://github.com/godotengine/godot-docs/issues/3255.
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2020-04-08 14:26:21 +02:00 |
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Rémi Verschelde
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1222541c95
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i18n: Sync translate template for class reference
Adds initial fr.po translation for initialization on Weblate.
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2020-04-07 09:57:51 +02:00 |
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Rémi Verschelde
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2267877ee6
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Merge pull request #37589 from Nannaquin/updatecolordoc
Add reference of Color8 function to Color class documentation
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2020-04-07 09:16:51 +02:00 |
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Rémi Verschelde
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6b07c72d76
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Merge pull request #37556 from KoBeWi/kill_get_index
Remove Node.get_position_in_parent()
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2020-04-06 09:44:38 +02:00 |
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Tomasz Chabora
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c1023157eb
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Remove Node.get_position_in_parent()
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2020-04-06 01:19:20 +02:00 |
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Nannaquin
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06aeff3044
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Add reference of Color8 function to Color class documentation
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2020-04-05 11:34:47 -04:00 |
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Rémi Verschelde
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9abb415d92
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Merge pull request #37391 from dreamsComeTrue/embedded-windows-mode
Expose 'Embedded Windows Mode' as Editor and Project Settings
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2020-04-04 07:58:53 +02:00 |
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lucaslcode
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cbe73766e3
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clarify autotile_coord in docs
I had no idea what 'coordinate' meant in the context of autotiles, so just adding some clarification for future people who have the same problem.
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2020-04-03 23:40:31 +01:00 |
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Dominik 'dreamsComeTrue' Jasiński
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7af84d7213
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Expose 'Embedded Windows Mode' as Editor and Project Settings
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2020-04-03 21:15:22 +02:00 |
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Michael Alexsander
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a9e43ac73c
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Re-expose a simplified version of the stretch properties in SubViewport
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2020-04-03 14:11:22 -03:00 |
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Rémi Verschelde
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59d44ee872
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Merge pull request #37505 from YeldhamDev/viewcont_rename
Rename ViewportContainer to SubViewportContainer
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2020-04-03 15:53:35 +02:00 |
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Rémi Verschelde
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d9a560d783
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doc: Sync classref with current source
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2020-04-03 10:11:23 +02:00 |
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Zak Grumbles
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469b7c948f
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Clarify Dictionary duplicate params godotengine#37162
* Added additional clarification for the function of the 'deep'
parameter in the Dictionary's `duplicate` method.
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2020-04-02 10:02:02 -05:00 |
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Michael Alexsander
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0c6851ae53
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Rename ViewportContainer to SubViewportContainer
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2020-04-01 16:11:44 -03:00 |
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Rémi Verschelde
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a30bfe5176
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Merge pull request #35765 from clayjohn/master
Add a method to retrieve active material from MeshInstance
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2020-03-31 18:03:11 +02:00 |
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Rémi Verschelde
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3a996faeed
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Merge pull request #37442 from YeldhamDev/subviewport_register
Register SubViewport class
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2020-03-31 16:29:41 +02:00 |
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