Commit graph

1450 commits

Author SHA1 Message Date
Rémi Verschelde
24cf4fe062 Update warning about C# support 2018-02-21 22:47:44 +01:00
luz.paz
612ab4bbc6 Fix typos with codespell
Found via `codespell -q 3 --skip="./thirdparty,./editor/translations" -I ../godot-word-whitelist.txt`
Whitelist consists of:
```
ang
doubleclick
lod
nd
que
te
unselect
```
2018-02-21 19:46:06 +01:00
Ignacio Etcheverry
0667f2acbb
Merge pull request #16884 from paulloz/fix-csharp-signal-attribute-fix
[mono] fix signals parameter retrieval
2018-02-21 13:07:30 +01:00
Paul Joannon
7a72395412
[mono] fix signals parameter retrieval 2018-02-21 12:50:05 +01:00
Rémi Verschelde
4009c01724
Merge pull request #16865 from Faless/uwp_mbedtls_fixes
Fix mbedTLS and websocket module for UWP
2018-02-21 10:40:59 +01:00
Rémi Verschelde
497a4e9e25
Merge pull request #16757 from AndreaCatania/kinpush
Improved kinematic body, Now can move rigid body
2018-02-20 15:41:10 +01:00
George Marques
a2ef49f8b9 Websocket module properly recognize UWP (by @vnen) 2018-02-20 15:11:50 +01:00
Andrea Catania
6ed392f47a Improved kinematic body 2D and 3D, Now can move rigid body 2018-02-20 12:43:47 +01:00
Nathan Warden
72fe70272d [Mono] Fixed "expression did not evaluate to a constant" compiler error for visual studio. 2018-02-20 00:24:52 -05:00
Rémi Verschelde
1602e0cdb9 SCons: Remove references to obsolete "fat" bits 2018-02-19 23:39:56 +01:00
Rémi Verschelde
b2aeb02e7d
Merge pull request #16530 from AndreaCatania/rays
Improved ray shape (2D and 3D) by addiing the possibility to act as r…
2018-02-19 22:15:49 +01:00
Rémi Verschelde
5933cf867a
Merge pull request #15780 from volzhs/emoji
Support colored font
2018-02-19 21:51:53 +01:00
Rémi Verschelde
7455244866
Merge pull request #15852 from poke1024/color_hsv
Add Color.from_hsv()
2018-02-19 21:51:04 +01:00
Rémi Verschelde
43de4eb4d2
Merge pull request #15933 from x1212/fix_preload_in_exports
fix spurious error messages during autocomplete and validate
2018-02-19 21:46:26 +01:00
Rémi Verschelde
aeed774fef
Merge pull request #16173 from vnen/gdscript-arguments
Add argument count check for some GDScript functions
2018-02-19 21:35:53 +01:00
Andrea Catania
ffc3ef8677 Improved ray shape (2D and 3D) by addiing the possibility to act as regular shape 2018-02-19 20:59:57 +01:00
Rémi Verschelde
be67f2e4ba
Merge pull request #16751 from AndreaCatania/moreAPIs
Added Physics state APIs
2018-02-19 20:22:18 +01:00
Rémi Verschelde
3c7a39b40c doc: Update version string in header 2018-02-19 10:46:33 +01:00
Rémi Verschelde
772eaf156f
Merge pull request #16755 from KidRigger/master
Gridmap editor now lists plane instead of floor when not horizontal
2018-02-19 09:44:43 +01:00
Ignacio Etcheverry
6e200b1fe0
Merge pull request #16326 from NathanWarden/fix_basis_mono
[Mono] Basis values now marshalled in the correct order.
2018-02-18 19:54:53 +01:00
Ignacio Etcheverry
dad47d8876
Merge pull request #16749 from PJB3005/18-02-16-project-manager-mono-debug-fix
Makes project manager never initialize mono debug.
2018-02-18 19:53:46 +01:00
Ignacio Etcheverry
e380a98109
Merge pull request #16746 from PJB3005/18-02-16-fix-nodepath-pascalcase
Makes NodePath and RID follow PascalCase in C#.
2018-02-18 19:51:33 +01:00
Ignacio Etcheverry
f4dcfa38f7
Merge pull request #16747 from PJB3005/18-02-16-nodepath-tostring
Give C# NodePath a ToString().
2018-02-18 19:50:45 +01:00
Rémi Verschelde
2d0c07bd5a
Merge pull request #16770 from paulloz/csharp-signal-attribute
C# Signal attribute
2018-02-17 20:14:39 +01:00
Paul Joannon
cfbd7fd21e
implement signal related methods in csharp_script so signals can be used with emit 2018-02-17 19:37:02 +01:00
Paul Joannon
efd52cd172
add a [Signal] attribute to CSharpScripts 2018-02-17 19:29:26 +01:00
Ignacio Etcheverry
8bd05f0c71 Mono: Fix build status icons 2018-02-17 18:12:00 +01:00
Anish
7c356a9c05 Gridmap editor now lists plane instead of floor when not horizontal.
Instead of gridmap editor calling grid as floor irrespective of the
orientation, it now calls the grid plane if it's vertical and floor
if horizontal.

Resolves: #14611
2018-02-17 15:38:50 +05:30
Andrea Catania
a930797c31 Added Physics state APIs 2018-02-16 17:48:07 +01:00
Pieter-Jan Briers
1099838079 Makes project manager never initialize mono debug.
The heuristic whether we're in the project manager inside GDMono
didn't work if the project manager was launched by not having any path
to run.

This is fixed now by making a Main::is_project_manager().
2018-02-16 16:15:35 +01:00
Pieter-Jan Briers
b1a81374d4 Makes NodePath and RID follow PascalCase in C#.
Fixes #15685
2018-02-16 14:09:20 +01:00
Pieter-Jan Briers
3c1f8efd9e Give C# NodePath a ToString().
It already had an implicit cast operator to string,
but this doesn't get used in say string formatting.

So now something like $"path: {GetPath()}" works.
2018-02-16 14:07:19 +01:00
x1212
48c9ed4545 fix spurious error messages during autocomplete and validate
_parse() caused resets on members like validating and
for_completion by calling clear().
2018-02-14 18:13:00 +01:00
Rémi Verschelde
eb2b04c6eb
Merge pull request #15379 from ianb96/delete_key_fix
Filesystem and Visual Script Members delete key fix
2018-02-14 17:06:31 +01:00
Rémi Verschelde
2eb7a321ba
Merge pull request #15574 from paulloz/mono-build-project-button
Change 'Build Project' button style in Mono panel
2018-02-14 16:41:25 +01:00
Rémi Verschelde
11441e1556
Merge pull request #16176 from vnen/gdscript-default-args
Show default values in docs for GDScript built-in functions
2018-02-14 15:48:48 +01:00
Rémi Verschelde
3493c5a337
Merge pull request #16331 from Benjamin-Dobell/pull/fix-pkgconfig-mono
Fixed Mono builds on macOS (pkgconfig detection of mono)
2018-02-14 15:41:55 +01:00
Rémi Verschelde
717e388e19
Merge pull request #14804 from ColinKinloch/master
Fixed android arm64v8
2018-02-14 11:55:28 +01:00
Rémi Verschelde
2a754be71a
Merge pull request #16681 from AndreaCatania/kin_t
Added return true o collide when no rusult is NULL
2018-02-14 08:28:19 +01:00
Andrea Catania
f48845428d Added return true o collide when no rusult is NULL 2018-02-14 08:18:48 +01:00
Rémi Verschelde
232e03e5e3
Merge pull request #16547 from Dar13/kinematic_gravity_fix
Fixes gravity calculation for kinematic bodies in Bullet
2018-02-14 08:14:38 +01:00
Fabio Alessandrelli
bd3c27ba78 Allow building with system wide mbedtls on X11
Using builtin_mbedtls=yes is still the default as many distributions
do not ship with mbedtls included.
2018-02-14 01:34:25 +01:00
Fabio Alessandrelli
6fcc8b7e1f Deleting OpenSSL module and library 2018-02-14 01:26:34 +01:00
Fabio Alessandrelli
34b9fc3022 lws module now uses mbedtls as OpenSSL replacement 2018-02-14 01:26:23 +01:00
Fabio Alessandrelli
67b600d957 Add mbedtls module 2018-02-14 01:26:23 +01:00
Neil Moore
5fb8a6a6c2 Fixes gravity calculation for kinematic bodies in Bullet 2018-02-13 19:14:10 -05:00
Rémi Verschelde
95ac0bdf09
Merge pull request #16551 from sctincman/xbuild_fallback-fix
Add and use mono build variables with cloned environment.
2018-02-13 20:11:00 +01:00
Rémi Verschelde
8cfe798877
Merge pull request #16433 from Calinou/remove-assetlib-debugging-prints
Remove debugging prints related to the asset library
2018-02-13 15:47:47 +01:00
Rémi Verschelde
eefb58a892
Merge pull request #16424 from AndreaCatania/phyj
Added physics API in order to enable/disable collisions between rigidbody attached to a joint with bullet physics bullet
2018-02-13 15:26:04 +01:00
tilpner
a75a7e594e
gdnative_api.json: Change argument name to r_dest
This reflects its usage as an output argument,
consistent with the other godot_variant_new functions
2018-02-11 17:19:17 +01:00