Kelly thomas
a6bd2c6e72
round / ceil methods for c sharp vectors
2018-05-04 20:17:10 +08:00
Max Hilbrunner
ffb6f8f1ca
Merge pull request #18406 from YeldhamDev/script_templates_period
...
Changed periods in the script templates
2018-05-04 11:20:16 +02:00
Ignacio Etcheverry
a02fec47a0
Merge pull request #18562 from neikeq/issue-18526
...
Fix MSVC check when building with mono
2018-05-02 18:24:57 +02:00
Michael Alexsander Silva Dias
093b069bf6
Changed periods in the script templates.
2018-05-02 11:42:09 -03:00
Ignacio Etcheverry
a1aa98e05a
Fix MSVC check when building with mono
2018-05-02 15:19:02 +02:00
Ignacio Etcheverry
c0192e405d
Merge pull request #18561 from neikeq/fix-find-msbuild-2
...
Fix editor detecting msbuild with a msvc 'tools only' install
2018-05-02 15:13:44 +02:00
Ignacio Etcheverry
93d13bee8b
Fix editor detecting msbuild with a msvc 'tools only' install
2018-05-02 15:06:25 +02:00
Hein-Pieter van Braam
0ec912a79e
Fix msbuild with a msvc 'tools only' install
...
Taken from https://github.com/Microsoft/vswhere/wiki/Find-MSBuild
without '-products *' vswhere does not locate msbuild when installing a
tools-only (no IDE) version of the microsoft compilers.
2018-04-30 12:52:18 +02:00
Ignacio Etcheverry
fbc808012f
Mono: BindingsGenerator enum fixes
...
- Make enums have an unique signature name of int. This means that when generating internal methods, there is no difference between different enums types nor between enums and int. This way enums can re-use internal methods.
- Make type resolver fallback to int if a type is not found and it's an enum.
2018-04-28 22:25:25 +02:00
Ignacio Etcheverry
b5e6e142ef
Add option to link mono statically on Windows
2018-04-25 21:15:35 +02:00
Ignacio Etcheverry
6faa96fb89
Merge pull request #18399 from neikeq/u
...
Mono fixes
2018-04-24 20:58:25 +02:00
Ignacio Etcheverry
ff7fe9e771
Mono: Fix '!t' error messages when generating bindings
...
This error wasn't affecting the bindings generation process.
2018-04-24 20:47:06 +02:00
Ignacio Etcheverry
f8ce412560
Mono: Do not spam script class not found error
...
Print this error only when trying to instantiate the script. This way we prevent errors being printed for source files which are not meant to be used as scripts.
2018-04-24 20:46:57 +02:00
Ignacio Etcheverry
89e84185e8
Mono: Fix crash on script load if the scripts domain isn't loaded
2018-04-24 20:46:53 +02:00
Xavier Cho
6b611e6431
#18051 : Fix indentation issues introduced during clean up
2018-04-17 07:53:27 +09:00
Xavier Cho
e59fad3924
#18051 : Do not use var
in a for-loop, or where type is not obvious
2018-04-17 07:39:37 +09:00
Xavier Cho
94edd92248
#18051 : Use common name for Color type argument
2018-04-17 07:39:37 +09:00
Xavier Cho
f0bf5532fa
#18051 : Remove redundant verbatim prefixes
2018-04-17 07:39:37 +09:00
Xavier Cho
85787776a5
#18051 : Use default parameter value
2018-04-17 07:39:37 +09:00
Xavier Cho
b765c051cb
#18051 : Use array initializer when applicable
2018-04-17 07:39:37 +09:00
Xavier Cho
9097c71255
#18051 : Remove redundant parenthesis
2018-04-17 07:39:37 +09:00
Xavier Cho
93dd59d763
#18051 : Remove unnecessary variable assignments
2018-04-17 07:39:37 +09:00
Xavier Cho
fdfc478c88
#18051 : Use 'var' when applicable
2018-04-17 07:39:37 +09:00
Xavier Cho
0ef3e0577b
#18051 : Remove redundant casts and 'using', 'else', 'this' statements
2018-04-17 07:39:37 +09:00
Xavier Cho
9e2e6bb1e2
Remove duplicated declaration of RoundToInt() from Mathf
2018-04-17 07:39:37 +09:00
Ignacio Etcheverry
e3590a2522
Merge pull request #18038 from Chaosus/mathf
...
[Mono] Improvements for Mathf
2018-04-13 22:22:28 +02:00
Chaosus
655a4e6540
[Mono] Improve Mathf
2018-04-13 20:15:49 +03:00
Ignacio Etcheverry
ea0e73f3c8
Merge pull request #17864 from NikodemL/fix_mono_bottom_panel_issue_activated
...
Fixed mono bottom panel to select the correct file when messages are filtered
2018-04-09 09:15:43 +02:00
Rémi Verschelde
95b499644e
Merge pull request #17834 from Rubonnek/move-to-initializer-list
...
Move GodotSharp and MonoBuildTab member variables to initializer list
2018-04-03 21:01:58 +02:00
Alexander Alekseev
5677aed175
[mono] Fixes #17936 as GodotSharp (Core\Basic.cs) requires C#7 now, but we most probably should keep C#6 yet
2018-04-03 09:48:03 +03:00
Nikodem Lokatelj
4fdee1d9f1
Fixed _issue_activated to take the correct issue id from the list
2018-03-30 16:32:14 +02:00
Wilson E. Alvarez
3f86fefb64
Move GodotSharp and MonoBuildTab member variables to initializer list
2018-03-27 21:14:52 -04:00
Chaosus
d52722c6da
Added wrap functions to C#
2018-03-26 14:33:09 +03:00
Carter Anderson
91f271fa9e
Fix mono basis GetEuler bug and marshalling/unmarshalling
2018-03-24 13:45:11 -07:00
Ignacio Etcheverry
a8d8c06753
Merge pull request #17134 from aaronfranke/master
...
[Mono] Replace float with real_t, other misc C# improvements
2018-03-24 21:10:41 +01:00
Aaron Franke
ff97c97c93
Replace float with real_t, default Vectors, other misc C# improvements
...
Replace float with real_t in most files, defined at the top of each file via using. Objects such as Vector3 now accept doubles as inputs, and convert to real_t internally. I've added default Vectors such as Vector3.Zero. Other misc C# improvements such as Mathf.RoundToInt(). Color continues to use float only because high precision is not needed for 8-bit color math and to keep things simple. Everything seems to compile and work fine, but testing is requested, as this is the first time I've ever contributed to Godot.
2018-03-22 21:53:21 -05:00
PJB3005
6a7f552c6f
Fix mono build properly!
...
Fixes the mistake I made in #17603 to make it require Python > 3.6.
2018-03-19 16:36:03 +01:00
Rémi Verschelde
4f97d5a7e2
Merge pull request #17603 from PJB3005/18-03-18-fix-mono-build-python3
...
Fix Mono builds with Python 3.
2018-03-19 09:53:23 +01:00
Ignacio Etcheverry
883afd1b4d
Merge pull request #17619 from neikeq/mono-runtime-main-args
...
Mono: Runtime main args and assembly search fixes
2018-03-18 23:16:44 +01:00
Ignacio Etcheverry
fa1d656af4
Mono: Runtime main args and assembly search fixes
...
- Setup runtime main args during initialization. This must be done manually by embedders who do not call mono_runtime_run_main. Fixes NullReferenceException in System.Environment.
- Continue to search the assembly in the rest of the search locations if loading it from one of them failed.
2018-03-18 23:07:04 +01:00
Pieter-Jan Briers
998f1977a8
Fix Mono builds with Python 3.
...
A subprocess call wasn't specifying an encoding,
so this gave a TypeError in Python 3.
2018-03-18 10:51:35 +01:00
Ignacio Etcheverry
389ad72399
Merge pull request #17179 from paulloz/mono-assemblies-preload-facades
...
[mono] add the 'Facades' subfolder to the searched directories
2018-03-16 21:40:42 +01:00
Rémi Verschelde
99c1323a08
Merge pull request #17388 from Hinsbart/mono_class_name
...
Mono: Avoid invalid class names.
2018-03-15 19:47:39 +01:00
Andreas Haas
700d07cf7c
Mono: Avoid invalid class names.
...
Disallow reserved keywords as class names and prefix base class with the Godot
namespace if it's the same as the class name.
Fixes #12483
2018-03-15 19:25:06 +01:00
Paul Joannon
ef5672d3f9
[mono] write classes with no constructor as abstract
2018-03-04 15:37:39 +01:00
Paul Joannon
d7020aef8d
[mono] rename functions to conform to PascalCase
...
in:
* StringExtensions.cs
* Transform.cs
2018-03-04 15:37:29 +01:00
Paul Joannon
22606a7bec
[mono] add the 'Facades' subfolder to the searched directories in _preload_hook
2018-03-02 13:38:29 +01:00
Hein-Pieter van Braam
c094e90b25
More reliably find mscorlib.dll on Linux
2018-02-27 21:52:24 +01:00
Rémi Verschelde
3fa77b3172
doc: Remove status from hardcoded version string
...
It has no practical use case and just generates noise for each alpha, beta, etc.
2018-02-27 13:40:49 +01:00
Rémi Verschelde
a6d4438fab
Merge pull request #17075 from paulloz/fix-build-mono-debug-notools
...
[mono] fix build error when compiling with mono, tools=no, target=debug
2018-02-27 11:24:54 +01:00