Commit graph

14290 commits

Author SHA1 Message Date
Fabio Alessandrelli
a929a5aea5 Import PR 730 from mbedTLS project
Fixes UWP build while we wait for it to get into next release.
2018-02-20 15:12:00 +01:00
George Marques
a2ef49f8b9 Websocket module properly recognize UWP (by @vnen) 2018-02-20 15:11:50 +01:00
volzhs
36aa62802a Draw relationship line on scene tree dock if option is on 2018-02-20 22:26:40 +09:00
Andrea Catania
6ed392f47a Improved kinematic body 2D and 3D, Now can move rigid body 2018-02-20 12:43:47 +01:00
Juan Linietsky
6756896b22
Merge pull request #16852 from godotengine/revert-15985-uniforms-single-argument-constructors
Revert "Handle single-argument constructors in uniform default values"
2018-02-20 07:28:35 -03:00
Juan Linietsky
4c56edfb83
Revert "Handle single-argument constructors in uniform default values" 2018-02-20 07:28:22 -03:00
Rémi Verschelde
05a8675f82
Merge pull request #15985 from Nallebeorn/uniforms-single-argument-constructors
Handle single-argument constructors in uniform default values
2018-02-20 11:26:26 +01:00
Rémi Verschelde
1fbb83de2c
Merge pull request #16467 from godotengine/gles3-light-shader-time
using TIME in light shader enables uses_fragment_time
2018-02-20 11:19:14 +01:00
Rémi Verschelde
2c44b2cee4
Merge pull request #16718 from Chaosus/triplanarfix
Add refraction possibility when triplanar uv mode enabled
2018-02-20 11:14:31 +01:00
Rémi Verschelde
4b562aaf0c
Merge pull request #16834 from bojidar-bg/x-rendering-gles3-bug
Fix a rendering bug with screen_texture
2018-02-20 11:11:11 +01:00
Rémi Verschelde
55f00d9655
Merge pull request #16455 from volzhs/close-docs
Keep to show current script when closing all docs
2018-02-20 09:40:29 +01:00
Rémi Verschelde
c62a6942dc
Merge pull request #16845 from NathanWarden/fix_vs_no_compile
[Mono] Fixed "expression did not evaluate to a constant" compiler error for Windows.
2018-02-20 09:39:18 +01:00
Rémi Verschelde
1a604fc858
Merge pull request #16843 from YeldhamDev/stack_frames_reselect
Made the Debugger's Stack Frames items reselectable
2018-02-20 09:36:24 +01:00
volzhs
df84290a7e Keep to show current script when closing all docs
also fix error when removing multiple tabs from TabContainer at same frame.
like closing multiple docs at once.

Fix #16403
2018-02-20 14:39:52 +09:00
Nathan Warden
72fe70272d [Mono] Fixed "expression did not evaluate to a constant" compiler error for visual studio. 2018-02-20 00:24:52 -05:00
Michael Alexsander Silva Dias
32e3f257ac Made the Debugger's Stack Frames items reselectable. 2018-02-20 00:02:37 -03:00
Rémi Verschelde
ad5ac052a4
Merge pull request #16098 from NathanWarden/ci_command_options
Added --quit and --build-solutions cmd line options to make CI pipelines possible
2018-02-19 23:56:16 +01:00
Will Nations
b0bdb4456b Expose Sprite._edit_get_rect for click rect access 2018-02-19 16:45:11 -06:00
Rémi Verschelde
1602e0cdb9 SCons: Remove references to obsolete "fat" bits 2018-02-19 23:39:56 +01:00
Rémi Verschelde
3e6f2b7d98 Fix previous commit, "bits" still needed for buildsystem 2018-02-19 23:36:34 +01:00
Rémi Verschelde
42c5af5e48 OSX: Remove unnecessary bits assignment 2018-02-19 23:34:11 +01:00
Marc Gilleron
f637ad84e3 Added find & replace in files 2018-02-19 22:38:58 +01:00
Nathan Warden
4bfb504c2f Added an auto quit and auto build flag to the command line options. 2018-02-19 16:22:55 -05:00
Rémi Verschelde
b2aeb02e7d
Merge pull request #16530 from AndreaCatania/rays
Improved ray shape (2D and 3D) by addiing the possibility to act as r…
2018-02-19 22:15:49 +01:00
Rémi Verschelde
6ee4298ee3
Merge pull request #16652 from aragar/FixQuotationInString
Fix quotation in string
2018-02-19 22:12:53 +01:00
Rémi Verschelde
693f5426d4
Merge pull request #16709 from willnationsdev/autoload-edit
Enable EditorPlugin to add/remove autoloads
2018-02-19 22:04:42 +01:00
Rémi Verschelde
e7fb143515
Merge pull request #14433 from PJB3005/17-12-08-3d_grid_color_setting_update
Makes 3D editor grid color update without restart.
2018-02-19 22:02:02 +01:00
Bernhard Liebl
1d2d08da5b Add show path button to project manager 2018-02-19 21:56:28 +01:00
Rémi Verschelde
d5daaa72fa
Merge pull request #15306 from poke1024/item-list-draw-speed
Boost drawing speed of ItemLists with many items
2018-02-19 21:53:59 +01:00
Rémi Verschelde
37a6ce5a42
Merge pull request #15563 from poke1024/gdscript-shuffle
Add shuffle() method to Array
2018-02-19 21:53:08 +01:00
Rémi Verschelde
5933cf867a
Merge pull request #15780 from volzhs/emoji
Support colored font
2018-02-19 21:51:53 +01:00
Rémi Verschelde
7455244866
Merge pull request #15852 from poke1024/color_hsv
Add Color.from_hsv()
2018-02-19 21:51:04 +01:00
Chris Bradfield
a5688ccd90 Improve CollisionObject/CollisionObject2D warning message 2018-02-19 21:48:31 +01:00
Stephen Traskal
e790ca084d Fixing folder/file case sensitive renaming issue
Example:
Could not rename "Objects" to "objects" or vice versa
2018-02-19 21:46:58 +01:00
Rémi Verschelde
43de4eb4d2
Merge pull request #15933 from x1212/fix_preload_in_exports
fix spurious error messages during autocomplete and validate
2018-02-19 21:46:26 +01:00
Rémi Verschelde
a41c45c335
Merge pull request #16060 from sdfgeoff/apply_torque
Exposed apply_torque_impulse to gdscript
2018-02-19 21:38:33 +01:00
Rémi Verschelde
aeed774fef
Merge pull request #16173 from vnen/gdscript-arguments
Add argument count check for some GDScript functions
2018-02-19 21:35:53 +01:00
Rémi Verschelde
f163b0e4b4
Merge pull request #16241 from Chaosus/zoomlabel
Added zoom label to code editor
2018-02-19 21:35:11 +01:00
Rémi Verschelde
3564895b63
Merge pull request #16430 from dragmz/download_tpl_to_file
Download export templates to a file (instead of memory) using separate thread
2018-02-19 21:31:26 +01:00
Rémi Verschelde
2a723519c0
Merge pull request #16491 from Chaosus/update_status_bar_font
Make status bar label fonts updateable
2018-02-19 21:28:55 +01:00
Bojidar Marinov
ea57a19b34
Fix a rendering bug with screen_texture 2018-02-19 22:07:38 +02:00
Andrea Catania
ffc3ef8677 Improved ray shape (2D and 3D) by addiing the possibility to act as regular shape 2018-02-19 20:59:57 +01:00
Rémi Verschelde
691d5d807c
Merge pull request #16583 from ShyRed/obj-import-scale
Add import option "scale_mesh" to obj file importer
2018-02-19 20:55:23 +01:00
Rémi Verschelde
2b7037b148
Merge pull request #16675 from Iskustvo/improved_error_detectioin_in_move-to-trash_for_Linux
[X11] Improving error detection in move_to_trash
2018-02-19 20:50:58 +01:00
Chaosus
399e553829 Added flip switch to generate_normals 2018-02-19 22:40:34 +03:00
Rémi Verschelde
3925e6a543
Merge pull request #16696 from BTaskaya/master
PEP3101 applied with changing old type string formatting as new ones
2018-02-19 20:38:37 +01:00
Rémi Verschelde
5efbb08a7a
Merge pull request #16697 from ianb96/script_list_no_sort
Add Option to disable sort in script list
2018-02-19 20:37:15 +01:00
Rémi Verschelde
48850d4077
Merge pull request #16738 from YeldhamDev/rigidbodies_descriptions
Made modifications to the RigidBody(2D) descriptions
2018-02-19 20:29:53 +01:00
Alexander Alekseev
66c39b1426 Fixes OptionButton selection index being reset to zero at instanciation
Bug: engine tries to set selected item before items were added during save scene/run project, because of wrong properties order.
Fixes #10213.
2018-02-19 20:25:34 +01:00
Rémi Verschelde
be67f2e4ba
Merge pull request #16751 from AndreaCatania/moreAPIs
Added Physics state APIs
2018-02-19 20:22:18 +01:00