Rémi Verschelde
6246240141
Merge pull request #50506 from Calinou/light3d-increase-shadow-blur
2022-06-13 15:57:58 +02:00
Hugo Locurcio
60029e9eb8
Document LightmapGI, LightmapGIData and LightmapProbe
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This documents those 3 classes with 100% completion, while also
documenting the relevant project settings.
2022-06-13 15:46:15 +02:00
Rémi Verschelde
954a19965d
Merge pull request #61983 from skyace65/WorldEnvironment
2022-06-13 15:08:32 +02:00
Hugo Locurcio
0225c6d31a
Tweak Light3D property hints for greater flexibility
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- Specular can now be set above 1.0.
- Blur can be set to 0 to disable shadow blurring entirely, which is useful
on lights that have a non-zero size.
- When shadow blurring is disabled, lights that have a non-zero size will
not use PCSS-like soft shadows, speeding up shadow rendering
considerably.
- Some property hints now allow more precise values.
2022-06-13 14:31:46 +02:00
skyace65
ddbc24f84b
Add description for camera effects property in WorldEnvironment
2022-06-13 08:06:13 -04:00
Rémi Verschelde
2f9a074fb4
Merge pull request #61972 from and-rad/confirm-insert
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Fixed keying multiple animation tracks
2022-06-13 13:41:54 +02:00
kobewi
1c90b066dd
Improve description of move_to_trash()
2022-06-13 12:57:56 +02:00
Rémi Verschelde
136f84fc35
Merge pull request #61772 from bruvzg/ft_ot_collect
2022-06-13 11:13:05 +02:00
Rémi Verschelde
e95f4eb5a7
Merge pull request #61819 from bruvzg/button_overrun
2022-06-13 11:02:04 +02:00
Rémi Verschelde
044b4fef54
Merge pull request #61936 from jgillich/vehicle-import
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restore vehicle+wheel importers
2022-06-13 10:57:22 +02:00
Rémi Verschelde
ae5a962cc4
Merge pull request #61842 from bruvzg/popup_fixes_sw
2022-06-13 10:51:46 +02:00
Rémi Verschelde
89ca5b9d05
Merge pull request #61988 from bruvzg/rtl_underline
2022-06-13 10:51:05 +02:00
Rémi Verschelde
2e58dcc150
Merge pull request #61986 from bruvzg/missing_ts_lock
2022-06-13 10:20:58 +02:00
bruvzg
ba6cb84d01
[RTL] Fix underline/overline/strikethrough interaction with the "visible characters" property.
2022-06-13 10:53:55 +03:00
bruvzg
b667469bbf
[TextServer] Add missing font mutex lock.
2022-06-13 10:33:36 +03:00
bruvzg
f7269fe878
Single-window mode popups and edited scene windows fixes.
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Fix single-window mode popup not closing when OptionBox is clicked.
Fix single-window mode submenus closing when parent menu item, that was used to open it is clicked (using same safe-area logic as platform specific code).
Disallow windows that are part of an edited scene from being set as exclusive or popup to prevent it from locking up the editor.
2022-06-13 09:56:08 +03:00
Cyberrebell
6a2bd6c936
updated vk_mem_alloc.h to fix startup issue with AMD 6000 series GPUs using SteamVR on Windows
2022-06-12 23:36:06 +02:00
strank
2079e19899
Extend test_compiler to also disassemble inner classes
2022-06-12 16:30:04 -04:00
Rémi Verschelde
803d25a20a
Merge pull request #61961 from jtnicholl/anim_lib_type_hints
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Fix type hints for AnimationLibrary's signals' arguments
2022-06-12 22:26:53 +02:00
Rémi Verschelde
4953707784
Merge pull request #61916 from Calinou/doc-curvetexture
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Document the CurveXYZTexture class, improve CurveTexture documentation
2022-06-12 22:26:33 +02:00
Fabio Alessandrelli
ac878ed9b8
Merge pull request #61736 from KoBeWi/final_form_of_the_fix
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Fix Debugger tab not updating when clearing errors
2022-06-12 20:46:45 +02:00
Hugo Locurcio
c178cfef8e
Mark some common project settings as basic
2022-06-12 19:50:14 +02:00
Hugo Locurcio
b5c78f3046
Document the CurveXYZTexture class, improve CurveTexture documentation
2022-06-12 19:33:27 +02:00
Hugo Locurcio
21da2fbbb0
Add a property hint for the iOS touch delay project setting
2022-06-12 19:30:00 +02:00
Jonathan Nicholl
3d8e400fb5
Fix type hints for AnimationLibrary's signals
2022-06-12 13:20:51 -04:00
Andreas Raddau
9d9a50b7ee
Fixed missing call to AnimationTrackEditor::make_insert_queue
2022-06-12 16:02:09 +02:00
Rémi Verschelde
296c8b74f2
Merge pull request #60128 from jiq4449/master
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Added documentation comments to the .NET library
2022-06-12 12:49:33 +02:00
Rémi Verschelde
abcbe36661
Merge pull request #61959 from timothyqiu/right-desc
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Fix parameter name for `String.left` and `String.right`
2022-06-12 12:45:03 +02:00
Haoyu Qiu
6f38c21253
Fix parameter name for String.left and String.right
2022-06-12 16:34:44 +08:00
Rémi Verschelde
d4235f51b1
Merge pull request #61949 from touilleMan/native_extension_open_library_handle_initialization_error
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Fix NativeExtension::open_library return value when the undelying lib fails to initialize
2022-06-12 08:49:19 +02:00
Rémi Verschelde
91dd049aab
Merge pull request #61950 from Calinou/editor-capitalization-add-taa
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Add TAA to the list of editor capitalizations
2022-06-12 08:48:30 +02:00
Rémi Verschelde
79fd068a10
Merge pull request #61240 from fire-forge/suffix
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Add suffixes to all nodes and resources
2022-06-12 08:47:41 +02:00
Joshua Quinones
003ad31ed5
Added documentation comments to the .NET library
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Comments have been added for the following:
modules/mono/glue/GodotSharp/GodotSharp/Core/GodotTaskScheduler.cs
modules/mono/glue/GodotSharp/GodotSharp/Core/GodotSynchronizationContext.cs
modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/AssemblyHasScriptsAttribute.cs
modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/DisableGodotGeneratorsAttribute.cs
modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/ExportAttribute.cs
modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/GodotMethodAttribute.cs
modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/ScriptPathAttribute.cs
2022-06-11 21:37:40 -05:00
Hugo Locurcio
b55f1404ce
Add TAA to the list of editor capitalizations
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This is used in the "Use Taa" setting (for temporal antialiasing).
2022-06-12 00:27:56 +02:00
Emmanuel Leblond
228ce1d2b6
Fix NativeExtension::open_library return value when the undelying lib fails to initialize
2022-06-12 00:18:08 +02:00
Rémi Verschelde
8df8fff54b
Merge pull request #61939 from Calinou/doc-meshinstance2d-tool
2022-06-11 22:54:52 +02:00
Hugo Locurcio
857e5a3bb0
Update name of Convert to MeshInstance2D button in MeshInstance2D doc
2022-06-11 21:52:39 +02:00
Rémi Verschelde
1847094271
Merge pull request #59797 from fire-forge/array-margins
2022-06-11 18:55:01 +02:00
FireForge
d605d13324
Add margins to Array and Dictionary editors
2022-06-11 10:44:15 -05:00
Jakob Gillich
e260fd2811
restore vehicle+wheel importers
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fixes #61733
2022-06-11 17:05:58 +02:00
FireForge
4678736a39
Add suffixes to all nodes and resources
2022-06-11 09:41:05 -05:00
Rémi Verschelde
126e4d0a5b
Merge pull request #61920 from Calinou/makerst-print-color
2022-06-11 11:42:18 +02:00
Rémi Verschelde
d62cb0e571
Merge pull request #61917 from Calinou/makerst-fix-error-reporting
2022-06-11 10:51:03 +02:00
Yuri Rubinsky
bc30eefeb4
Merge pull request #61928 from Chaosus/vs_revert_output_ports
2022-06-11 11:42:14 +03:00
Yuri Rubinsky
f4b4294c5f
Revert vector4 output ports in visual shaders
2022-06-11 10:36:11 +03:00
Hugo Locurcio
d45351f413
makerst: Print colored output for easier visual grepping
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This is automatically enabled on all platforms including
Windows 10 and later, whenever a TTY environment is detected.
In non-TTY environments such as CI, this can be forced using the
`--color` command line argument.
2022-06-11 00:19:36 +02:00
Hugo Locurcio
1163af1756
makerst: Fix duplicate .xml
extension in some error messages
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Previously, a file name could appear as e.g. `ProjectSettings.xml.xml`
when one of the 3 modified errors was reported.
2022-06-10 22:58:09 +02:00
Hugo Locurcio
c850ccb7c0
Tweak default crash handler message in exported projects
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When an exported project crashes, the crash handler message
shouldn't reference the Godot issue tracker, as not all crashes
are Godot's fault.
Reporting crashes that only occur on exported projects is still allowed,
but it should not be done by people who aren't working on the project
in question.
2022-06-10 18:35:40 +02:00
Rémi Verschelde
b9375ea7fc
Merge pull request #61900 from KoBeWi/clicking_inside_the_box
2022-06-10 15:40:33 +02:00
kobewi
ec6bbd486f
Don't handle pending clicks outside scene tree
2022-06-10 15:14:31 +02:00