Commit graph

9678 commits

Author SHA1 Message Date
Rémi Verschelde
5c38b9bcf4
Merge pull request #88255 from Calinou/doc-richtextlabel-meta-clicked
Document using RichTextLabel's `meta_clicked` to handle clickable URLs
2024-02-29 13:53:54 +01:00
Rémi Verschelde
1cc9190c70
Merge pull request #81822 from nlupugla/nodepath-slice
Add `NodePath::slice` method
2024-02-29 13:53:34 +01:00
Hugo Locurcio
3fe01226b7 Use black for font outlines by default instead of white
This makes font outlines more usable out of the box, as black
is one of the most commonly used colors for font outlines.
2024-02-28 20:25:15 +01:00
Rémi Verschelde
df78c0636d
Merge pull request #88798 from Malcolmnixon/xr-body-tracker
XR: Add body tracking support.
2024-02-28 09:34:40 +01:00
Malcolm Nixon
57aa734562 Add body tracking support. 2024-02-27 19:51:59 -05:00
Rémi Verschelde
f80cdeb597
Merge pull request #87504 from smix8/nav_mesh_auto_rebake
Auto-bake edited NavigationPolygons in the Editor on a timer
2024-02-27 21:22:56 +01:00
smix8
10e8f3698b Auto-bake edited NavigationPolygons in the Editor on a timer
Auto-bakes edited NavigationPolygons in the Editor on a timer.
2024-02-27 20:51:38 +01:00
Hugo Locurcio
67e9ccdbc4
Display the build date in the editor and when starting the engine
This can be used to quickly see how recent a development build is,
without having to look up the commit date manually.
When juggling around with various builds (e.g. for benchmarking),
this can also be used to ensure that you're actually running the
binary you intended to run.

The date stored is the date of the Git commit that is built, not
the current date at the time of building the binary. This ensures
binaries can remain reproducible.

The version timestamp can be accessed using the `timestamp` key
of the `Engine.get_version_info()` return value.
2024-02-27 20:39:17 +01:00
Hugo Locurcio
ea03154a27
Document using RichTextLabel's meta_clicked to handle clickable URLs 2024-02-27 20:22:32 +01:00
A Thousand Ships
fe203d7003
Prevent threading problems in TileMap 2024-02-27 15:38:25 +01:00
Rémi Verschelde
0df286fde0
Merge pull request #88875 from aaronfranke/doc-textedit-gutter-type
Explain gutter types in the TextEdit documentation
2024-02-27 10:18:39 +01:00
Rémi Verschelde
4a4937318b
Merge pull request #88825 from adamscott/add-create-folder-icon
Add create folder icon
2024-02-27 10:18:13 +01:00
Rémi Verschelde
3780604d79
Merge pull request #88819 from lyuma/import_nodes_as_skeleton_bones
Add new scene import option to import as Skeleton
2024-02-27 10:18:00 +01:00
Rémi Verschelde
915f176903
Merge pull request #87973 from flooxo/master
Remove duplicate `ARRAY_CUSTOM_RGBA8_UNORM` ref in Mesh docs
2024-02-27 10:17:15 +01:00
Rémi Verschelde
7c0461af48
Merge pull request #82968 from Calinou/doc-physics-bounce-damping
Document Bounce = 1.0 not being sufficient for infinite energy conservation
2024-02-27 10:17:11 +01:00
Rémi Verschelde
e1be09145c
Merge pull request #80372 from Mickeon/doc-peeves-engineering
Overhaul Engine singleton documentation
2024-02-27 10:17:07 +01:00
Micky
c11b52b1e5 Overhaul Engine documentation 2024-02-26 20:59:47 +01:00
Hugo Locurcio
7ff1704b1b
Document Bounce = 1.0 not being sufficient for infinite energy conservation 2024-02-26 19:30:43 +01:00
Aaron Franke
8a3e1dfa02
Explain gutter types in the TextEdit documentation 2024-02-26 11:03:29 -06:00
Micky
03400d0326 Tweak SceneTree Documentation 2024-02-26 16:27:58 +01:00
Adam Scott
fd3666298c
Add create folder icon 2024-02-26 09:04:24 -05:00
Lyuma
652ef966f9 Add new scene import option to import as Skeleton
Adds a bool import option `nodes/import_as_skeleton_bones`.
This is supported in all FBX or GLTF document based formats.
It is especially useful for retargeting and importing animations.
2024-02-26 03:06:07 -08:00
Rémi Verschelde
08a3493f07
Merge pull request #88811 from Sauermann/fix-focus-change-doc
Mention how Control focus loss affects `Viewport.gui_focus_change`
2024-02-26 10:49:19 +01:00
Rémi Verschelde
785c69d5e2
Merge pull request #88791 from MajorMcDoom/add-bone-index
Make `Skeleton3D::add_bone` return the new bone index
2024-02-26 10:49:15 +01:00
Rémi Verschelde
9509a9e8dd
Merge pull request #83691 from theraot/slidedocs
Expanded documentation for vector slide and project
2024-02-26 10:48:37 +01:00
Markus Sauermann
80d8907f01 Mention how Control focus loss affects Viewport.gui_focus_change 2024-02-25 13:17:54 +01:00
Zi Ye
995bc8d049 Make Skeleton3D::add_bone return the new bone index right away, instead of requiring an additional call to get_bone_count. 2024-02-25 05:24:48 -06:00
Rémi Verschelde
ec901ae16e
Merge pull request #88767 from AThousandShips/string_doc_fix
[Doc] Fix GDScript casing of `String.num_scientific`
2024-02-25 11:50:12 +01:00
Rémi Verschelde
e69cdf3680
Merge pull request #87181 from Mickeon/doc-peeves-quaternion-i-keep-misspelling-it
Overhaul Quaternion documentation
2024-02-25 11:50:02 +01:00
Micky
38cd13c51a Overhaul Quaternion documentation 2024-02-25 01:09:15 +01:00
A Thousand Ships
b384beccc5
[Doc] Fix GDScript casing of String.num_scientific 2024-02-24 17:51:21 +01:00
K. S. Ernest (iFire) Lee
04d43947bf
Add ufbx for FBX importing
This update introduces a new import method for FBX files using ufbx. If the fbx2gltf import fails, it will use the most recently cached scene from the ufbx import. The process is sped up by introducing threads to load the ufbx portion.

Key changes include:

- Support for importing geometry helper nodes in FBX files.
- Addition of cameras and lights with updated names.
- Removal of the fbx importer manager.
- Introduction of ModelDocument3D and updates to its methods.
- Changes to FBX import options and visibility.
- Updating the documentation and handling some errors.
- Store the original non-unique node, mesh and animation names in FBX and glTF.

Co-Authored-By: bqqbarbhg <bqqbarbhg@gmail.com>
2024-02-23 22:33:04 +01:00
Rémi Verschelde
09c58edc0a
Merge pull request #88708 from AThousandShips/experimental_docs
[Docs] Fix some experimental/deprecated hints
2024-02-23 22:19:22 +01:00
Rémi Verschelde
0d83267923
Merge pull request #88639 from dsnopek/xrserver-hand-tracker
Provide generic interface for XR hand tracking
2024-02-23 22:19:05 +01:00
A Thousand Ships
9e6158d687
[Docs] Fix some experimental/deprecated hints 2024-02-23 19:48:53 +01:00
David Snopek
2184fa9698 Provide generic interface for XR hand tracking 2024-02-23 12:20:22 -06:00
bruvzg
ad017a20ea
[TextServer] Implement soft hyphen handling. 2024-02-23 12:40:13 +02:00
Rémi Verschelde
5b968af176
Merge pull request #88444 from DaltonSW/master
Fix function description for `Font.get_char_size()`
2024-02-23 11:29:37 +01:00
Rémi Verschelde
12817f2993
Merge pull request #87025 from bruvzg/button_wrap
[Button] Add autowrap feature.
2024-02-23 11:29:32 +01:00
Rémi Verschelde
42a15bcc49
Merge pull request #85477 from KoBeWi/submenus_that_shall_not_be_named
Add methods to add submenus without using names
2024-02-23 11:29:28 +01:00
Rémi Verschelde
3ce9ae71fc
Merge pull request #84906 from /fix-some-defvals 2024-02-23 11:29:22 +01:00
Raul Santos
5ba92e5a57
Fix some DEFVALs to use the right type
- Use `StringName()` in DEFVAL for StringNames.
- Use `Variant()` in DEFVAL for Variants.
2024-02-23 01:50:18 +01:00
Rémi Verschelde
213c835cde
Merge pull request #85017 from Geometror/vs-redesign
Redesign the graph editor for visual shaders
2024-02-22 23:34:19 +01:00
Hendrik Brucker
02a33b67a8 Redesign the graph editor for visual shaders 2024-02-22 20:40:09 +01:00
Rémi Verschelde
b15105a358
Merge pull request #88641 from Calinou/doc-add-keywords
Add keywords to improve search in the class reference
2024-02-22 16:53:59 +01:00
Rémi Verschelde
c17f3d7c05
Merge pull request #88665 from KoBeWi/nice_help_bro
Fix implementation of `property_can_revert()` in PropertyListHelper
2024-02-22 16:39:44 +01:00
Rémi Verschelde
43771659cb
Merge pull request #86610 from Joseph-DiGiovanni/system-theme-options
Add option for editor to follow system theme and accent colors
2024-02-22 16:39:40 +01:00
Hugo Locurcio
f781571d07
Add keywords to improve search in the class reference 2024-02-22 16:16:49 +01:00
kobewi
aeec3c1309 Add methods to add submenus without using names 2024-02-22 15:13:53 +01:00
kobewi
5473c7e222 Fix implementation of property_can_revert() in PropertyListHelper 2024-02-22 15:05:19 +01:00