Rémi Verschelde
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7b9f2d9929
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Finish renaming *Frame GUI classes to *Rect
ReferenceFrame had been overlooked, and the cpp files still used the old
names. Also ripgrep'ed it all to find some forgotten references.
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2017-01-14 10:52:54 +01:00 |
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Juan Linietsky
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da477b76a9
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some class renames
TextureFrame -> TextureRect
Patch9Frame -> NinePatchRect
ColorFrame -> ColorRect
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2017-01-12 18:28:12 -03:00 |
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Juan Linietsky
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2ab83e1abb
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Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector
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2017-01-07 18:26:38 -03:00 |
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Juan Linietsky
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118eed485e
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
All usages of "type" to refer to classes were renamed to "class"
ClassDB has been exposed to GDScript.
OBJ_TYPE() macro is now GDCLASS()
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2017-01-02 23:03:46 -03:00 |
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Juan Linietsky
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81fd4598c1
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fixed compilation bug
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2016-05-21 23:20:49 -03:00 |
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Juan Linietsky
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a75f896338
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First version of Profiler
It is now possible to profile GDScript as well as some parts of Godot
internals.
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2016-05-21 21:18:16 -03:00 |
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