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virtualx-engine
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2.2
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2 commits
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Bastiaan Olij
07fd559478
Implemented raster versions of bokeh shaders to replace broken gaussian implementation
2021-08-13 10:20:14 +10:00
Bastiaan Olij
1f69582835
Use fragment shader instead of compute shader for effects for mobile renderer
2021-07-25 13:58:21 +10:00