Rémi Verschelde
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5f5c690481
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Merge pull request #97260 from clayjohn/pixel_snap
Calculate pixel snap in canvas space instead of world space
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2024-09-21 11:50:52 +02:00 |
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clayjohn
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e75900e1ad
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Calculate pixel snap in canvas space instead of world space
This ensures that you are actually snapping to pixels in the viewport and not an arbitrary amount
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2024-09-20 17:43:33 -07:00 |
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David Snopek
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1a6f8512bc
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Add external texture support (GLES3)
Co-authored-by: Fredia Huya-Kouadio <fhuyakou@gmail.com>
Co-authored-by: Mauricio Narvaez <nvz@meta.com>
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2024-09-20 10:48:32 -05:00 |
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Rémi Verschelde
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34dd5e0c37
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Merge pull request #97217 from stuartcarnie/97185_subpixel_rendering
Metal: Fix subpixel blending; fix inconsistent blend state
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2024-09-20 16:07:03 +02:00 |
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Thaddeus Crews
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b37fc1014a
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Style: Apply new clang-format changes
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2024-09-20 08:09:48 -05:00 |
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Stuart Carnie
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e826ab9ba9
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[2D,Metal]: Fix subpixel blending; fix inconsistent blend state in Metal
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2024-09-20 15:16:31 +10:00 |
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Rémi Verschelde
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b1b4c5da4b
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Merge pull request #96928 from dsnopek/rename-and-expose-texture-create-external
Expose a function to create textures from a native handle in the compatibility renderer
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2024-09-19 17:13:27 +02:00 |
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David Snopek
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7d56b09f23
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Expose a function to create textures from a native handle in the compatibility renderer
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2024-09-19 09:05:32 -05:00 |
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Rémi Verschelde
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3abff94a24
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Merge pull request #97130 from Rindbee/check-space-in-remove_soft_body_from_query
Add forgotten `get_space()` check in `GodotArea3D::remove_soft_body_from_query()`
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2024-09-18 11:15:47 +02:00 |
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Rémi Verschelde
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b10338132e
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Merge pull request #97006 from Gaktan/project_dialog_vulkan_crash
Fix Vulkan Instance initialized twice in ProjectDialog
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2024-09-18 11:15:35 +02:00 |
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风青山
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2f515d6a27
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Add forgotten get_space() check in GodotArea3D::remove_soft_body_from_query()
My fault, I added a `get_space()` check for the other `GodotArea3D::remove_*_from_query()`
but forgot about `soft_body`.
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2024-09-18 07:59:50 +08:00 |
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Rémi Verschelde
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27dacd59e0
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Merge pull request #97109 from pattlebass/pitch-shift-fix
AudioEffectPitchShift: Fix distortion when pitch is 1.0
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2024-09-17 21:02:25 +02:00 |
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Gaktan
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a45dd84724
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Fix Vulkan Instance initialized twice in ProjectDialog
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2024-09-17 20:35:10 +02:00 |
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Fabian S.
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8ebabf68f8
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AudioEffectPitchShift: Fix distortion when pitch is 1.0
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2024-09-17 15:16:08 +03:00 |
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Stuart Carnie
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5b5dc00c52
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2D: Remove redundant assignment
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2024-09-17 06:32:49 +10:00 |
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Rémi Verschelde
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67c9708eb8
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Merge pull request #95915 from BlueCube3310/betsy-bc1
Betsy: Add caching and BC1 compression support
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2024-09-16 13:34:26 +02:00 |
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Rémi Verschelde
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8c6210a3eb
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Merge pull request #92290 from clayjohn/LOD-fixes
Use distance to AABB surface to calculate Mesh LOD instead of using supports
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2024-09-16 13:34:04 +02:00 |
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Stuart Carnie
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c113e5b143
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2D: Fix use-after-free in batch rendering
Closes #96960
Fixes regression of #95574 using fix from #95666
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2024-09-14 07:50:39 +10:00 |
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Chaosus
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4a16a0d60c
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Fix broken sky shader
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2024-09-13 08:53:26 +03:00 |
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Rémi Verschelde
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573badf150
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Merge pull request #96875 from stuartcarnie/sgc/small_optimisations
[Editor, Servers] Minor optimizations
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2024-09-12 09:25:53 +02:00 |
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Rémi Verschelde
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8d9a446397
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Merge pull request #95473 from Chaosus/shader_fix_switch_bugs
Fix shader incorrectly expects `int` on `uint` and vice-versa in cases
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2024-09-12 09:17:43 +02:00 |
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BlueCube3310
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606eedb0c9
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Betsy: Add caching and BC1 compression support
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2024-09-11 23:48:29 +02:00 |
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clayjohn
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7ff106f828
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Use distance to AABB surface to calculate Mesh LOD instead of using supports
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2024-09-11 14:17:09 -07:00 |
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Stuart Carnie
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5cfacc8767
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[Editor,Servers]: Minor optimizations
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2024-09-12 06:22:04 +10:00 |
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Stuart Carnie
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a657ea42f1
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2D: Add batching to RendererCanvasRenderRD
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2024-09-12 05:26:06 +10:00 |
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Rémi Verschelde
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db977eaf13
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Merge pull request #96858 from Chaosus/shader_fix_conditional_op
Fix shader crash when using unary minus in expression
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2024-09-11 18:28:50 +02:00 |
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TypeChecked
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a8fc5e30a2
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Fix typo in XRInterface comment
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2024-09-11 18:18:26 +02:00 |
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Chaosus
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7d9ced5311
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Fix shader crash when using unary minus in expression
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2024-09-11 16:46:09 +03:00 |
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Chaosus
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b2611c198e
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Fix shader incorrectly expects int on uint and vice-versa in cases
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2024-09-11 09:22:27 +03:00 |
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Rémi Verschelde
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5303688c01
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Merge pull request #96092 from smix8/region_point_query
Add navigation region point and segment queries
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2024-09-10 09:51:27 +02:00 |
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Rémi Verschelde
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bc4c60c933
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Merge pull request #94893 from rune-scape/no-const-cast-mesh-storage
Avoid `const_cast` in `mesh_storage.h`
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2024-09-10 09:51:22 +02:00 |
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smix8
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287fdb16d5
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Add navigation region point and segment queries
Adds point and segment queries for regions, e.g. closet point, point normal, or segment intersection.
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2024-09-10 01:38:46 +02:00 |
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Rémi Verschelde
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27552a2f26
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Merge pull request #96758 from RandomShaper/fix_the_shift_must_go_on
RenderingDevice: Fix uncapped mipmap sizes causing div-by-zero
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2024-09-09 17:52:03 +02:00 |
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Rémi Verschelde
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493f3edce7
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Merge pull request #96572 from adamscott/fix-samples-leak
Fix leak when using audio samples instead of streams
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2024-09-09 17:51:42 +02:00 |
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Pedro J. Estébanez
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7f1989bac1
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RenderingDevice: Fix uncapped mipmap sizes causing div-by-zero
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2024-09-09 17:10:47 +02:00 |
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Yuri Rubinsky
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af92fdb0ac
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Add basic support to evaluate operator value in shader language
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2024-09-09 15:12:11 +03:00 |
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Rémi Verschelde
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73a0f6e90f
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Merge pull request #83536 from wareya/new_cubic
Optimize cubic hermite algorithm in AudioStreamPlaybackResampled
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2024-09-08 23:21:02 +02:00 |
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Rémi Verschelde
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aa07333abe
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Merge pull request #96114 from BlueCube3310/sh-lightmap-packing
LightmapGI: Pack L1 SH coefficients for directional lightmaps
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2024-09-06 22:38:29 +02:00 |
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BlueCube3310
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a89f4fa5a9
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LightmapGI: Pack L1 SH coefficients for directional lightmaps
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2024-09-05 22:46:58 +02:00 |
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Adam Scott
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d3ddce6b88
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Fix leak when using audio samples instead of streams
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2024-09-04 12:56:03 -04:00 |
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Rémi Verschelde
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82d7531a2e
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Merge pull request #95990 from Breush/76166-sky-auto-radiance
Sky: Adapt radiance size if `AUTOMATIC_MODE` resolves to `REALTIME`
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2024-09-04 17:12:02 +02:00 |
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Alexis Breust
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44e526d3d5
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Sky: No more auto-selecting REALTIME mode if radiance is not 256
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2024-09-04 10:54:08 +02:00 |
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Rémi Verschelde
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13a90e938f
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Merge pull request #70096 from rune-scape/stringname-dict
StringName Dictionary keys
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2024-09-03 17:38:06 +02:00 |
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Rémi Verschelde
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d15de6f264
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Merge pull request #96292 from AThousandShips/null_check_ref_fix
Cleanup of raw `nullptr` checks with `Ref`
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2024-09-03 16:13:55 +02:00 |
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Rémi Verschelde
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49ed6c558c
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Merge pull request #86809 from clayjohn/TAA-disocclusion
Tune TAA disocclusion scale to avoid rejecting all samples during motion.
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2024-09-03 16:13:26 +02:00 |
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Rémi Verschelde
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8120e0324a
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Merge pull request #96512 from bruvzg/gds_base_stt
[TextServer] Fix structured text parser for GDScript comments.
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2024-09-03 11:44:12 +02:00 |
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Rémi Verschelde
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d1c27f239d
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Merge pull request #96486 from ComycSans/black_sky
Fix `SkyRD::Sky::free()` freeing shared material
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2024-09-03 11:44:05 +02:00 |
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Rémi Verschelde
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63a8548693
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Merge pull request #96426 from clayjohn/RD-reflection-probe-roughness
Use non-linear mapping for ReflectionProbe mip levels to match sky
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2024-09-03 11:43:52 +02:00 |
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Rémi Verschelde
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6de2d31a61
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Merge pull request #96351 from stuartcarnie/sgc/metal_light_betsy
Metal: Enable for betsy and lightmapper modules in compatibility mode
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2024-09-03 11:43:42 +02:00 |
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Rémi Verschelde
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a2b64ed544
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Merge pull request #95961 from RadiantUwU/fix-mesh-recursion
Fix shadow mesh recursion.
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2024-09-03 11:43:16 +02:00 |
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