Commit graph

61530 commits

Author SHA1 Message Date
Juan Linietsky
10b371516b More Fixes
-=-=-=-=-=

-Bug in saving multinline text in xml fixed. #925
-typo in android export fixed. #930
2014-12-07 11:33:57 -03:00
Juan Linietsky
da91ca7164 Merge pull request #933 from adolson/alt-arrows-editor-fix
Alt+arrows editor undo/redo fix
2014-12-07 11:25:00 -02:00
Dana Olson
380f12def2 now undo/redo supported 2014-12-07 02:21:49 -05:00
Dana Olson
05801b9265 apply patch #882 from dcubix 2014-12-07 01:07:00 -05:00
Juan Linietsky
c940212b89 more bugfixes 2014-12-07 02:39:51 -03:00
Juan Linietsky
efb257c675 missing fix in file 2014-12-07 02:31:43 -03:00
Juan Linietsky
c79be979d4 Batch of Bugfixes
-=-=-=-=-=-=-=-=-

-Fixed Export UV XForm (should work now). #923
-Fixed enforcement of limits in property editor. #919
-Fixed long-standing bug of export editings in script inheritance. #914, #859, #756
-Fixed horrible error reporting in shader language. #912
-Added kinematic collision with plane (please test well). #911
-Fixed double animation track insert when using 2D rigs. #904
-VKey updates offset parameter in sprite edition. #901
-Do not allow anymore a script to preload itself. (does not fix #899, but narrows it down)
-Avoid connection editor from overriding selected text. #897
-Fixed timer autostart. #876
-Fixed collision layers in 3D physics. #872
-Improved operators in shader #857
-Fixed ambient lighting bug #834
-Avoid editor from processing gamepad input #813
-Added not keyword #752

Please test!
2014-12-07 02:04:20 -03:00
Anton Yabchinskiy
d45be7d9f4 Merge branch 'master' of http://github.com/okamstudio/godot 2014-12-04 16:35:00 +03:00
Anton Yabchinskiy
99676d7e74 Merge branch 'master' of https://github.com/okamstudio/godot 2014-12-04 16:32:43 +03:00
Juan Linietsky
f7c9a4a0a8 Merge pull request #917 from thomassigurdsen/master
SConstruct imports multiprocessing, which is then never used
2014-12-03 19:28:57 -02:00
Thomas Sigurdsen
c981f5409f Remove multiprocessing from imports in SConstruct
Rationale: unused import, also prevented scons from building on my
setup.
2014-12-03 17:36:29 +01:00
quabug
25f8f5339a use tab instead of space 2014-12-03 13:29:28 +08:00
quabug
4a71142623 Add move_child_notify method in Node class 2014-12-03 13:22:06 +08:00
Juan Linietsky
8ad12525a9 -fixes to vmethod for button 2014-12-02 17:26:56 -03:00
Juan Linietsky
e361e8539c -Ability to ask for documents/pictures/etc system dirs.
-Fixes to animationplayer
-fixes to collada importer
2014-12-02 14:02:41 -03:00
Juan Linietsky
9d5a2cb847 Merge pull request #863 from JIghtuse/master
Fix CppCheck 'duplicateExpression' warning
2014-12-01 21:45:26 -02:00
Juan Linietsky
5eb546e04b Merge pull request #867 from adolson/circleshape2d-radius-increment
add sane radius increment to CircleShape2D
2014-12-01 21:44:14 -02:00
Anton Yabchinskiy
fff056bdc5 Merge branch 'libao' 2014-11-28 17:16:55 +03:00
Anton Yabchinskiy
c29239a6f9 Add missing check for AO_ENABLED in audio_driver_ao.cpp 2014-11-28 17:09:22 +03:00
Juan Linietsky
d70e16f72f -fix sound room params (was not working)
-fixes to DAE exporter
-ios fixes (video)
2014-11-26 14:24:13 -03:00
Anton Yabchinskiy
3e09c09915 Update the list of authors in libao driver sources 2014-11-24 15:56:02 +03:00
Anton Yabchinskiy
6bfdfa041a Merge branch 'libao' 2014-11-22 17:55:22 +03:00
Anton Yabchinskiy
298f6be9bf Include cstring header for memset() 2014-11-22 17:54:41 +03:00
Anton Yabchinskiy
29be6da54a Cast samples_in to samples_out with reinterpret_cast<int16_t*> 2014-11-22 17:54:00 +03:00
Anton Yabchinskiy
4a3e240732 samples_in is an instance variable, prefix it with ad-> 2014-11-22 17:52:00 +03:00
Anton Yabchinskiy
e60c41be9f Fix syntax error in call to ao_play() 2014-11-22 17:49:51 +03:00
Anton Yabchinskiy
e696dba522 Merge branch 'libao' 2014-11-22 17:43:20 +03:00
Anton Yabchinskiy
e58731ee01 Set libao sample format to 16 bits
Some plugins don't support 32 bit samples.
2014-11-22 17:37:27 +03:00
Anton Yabchinskiy
ba6d83f3e1 Check return value of ao_play() 2014-11-22 13:38:11 +03:00
Anton Yabchinskiy
f9db628d17 Write audio samples to libao device 2014-11-22 13:38:11 +03:00
Anton Yabchinskiy
4c8bfecc43 Change 0 to NULL for ao_open_live() and device
It's NULL in other places.
2014-11-22 13:38:11 +03:00
Anton Yabchinskiy
3c2e35ada9 Minor code formatting fixes in ao driver 2014-11-22 13:38:11 +03:00
Anton Yabchinskiy
2f92e2a67a Open/close libao audio device 2014-11-22 13:38:11 +03:00
Anton Yabchinskiy
9fb49e56a4 Initialize/shutdown libao 2014-11-22 13:38:11 +03:00
Anton Yabchinskiy
c26a1b9d7b Use libao driver on X11 platform 2014-11-22 13:37:50 +03:00
Anton Yabchinskiy
540b95f5b0 Add ao/ subdir to drivers/SCsub 2014-11-22 13:37:50 +03:00
Anton Yabchinskiy
05f6c73020 Add 'ao' build option 2014-11-22 13:37:40 +03:00
Anton Yabchinskiy
c1f62a04d7 Import sources for libao driver (unfinished, based on dummy driver) 2014-11-22 13:37:24 +03:00
Anton Yabchinskiy
7ed9a8a007 Disable X11 joystick functions also for OpenBSD 2014-11-22 13:23:38 +03:00
Anton Yabchinskiy
c7ff604164 Include string.h for memset() on OpenBSD 2014-11-22 13:23:31 +03:00
Anton Yabchinskiy
e136033e1c Include stdlib.h for alloca() on OpenBSD 2014-11-22 13:23:22 +03:00
Anton Yabchinskiy
4a1fd94f0d Enable ALSA only for Linux 2014-11-22 13:23:12 +03:00
Juan Linietsky
e709468bb1 missing navmesh demo and small fixes 2014-11-19 11:33:15 -03:00
Juan Linietsky
d5cb758d36 NavMesh
-=-=-=-

-Fixed NavMesh API
-New NavMesh demo
-Support for animated Particles2D
-Fixes for native video playback on iOS
2014-11-17 07:46:11 -03:00
Juan Linietsky
56b30b31e4 Merge pull request #880 from adolson/editor-shortcut-keys
allow Alt+arrow keys to pass through editor
2014-11-13 10:02:52 -02:00
Dana Olson
7d8e34c284 allow Alt+arrow keys to pass through editor 2014-11-13 00:38:26 -05:00
Juan Linietsky
43d0eddc3c Merge branch 'master' of https://github.com/okamstudio/godot 2014-11-13 00:56:36 -03:00
Juan Linietsky
abbea4d945 UDP Fixes
-=-=-=-=-

Curse the day I decided to port UDP code, as it ended up
being two nights of work.  At least It's done now (I hope).

-Fixed UDP Support, API seems stable
-Added UDP Chat demo (chat that can lose your packets, heh)
-Added helpers to areas and bodies to get list of collided bodies and contained bodies.
-Sped up screen/viewport capture code.
-Added code to save an image as PNG
-Small fix so scripts register their singletons after modules did.
2014-11-13 00:53:12 -03:00
Juan Linietsky
3daab56f17 Merge pull request #879 from DCubix/master
GDScript Editor Goodies
2014-11-13 01:52:17 -02:00
Diego Lopes
e2ba6ecf57 Editor goodies update 2014-11-12 11:39:21 -03:00