Rémi Verschelde
f09fd9dc6e
Merge pull request #36777 from kuruk-mm/os_getsystemdir
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os: execute parse the command output from utf8
2020-03-04 08:16:26 +01:00
Thakee Nathees
08fef074c2
error_macros.h typo fixed
2020-03-04 10:35:31 +05:30
Mateo Dev .59
8a88637705
os: execute parse the command output from utf8
2020-03-03 21:58:50 -03:00
Gil Arasa Verge
e060e0992a
Double click on a folder didn't open it (editor)
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Same behavior as #36684 .
Removed by mistake in #36426 .
Fixes #36757 .
2020-03-03 19:43:37 +01:00
Fabio Alessandrelli
80582ffa66
Merge pull request #36557 from Schroedi/fix_html_touch
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Fixes touch events for HTML
2020-03-03 16:08:18 +01:00
Rémi Verschelde
20595287b4
Merge pull request #36758 from akien-mga/signals-fix-default-values
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Signals: Fix some regressions from #36426
2020-03-03 13:48:47 +01:00
Pedro J. Estébanez
9a3a2b03b8
Drop old semaphore implementation
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- Removed platform-specific implementations.
- Now all semaphores are in-object, unless they need to be conditionally created.
- Similarly to `Mutex`, provided a dummy implementation for when `NO_THREADS` is defined.
- Similarly to `Mutex`, methods are made `const` for easy use in such contexts.
- Language bindings updated: `wait()` and `post()` are now `void`.
- Language bindings updated: `try_wait()` added.
Bonus:
- Rewritten the `#ifdef` in `mutex.h` to meet the code style.
2020-03-03 13:20:42 +01:00
Rémi Verschelde
48ed841dd0
Signals: Fix some regressions from #36426
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- Fix `callable_mp` bindings to methods which used to have default
arguments passed to `bind_method`. We now have to re-specify them
manually when connecting.
- Re-add `GroupsEditor::update_tree` binding.
- Misc code quality changes along the way.
2020-03-03 11:44:06 +01:00
Rémi Verschelde
da8a0913f4
Merge pull request #36689 from eevee/patch-1
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Fix inverted use of Camera2D.offset_v
2020-03-03 10:39:12 +01:00
Pedro J. Estébanez
aee586553a
Improve UX of drive letters
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Namely, move the drive dropdown to just the left of the path text box and don't include the former
in the latter.
This improves the UX on Windows.
In the UNIX case, since its concept of drives is (ab)used to provide shortcuts to useful paths, its
dropdown is kept at the original location.
2020-03-03 10:38:34 +01:00
Rémi Verschelde
3c7d92c590
Merge pull request #36742 from bruce965/loop-ogg-audio
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Fix OGG audio loops
2020-03-03 10:29:38 +01:00
Aaron Franke
d961663707
Document that SpringArm exclusions only work with PhysicsBody objects
2020-03-03 03:18:52 -05:00
Hugo Locurcio
fda2558ff7
Tweak the GIProbe gizmo to be more subtle
2020-03-02 23:22:50 +01:00
Fabio Iotti
4f8d1c47b8
Fix OGG audio loops
2020-03-02 21:36:01 +00:00
Hugo Locurcio
46bc1a7c3f
Improve the GIProbe editor contextual label
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- Change the label color depending on the estimated performance
(green = fast, yellow = average, red = slow).
- Use the Unicode multiplication symbol.
- Make the label translatable.
2020-03-02 22:09:38 +01:00
Rémi Verschelde
c9768f15f7
Merge pull request #36730 from raulsntos/print-null-check
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Fix missing null check in Mono Binding of GD.print
2020-03-02 19:32:54 +01:00
Rémi Verschelde
c292aab247
Merge pull request #36691 from clayjohn/VULKAN-cubemap-roughness
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Improve cubemap importance sampling
2020-03-02 19:32:19 +01:00
qarmin
1f209bfc41
Fixes bugs found by Sonarcloud and Coverity
2020-03-02 19:17:20 +01:00
Rémi Verschelde
0c22f5a447
Merge pull request #36731 from m4gr3d/fix_android_templates_install_detection
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Fix android template install validation.
2020-03-02 17:52:49 +01:00
fhuya
5b80dc9a2a
Fix android template install validation.
2020-03-02 10:53:05 -05:00
Raul Santos
6b9c22542f
Fix missing null check in Mono Binding of GD.print
2020-03-02 16:26:29 +01:00
Pierre Caye
222a934e60
add a precision about the intended use of the ConcavePolygonShape
2020-03-02 13:15:38 +01:00
Rémi Verschelde
e2b66cacf7
Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
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Fix non-latin layout scancodes on Linux, adds access to physical scancodes.
2020-03-01 23:00:42 +01:00
Rémi Verschelde
55396d6e06
Merge pull request #36621 from WizardOhio24/fix-wrong-selection-on-line-clone-down
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Fix wrong selection on cloning a line down in the editor
2020-03-01 15:53:55 +01:00
Dominik 'dreamsComeTrue' Jasiński
319840bad1
Take correct part of extension with File Dialog
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Fixes #36697
2020-03-01 09:44:48 +01:00
Rémi Verschelde
0e25f54755
Merge pull request #36404 from rxlecky/fix-variant-conversion
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Fix Variant to Vector<Variant> conversion operator
2020-03-01 09:30:28 +01:00
Rémi Verschelde
323ef1acdb
Merge pull request #36696 from Chaosus/fix_echo
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Fix InputEventKey::echo property type from INT to BOOL
2020-03-01 09:28:01 +01:00
Rémi Verschelde
f05bbe6932
Merge pull request #36698 from clayjohn/VULKAN-free-ref-probes
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Properly free reflection probe atlas
2020-03-01 09:26:17 +01:00
Rémi Verschelde
1ab695bf37
Merge pull request #36695 from clayjohn/ETC-mipmaps-4
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Force mipmaps off when importing RGBA4444 textures
2020-03-01 08:29:42 +01:00
clayjohn
a422b8c497
Properly free reflection probe atlas
2020-02-29 23:26:57 -08:00
Yuri Roubinsky
5e3c64828a
Fix InputEventKey::echo type from INT to BOOL
2020-03-01 09:52:37 +03:00
clayjohn
0c3af32d77
Force mipmaps off when importing RGBA4444 textures
2020-02-29 19:46:06 -08:00
clayjohn
6bb5117955
Improve cubemap importance sampling
2020-02-29 17:16:50 -08:00
Eevee
40816574ac
Fix inverted use of Camera2D.offset_v
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The code above for horizontal movement uses the right margin (_positive_ x direction) when the offset is negative, but vertical movement uses the top margin (_negative_ y direction) when the offset is negative.
The resulting problem is easily seen in the editor — set the drag margins to be asymmetrical, turn on drawing the drag margins, and slide the offsets from -1 to 1 and back. The horizontal offset moves the camera's center between the left and right margins, but the vertical offset gets them backwards and will move the camera outside the margins entirely.
2020-02-29 16:50:33 -07:00
Rémi Verschelde
2a15304572
Merge pull request #36684 from giarve/fix-double-click-change-folder-file-dialog
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Double click on a folder didn't open it
2020-02-29 23:34:13 +01:00
Rémi Verschelde
93dd3d29d2
Merge pull request #36679 from clayjohn/VULKAN-mem-leak
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Remove minimum size for shadow atlas
2020-02-29 23:32:16 +01:00
Rémi Verschelde
5332853b62
doc: Fix wrong reference after last update
2020-02-29 22:35:23 +01:00
Gil Arasa Verge
c27811ee68
Double click on a folder didn't open it
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There is a deferred call to _update_file_list inside _tree_item_activated but it was not bound.
2020-02-29 21:11:03 +01:00
clayjohn
03d46ea804
Remove minimum size for shadow atlas
2020-02-29 10:09:15 -08:00
Richard Menzies
28f74327be
Fix wrong selection on cloning a line down in the editor
2020-02-29 16:29:48 +00:00
Rémi Verschelde
16486a9055
doc: Sync classref with current source
2020-02-29 14:22:57 +01:00
Rémi Verschelde
1399747532
Merge pull request #36667 from simpuid/paste-params-undo-feature
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Implement undo-redo feature for Parameter Paste in the Inspector
2020-02-29 14:12:54 +01:00
Rémi Verschelde
e4bc16b7b6
Merge pull request #36673 from timothyqiu/crash-fix
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Fixes a crash on startup
2020-02-29 12:26:59 +01:00
simpuid
f817ba8379
Implement undo-redo feature for Parameter Paste in the Inspector
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EditorData::undo_redo.add_do_property and EditorData::undo_redo.add_undo_property is used in EditorData::paste_object_params to implement this feature. It's action name is set to "Paste Params"
Changes made
* Removed the call for clearing the history on paste params case.
* Instead of directly setting the properties value, EditorData::undo_redo is used.
2020-02-29 16:52:12 +05:30
Rémi Verschelde
cb91f8d971
Merge pull request #36406 from nathanwfranke/revert-fix-signal-errors
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Partial revert "Fix two signal errors"
2020-02-29 12:11:53 +01:00
Rémi Verschelde
8c3ec8c014
Merge pull request #36422 from madmiraal/fix-csg
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Fix multiple issues with CSG module.
2020-02-29 12:10:36 +01:00
Haoyu Qiu
771e66b080
Adds null check of pMessageIdName
2020-02-29 18:26:38 +08:00
Yuri Roubinsky
8ffa35e44f
Merge pull request #36668 from Chaosus/shader_fix_range
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Fix shader's step hint range for integers
2020-02-29 10:15:08 +03:00
Yuri Roubinsky
924a9bfd16
Fix shader's step hint range for integers
2020-02-29 09:56:02 +03:00
Christopher Joseph Dean Schaefer
4f3006e5ac
Enhanced physical device selection to use device type and available memory in relation to issue #35397
2020-02-28 21:02:29 -05:00