Fabio Alessandrelli
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d2bb5b88cc
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[GL] Fix HTML5 builds.
Safer guards for debug functions.
GL_FRAMEBUFFER_INCOMPLETE_* functions seem to be OpenGL 4.
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2022-05-11 00:26:26 +02:00 |
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clayjohn
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2f2064fe3d
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Overhaul GLES3: Add basis for 3D renderer, overhaul materials and textures
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2022-04-26 11:48:39 -07:00 |
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Bastiaan Olij
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6b28d94e77
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Merge canvas and decal into TextureStorage and add render target
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2022-04-17 12:59:50 +10:00 |
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Rémi Verschelde
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f8ab79e68a
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Zero initialize all pointer class and struct members
This prevents the pitfall of UB when checking if they have been
assigned something valid by comparing to nullptr.
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2022-04-04 19:49:50 +02:00 |
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Bastiaan Olij
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57e5a33623
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Split dummy renderer classes into separate files
Split canvas_texture_storage and texture_storage from render_storage class
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2022-03-16 17:43:10 +11:00 |
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