clayjohn
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652adcd5bf
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Basic 3D rendering
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2022-05-12 10:37:27 -07:00 |
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clayjohn
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2bf8831dd6
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SceneShader compiling
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2022-05-11 21:00:21 -07:00 |
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clayjohn
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3bb8e6a9fe
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SkyShaders working
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2022-05-11 21:00:21 -07:00 |
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clayjohn
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2f2064fe3d
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Overhaul GLES3: Add basis for 3D renderer, overhaul materials and textures
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2022-04-26 11:48:39 -07:00 |
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Rémi Verschelde
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f8ab79e68a
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Zero initialize all pointer class and struct members
This prevents the pitfall of UB when checking if they have been
assigned something valid by comparing to nullptr.
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2022-04-04 19:49:50 +02:00 |
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Bastiaan Olij
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36defd1179
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Extract global variable, shader and material storage
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2022-03-31 21:49:42 +11:00 |
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