Commit graph

2 commits

Author SHA1 Message Date
Bastiaan Olij
d139131aab Adding Variable Rate Shading support to Godot
Improve GI renderer and add VRS support
Implement render device has_feature and move subgroup settings to limit_get
2022-07-17 15:42:24 +10:00
Bastiaan Olij
9939cfc4c4 Split out bokeh_dof and copy effects 2022-05-11 11:08:56 +10:00
Renamed from servers/rendering/renderer_rd/shaders/copy_to_fb.glsl (Browse further)