Commit graph

63060 commits

Author SHA1 Message Date
Rémi Verschelde
4ca6cd054f
Merge pull request #89273 from bruvzg/win_native_menu
[NativeMenu] Implement native popup menu support on Windows.
2024-03-14 22:34:42 +01:00
Rémi Verschelde
453485aede
Merge pull request #89270 from Repiteo/enforce-typename-in-templates
Enforce template syntax `typename` over `class`
2024-03-14 22:34:37 +01:00
Rémi Verschelde
31acb61c16
Merge pull request #89267 from Calinou/basematerial3d-use-raw-strings
Use raw string literals for BaseMaterial3D shader code generation
2024-03-14 22:34:32 +01:00
Rémi Verschelde
f7ebb00ea0
Merge pull request #89050 from AThousandShips/the_angry_count_extended
Add extension support for argument count to `ScriptInstance`
2024-03-14 22:34:29 +01:00
Rémi Verschelde
cfe7bd09af
Merge pull request #87414 from rburing/doc_warning_check_ray_collides
RayCast2D and RayCast3D: warn to check `is_colliding` before `get_collision_point` and `get_collision_normal`
2024-03-14 22:34:25 +01:00
Rémi Verschelde
5cf38f8f99
Merge pull request #77932 from KoBeWi/custom_resources_to_kill_performance_again_probably
Fix custom resource icons in FileSystem
2024-03-14 22:34:17 +01:00
kobewi
a85921a856 Fix call queue problems when loading TileSet 2024-03-14 21:05:14 +01:00
Michael Alexsander
05f6c56a48
Fix some translations not properly falling back 2024-03-14 16:38:12 -03:00
Garrett Gu
4ab08fb99f Fix bug related to multicursor and backspacing with brackets 2024-03-14 11:48:48 -05:00
Adam Scott
4080992b38
Fix compiledb SCons tool availability 2024-03-14 11:58:57 -04:00
Danil Alexeev
0c48845247
Update @GDScript documentation 2024-03-14 17:51:41 +03:00
Riteo
1debb6fe3e SCU: disable verbose output
It's meant to be used as a debug tool but it has been forgotten on.
2024-03-14 15:36:45 +01:00
Ricardo Subtil
b6d1204186 Add output type to DAP output events 2024-03-14 14:34:14 +00:00
Ricardo Buring
8effd6b513 RayCast2D and RayCast3D documentation: warn to check is_colliding 2024-03-14 11:34:44 +01:00
MrPersonDev
f63d76427d Increase precision of rigidbody mass 2024-03-13 21:17:25 -07:00
Lyuma
77f6e35a8d glTF importer now only stores vertices referenced by the indices per surface. 2024-03-13 18:34:55 -07:00
iltenahmet
8bfc257e63 Update docs clarifying description for get_unix_time_from_system on UTC
fix url tag in doc/classes/Time.xml

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>

fix url tag in doc/classes/Time.xml

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>

update get_unix_time_from_system description

Update doc/classes/Time.xml

Co-authored-by: Aaron Franke <arnfranke@yahoo.com>
2024-03-13 19:28:51 -04:00
Hugo Locurcio
1e2b8992ae
Use raw string literals for BaseMaterial3D shader code generation
- Add range hints to all uniforms that match the BaseMaterial3D
  property hints, so that ranges in the inspector remain identical
  after converting to a shader.
- Add comments to describe selected options within the shader.
  This makes it easier to remember what each block of code does.
- Format code to follow the Godot shader language style guide.
2024-03-13 23:54:23 +01:00
David Snopek
308a6a4734 OpenXR: Allow GDExtensions to provide multiple, ordered composition layers
Co-authored-by: Bastiaan Olij <mux213@gmail.com>
2024-03-13 17:53:15 -05:00
Pedro J. Estébanez
605fdb655c Fix missed light clusters when inside clipped lights 2024-03-13 23:38:46 +01:00
Hugo Locurcio
b2a3e8cb34
Move Max Contacts Reported below Contact Monitor in RigidBody inspector
This also changes the code used to hide the custom center of mass
property for consistency with other places in the editor
(only this approach worked for Contact Monitor as well).

The Center of Mass property hint in RigidBody2D was also modified
for better usability.
2024-03-13 23:17:35 +01:00
A Thousand Ships
0c19d0f5a0
Add extension support for argument count to ScriptInstance 2024-03-13 22:40:09 +01:00
Rémi Verschelde
da945ce626
Merge pull request #89444 from AThousandShips/article_fix
[Doc] Fix some incorrect uses of `a/an`
2024-03-13 22:16:50 +01:00
Rémi Verschelde
a1c476f9d7
Merge pull request #87680 from AThousandShips/the_angry_count
Add methods to get argument count of methods
2024-03-13 22:16:43 +01:00
A Thousand Ships
24c9d442e9
[Doc] Fix some incorrect uses of a/an 2024-03-13 21:20:28 +01:00
Rémi Verschelde
89ba617824
Merge pull request #89453 from adamscott/fix-gcc-build-fail
Fix GCC build failure
2024-03-13 21:09:15 +01:00
Matt Enad
d4ac3fabac Fix main button margins in custom themes
Defined more theme variations and styleboxes for those variations to work around an issue where external editor themes would apply incorrect margins to certain buttons. This should eliminate clipping/alignment issues while a custom theme is in use.

Also simplified the step where margins are copied over thanks to @Rindbee 's suggestion
2024-03-13 15:38:09 -04:00
Adam Scott
9f605e0187
Fix GCC build failure 2024-03-13 15:02:17 -04:00
Rémi Verschelde
006f5bc11c
Merge pull request #89437 from jsjtxietian/help-label
Fix help label will be partly outside the view area at 150% editor scale
2024-03-13 18:41:50 +01:00
Rémi Verschelde
734bd3c8c4
Merge pull request #89434 from jsjtxietian/center-view
Fix center view button appears outside the  GenericTilePolygonEditor
2024-03-13 18:41:46 +01:00
Rémi Verschelde
d30aa4bd36
Merge pull request #89432 from clayjohn/proximity-fade-limit
Set a minimum of 0.01 for proximity fade to avoid undefined behavior in shader
2024-03-13 18:41:43 +01:00
Rémi Verschelde
48b650c254
Merge pull request #89422 from Repiteo/clang-tidy-NULL
clang-tidy: Enforce `modernize-use-nullptr`
2024-03-13 18:41:39 +01:00
Rémi Verschelde
0478998148
Merge pull request #89414 from bruvzg/update_icu_msdfgen
Update ICU and msdfgen.
2024-03-13 18:41:35 +01:00
Rémi Verschelde
1030f1f6db
Merge pull request #89411 from aaronfranke/disable-3d-xr
Disable XR server when compiling without 3D
2024-03-13 18:41:31 +01:00
Rémi Verschelde
6c482fad89
Merge pull request #89207 from bruvzg/_ts_req
[TextServer] Use GDVIRTUAL_REQUIRED_CALL for required extensions methods, update extension docs.
2024-03-13 18:41:28 +01:00
Rémi Verschelde
950d11b4ca
Merge pull request #87972 from bruvzg/img_skip
[Import] Add "skip file" import option to skip (and exclude from export) importable formats, auto set it for the images used by bitmap font.
2024-03-13 18:41:24 +01:00
Rémi Verschelde
8620f7356b
Merge pull request #83037 from dalexeev/gds-fix-warning-ignore-issues
GDScript: Fix `@warning_ignore` annotation issues
2024-03-13 18:41:21 +01:00
Aaron Franke
9e0b38ecd3 Disable XR server when compiling without 3D 2024-03-13 09:02:10 -07:00
Rémi Verschelde
6ba0179682
Merge pull request #64488 from reduz/interactive-music-take3
Add interactive music support
2024-03-13 14:32:21 +01:00
bruvzg
3bb5047db3
[TextServer] Use GDVIRTUAL_REQUIRED_CALL for required extensions methods, update extension docs. 2024-03-13 12:57:39 +02:00
jsjtxietian
856e071762 Fix help label will be partly outside the view area at 150% editor scale 2024-03-13 17:50:02 +08:00
bruvzg
ac7583e449
[NativeMenu] Implement native popup menu support on Windows. 2024-03-13 10:51:38 +02:00
bruvzg
0d02568ff8
Update ICU and msdfgen. 2024-03-13 09:12:50 +02:00
jsjtxietian
f59c147d1f Fix center view button appears outside the GenericTilePolygonEditor 2024-03-13 12:46:14 +08:00
clayjohn
f4c6c807eb Set a minimum of 0.01 for proximity fade to avoid undefined behavior in shader 2024-03-12 17:10:58 -07:00
Juan Linietsky
43b78cd2ad Add interactive music support
This PR adds 3 types of audio streams used for interactive music support.

* AudioStreamInteractive: Allows setting several sub-streams and transition between them with many options.
* AudioStreamPlaylist: Allows sequential or shuffled playback of a list of streams.
* AudioStreamSynchronized: Allows synchronous playback of several streams, the volume of each can be controlled.

Theese three stream types can be combined to create complex, layered interactive music and transitions between them, similar to software such as WWise.
2024-03-12 21:54:59 +01:00
bruvzg
fee14eb5e8
[Import] Add "skip file" import option to skip (and exclude from export) importable formats, auto set it for the images used by bitmap font. 2024-03-12 21:34:40 +02:00
Danil Alexeev
ef1909fca3
GDScript: Fix @warning_ignore annotation issues 2024-03-12 19:00:06 +03:00
Thaddeus Crews
3b3e2374c9
clang-tidy: Enforce modernize-use-nullptr 2024-03-12 10:59:53 -05:00
Rémi Verschelde
61282068f4
Merge pull request #89420 from RandomShaper/sort_scs
Ensure specialization constants come sorted from reflection
2024-03-12 16:28:12 +01:00