Commit graph

28858 commits

Author SHA1 Message Date
Rémi Verschelde
87b2d3f9cf
Merge pull request #39329 from KoBeWi/capture_the_anim
Restore capture caches when missing
2020-06-08 08:31:01 +02:00
unknown
365c35f30e Removed variables and #include in EditorSceneImporterAssimp::import_scene that became unused after the recent commit ec1bf96(#39363). 2020-06-08 11:59:17 +05:30
Rémi Verschelde
67f56ff73a
Merge pull request #39365 from Calinou/editor-gizmos-visibility-tooltip
Add an editor tooltip to document gizmo visibility options
2020-06-08 08:24:55 +02:00
Rémi Verschelde
ba4ae6225b
Merge pull request #39378 from mbrlabs/basis-fix-master
Re-apply basis of newly added node (via drag-n-drop) in editor viewport
2020-06-08 08:23:44 +02:00
Marcus Brummer
41af859c68 Re-apply basis of newly added node (via drag-n-drop) in editor viewport 2020-06-07 22:09:41 +02:00
Tomasz Chabora
b426d11d86 Allow duplicating files when holding Control 2020-06-07 21:36:48 +02:00
Aaron Franke
6c2df6792b
Change the default editor camera rotation to position it in +X +Y +Z 2020-06-07 13:36:04 -04:00
Hugo Locurcio
138a4eecb3
Add an editor tooltip to document gizmo visibility options
See discussion in
https://github.com/godotengine/godot-proposals/issues/716.
2020-06-07 18:31:17 +02:00
Rémi Verschelde
ec1bf96e41
Merge pull request #39200 from azagaya/fix-blend-2
Fixing wrong blending rect methods
2020-06-07 15:52:22 +02:00
Rémi Verschelde
46d8d60186
Merge pull request #39363 from MCrafterzz/fix38745
Fix 38745: Importing FBX of a non-Unicode encoded path causes Assimp throws error
2020-06-07 15:43:09 +02:00
Marcus Elg
29abbccc5f Fix fbx import assimp error 2020-06-07 15:11:40 +02:00
Rémi Verschelde
8da68fe910
Merge pull request #33858 from Calinou/inspector-layers-add-hover
Add visual feedback when hovering layer checkboxes in the Inspector
2020-06-06 23:20:01 +02:00
Rémi Verschelde
e36580428c
Merge pull request #39346 from akien-mga/oidn-fix-vs-2017
oidn: Fix build for VS 2017
2020-06-06 23:18:32 +02:00
Rémi Verschelde
ca5519c430
Merge pull request #39342 from akien-mga/denoise-64bit-desktop-only
denoise: Restrict build to 64-bit desktop platforms
2020-06-06 23:18:18 +02:00
Giuliano Barberi
d443a13244 Tree: Calling update in _gui_input less frequently 2020-06-06 17:02:22 -04:00
Rémi Verschelde
38a200f1e3 oidn: Fix build for VS 2017
Backporting this upstream patch:
1e42e6db81

Fixes #39186.
2020-06-06 21:27:32 +02:00
Rémi Verschelde
39d84fef89 denoise: Restrict build to 64-bit desktop platforms
One of OIDN's dependencies only supports x86_64 and aarch64.
For now we also exclude potential future Android tools builds,
but this could be re-evaluated in the future.

Fixes #38759.
2020-06-06 21:23:46 +02:00
Rémi Verschelde
23a2b4ab7d
Merge pull request #39341 from JFonS/minor_shader_parsing_fix
Minor fix on GLSL shader parser
2020-06-06 21:21:54 +02:00
Rémi Verschelde
d838a44735
Merge pull request #39340 from JFonS/upgrade_oidn
Upgrade OpenImageDenoise to v1.1.0
2020-06-06 20:17:54 +02:00
jfons
af3f9a854e Minor fix on GLSL shader parser 2020-06-06 19:53:16 +02:00
jfons
dd79d1ce78 Upgrade OpenImageDenoise to v1.1.0
Upgrade OIDN to 1.1.0, the latest stable version that doesn't need
the ISPC compiler.

Documented the changes made during the removal of TBB and added a patch
file for them.
2020-06-06 19:03:16 +02:00
Rémi Verschelde
ce1811f9e2
Merge pull request #39338 from Faless/crypto/instantiate_fix
Crypto virtual methods, fix editor crash when mbedtls is disabled
2020-06-06 18:22:42 +02:00
Fabio Alessandrelli
87cc283b8b Crypto as a custom instance class. 2020-06-06 17:33:44 +02:00
Fabio Alessandrelli
054f52364f Fix editor crash when mbedtls is disabled. 2020-06-06 17:33:43 +02:00
Rémi Verschelde
17af010478
Merge pull request #38967 from nekomatata/remote-inspector-builtin-res
Fix dialog spam when inspecting MeshInstance from model file
2020-06-06 16:11:11 +02:00
Tomasz Chabora
642d91381a Restore capture caches when missing 2020-06-05 23:26:25 +02:00
dominiks
d2250a2320 Add note about automatic window title to FileDialog documentation. 2020-06-05 22:30:24 +02:00
Rémi Verschelde
f54eda121d
Merge pull request #39304 from m4gr3d/enable_focus_awareness
Add support for focus awareness
2020-06-05 12:42:21 +02:00
Rémi Verschelde
50cb781b1b
Merge pull request #39316 from Anutrix/remove-hashmap-reduntant-func
Remove unused function get_key_value_ptr_array from hash_map.h and another tiny fix.
2020-06-05 11:53:54 +02:00
Rémi Verschelde
e3db6199b6
Merge pull request #37073 from nodj/improve_2dEditor_zoom
Improve 2d editor zoom
2020-06-05 11:45:06 +02:00
Rémi Verschelde
ac2619ec1c
Merge pull request #39298 from Faless/js/keyCode40
Switch HTML5 key detection from keyCode to code.
2020-06-05 11:39:43 +02:00
Rémi Verschelde
c7632208fe
Merge pull request #39297 from Faless/webrtc/local_description_doc
Fix WebRTCPeerConnection set_local_description doc
2020-06-05 11:39:07 +02:00
Rémi Verschelde
36f6103026
Merge pull request #39301 from Calinou/fix-argument-parameter-confusion
Tweak the GDScript error message about passed argument type mismatch
2020-06-05 11:33:53 +02:00
Rémi Verschelde
d0b89c42bf
Merge pull request #39286 from akien-mga/gamepad-update-controllerdb
Sync controller mappings DB with SDL2 community repo
2020-06-05 11:19:11 +02:00
Rémi Verschelde
06a2fb0bac
Merge pull request #39293 from madmiraal/fix-27921
Correct misspellings of damped spring.
2020-06-05 11:04:46 +02:00
Rémi Verschelde
399c88dcaa
Merge pull request #39289 from mbrlabs/shader-has-param-fix
Add "shader_param/" prefix in Shader::has_param()
2020-06-05 11:04:23 +02:00
Rémi Verschelde
150ba031de
Merge pull request #39276 from ThakeeNathees/predefined-check-for-loop-counter
Added predefined var check for `for` loop counter
2020-06-05 11:01:55 +02:00
unknown
c9edc82b3b Remove unused function get_key_value_ptr_array from hash_map.h and also fix parameter name in function get_key_list. 2020-06-05 13:13:42 +05:30
Thakee Nathees
95b0a00d2c Fix: Ctrl + Click not working for subclasses 2020-06-05 12:25:07 +05:30
Thakee Nathees
fc89c5c76d Debugger stepping to incorrect line fix
Fix: #39296
2020-06-05 12:15:37 +05:30
johan
fea6ca20c9 2D Editor: modified zoom increment to the twelveth root of two
- properly visit power of 2 factors (50%, 100%, 200%...)
- index based zoom values to prevent floating point issues
- Fix 2d editor not able to reach min and max zoom values
2020-06-04 21:48:55 -04:00
Fredia Huya-Kouadio
2bf1f8e4b3 Add support for focus awareness 2020-06-04 15:49:55 -07:00
Hugo Locurcio
30053de182
Tweak the GDScript error message about passed argument type mismatch
This makes it less confusing.

This closes https://github.com/godotengine/godot-proposals/issues/670.
2020-06-04 22:31:37 +02:00
Fabio Alessandrelli
0a35b97b62 Swtich HTML5 key detection from keyCode to code.
The value of this, does not include the layout.
The code has extra logic to map the unicode value to our keylist,
supporting ASCII and Latin-1.
Also add support for `physical_keycode` in HTML5 platform.
2020-06-04 21:15:05 +02:00
Fabio Alessandrelli
39bcbf5690 Fix WebRTCPeerConnection set_local_description doc
ice_candidate_created should be emitted after set_local_description no
matter the type of the description (assuming no error is returned of
course).
2020-06-04 21:10:34 +02:00
Marcel Admiraal
b5e31b70dc Correct misspellings of damped spring. 2020-06-04 18:07:24 +01:00
Marcus Brummer
ffbb211bbe Set "shader_param/" prefix in Shader::has_param() 2020-06-04 17:41:10 +02:00
Rémi Verschelde
c0ff2a388d
Merge pull request #39281 from mbrlabs/check-android-release-keystore
Check if the specified Android release keystore exists
2020-06-04 16:24:24 +02:00
Rémi Verschelde
938334cc9e Sync controller mappings DB with SDL2 community repo
Synced with gabomdq/SDL_GameControllerDB@6191f6333b.
2020-06-04 15:52:27 +02:00
Rémi Verschelde
b8ff8fe85c
Merge pull request #39284 from mbrlabs/editornode-execute-output-selection
Enable text selection in the execute output of EditorNode
2020-06-04 15:45:36 +02:00