Andrea Catania
42f2ff2f8d
Added check to prevent contact signal to happen too early
2018-09-19 19:01:59 +02:00
George Marques
b1187b9a2f
GDScript: Revert extra deletion when creating instance
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Revert part of e4af39cbc0
that was causing
a crash.
2018-09-19 11:17:47 -03:00
George Marques
825e85ab23
GDScript: Error on empty blocks at the end of file
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Fix #15415
2018-09-19 11:17:46 -03:00
George Marques
02acb07d81
GDScript: Fix autocompletion inference after is
check
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Fix #21915
2018-09-19 11:17:46 -03:00
George Marques
726e836cd9
GDScript: Fix infinite loop in autocomplete
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It happened when the definition of the variable contained the variable
itself.
2018-09-19 11:17:46 -03:00
George Marques
e6a6ea65c7
GDScript: Forbid enum values to shadow constants
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- Don't allow constants to shadow parent members.
- Fix a spelling mistake.
Fix #13175
2018-09-19 11:17:46 -03:00
George Marques
6c70c4c358
GDScript: Fix autocomplete crash when searching default values
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Fix #21700
2018-09-19 11:17:46 -03:00
George Marques
b530031442
GDScript: Allow Object constants to be used with qualifier
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Fix #15125
2018-09-19 11:17:46 -03:00
George Marques
4907a1cd28
GDScript: Fix stack address test in compiler
2018-09-19 11:17:45 -03:00
Ibrahn Sahir
bff864818f
Fixed an access after free in ShaderLanguage::_reduce_expression.
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Passing an element reference of a vector to a push_back call to
that same vector can cause an access after free. This is because push_back
will resize the vector, reallocating if necessary, leaving the reference
referring to the freed memory.
Removed an instance of this usage here.
2018-09-19 14:28:19 +01:00
Rémi Verschelde
9c2986abda
Merge pull request #22247 from groud/fix_polygon_editor
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Fixes polygon editor blocking other editor actions (move, scale...)
2018-09-19 14:55:43 +02:00
groud
c3e66536cc
Fixes polygon editor blocking other editor actions (move, scale...)
2018-09-19 14:26:04 +02:00
DualMatrix
aa32a9f22d
Fixed Objects no longer showing ID in debugger.
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Fixed Objects no longer showing ID in debugger.
2018-09-19 12:06:34 +02:00
DualMatrix
54286e1711
Fixed error spam in remote debugger
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Fixed error spam in remote debugger.
2018-09-19 11:32:11 +02:00
Rémi Verschelde
6f1513545b
Merge pull request #22242 from groud/fix_set_as_toplevel_in_editor
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Fixes selection of toplevel CanvasItems in the editor
2018-09-19 11:30:18 +02:00
groud
e1c92e32e6
Fixes selection of toplevel CanvasItems in the editor
2018-09-19 11:05:24 +02:00
Chaosus
a3fdaa4f21
Disconnect previous visual shader node connection before new connect
2018-09-19 10:30:45 +03:00
Rémi Verschelde
197a3b2924
Merge pull request #22044 from Faless/uwp_miniupnpc
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Update miniupnpc to use UWP compatible APIs.
2018-09-19 09:30:16 +02:00
Rémi Verschelde
0274ded34c
Merge pull request #22070 from capnm/fix_Input.set_default_cursor_shape_take2
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Fix set_default_cursor_shape interaction with Control nodes
2018-09-19 09:26:21 +02:00
Rémi Verschelde
d3e24581b9
Merge pull request #22150 from Calinou/editor-theme-improved-checkboxes
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Improve checkboxes in the default editor theme
2018-09-19 09:23:44 +02:00
Rémi Verschelde
ca2ecf70a0
Merge pull request #22219 from akien-mga/color-float-to-8bit
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Color: Fix rounding error converting from float to 8-bit
2018-09-19 09:09:54 +02:00
Rémi Verschelde
58c8c05012
Merge pull request #22096 from elasota/fix-visual-shader-colors
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Fix visual shader color constants not retaining edits
2018-09-19 08:40:49 +02:00
DualMatrix
edd93b7608
Fixed favorite nodes list not being saved
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Fixed favorite nodes list not being saved
2018-09-19 00:30:01 +02:00
JFonS
8f4f79c767
Fix lighting of rotated particles in 2D
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Custom instance transform was not taken into account for normal map
calculation. Also renamed `extra_matrix2` to `extra_matrix_instance` for
more clarity.
2018-09-18 22:58:13 +02:00
groud
5172642c32
Fixes drawing of the 2D plugins on the 3D view
2018-09-18 20:00:07 +02:00
Rémi Verschelde
c4f14e091c
Color: Fix rounding error converting from float to 8-bit
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Fixes #16736 .
2018-09-18 17:11:15 +02:00
char0xff
a0efe25c9e
Improve EditorPlugin.xml and EditorInterface.xml
2018-09-18 16:38:19 +02:00
groud
76b2ae8dc6
Fixes favorites not updating and rename favorite_dirs to favorites
2018-09-18 14:02:59 +02:00
Rémi Verschelde
f148e8eede
SCons: Fix ARVR can_build arity
2018-09-18 08:56:44 +02:00
Rémi Verschelde
05fbe415bd
Merge pull request #22200 from DualMatrix/not_set_focus
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Fixed clicking on Find/Replace doesn't set the focus on the text field
2018-09-18 08:50:20 +02:00
DualMatrix
e10ca7b824
Fixed clicking on Find/Replace doesn't set the focus on the text field
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Fixed clicking on Find/Replace doesn't set the focus on the text field
2018-09-18 00:10:23 +02:00
Ignacio Etcheverry
fe7c6be08d
Merge pull request #22199 from neikeq/branch1
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Regression: Fixed missing mono internal call
2018-09-18 00:01:10 +02:00
Ignacio Etcheverry
e463834a8b
Fix missing mono internal call
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- Also fixed uninitalized variable in buildscript
2018-09-17 22:54:47 +02:00
Alexandre LittleWhite Laurent
3aa82c524f
Clear textures before setting new textures ( #21718 )
2018-09-17 20:52:45 +02:00
Ignacio Etcheverry
a4e4dd3966
Merge pull request #22193 from neikeq/idontlikesanditscoarseandroughandirritatinganditgetseverywhere
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Mono: Build and external editor improvements for OSX
2018-09-17 20:22:05 +02:00
Ignacio Etcheverry
50f6dbff87
Mono: Fix opening code editors in OSX and cleanup
2018-09-17 20:00:19 +02:00
Ignacio Etcheverry
9610bc9580
Merge pull request #22151 from 999eagle/monoexe
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Check for mono binary when finding version
2018-09-17 19:55:43 +02:00
Ignacio Etcheverry
b032738a51
Add some mono root dir hints to the build script
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This enhancement is specially noticeable in OSX, since it includes Mono's install location (both official and homebrew). This makes it possible to build Godot with Mono on OSX without pkg-config (pkg-config is bundled with Mono, but it's not added to PATH, so finding it would require finding the Mono root directory first).
2018-09-17 19:34:35 +02:00
Rémi Verschelde
ede5f696b6
Merge pull request #22188 from guilhermefelipecgs/fix_20177_latest
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Fix Input::set_custom_mouse_cursor showing cursor when it's invisible
2018-09-17 17:55:25 +02:00
Guilherme Felipe
360204e532
Fix Input::set_custom_mouse_cursor showing cursor when it's invisible
2018-09-17 11:37:54 -03:00
Rémi Verschelde
ebd14a778d
Merge pull request #22113 from char0xff/editor_interface
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Update EditorInterface.xml
2018-09-17 13:49:07 +02:00
Rémi Verschelde
7ffeabf6bb
Merge pull request #22119 from char0xff/doc_config
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Fix mistake in ConfigFile.xml
2018-09-17 13:48:32 +02:00
DualMatrix
c1674f1068
Fixed empty item slipping into Search Classes dialog
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Fixed empty item slipping into Search Classes dialog.
Phew tracking this down was weird.
2018-09-17 12:41:47 +02:00
Rémi Verschelde
4075c80ea9
Merge pull request #22165 from DualMatrix/atan2_plain_wrong
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Fixed argument names having wrong order for atan2
2018-09-17 12:33:26 +02:00
Rémi Verschelde
7c95613b41
Merge pull request #22168 from Calinou/travis-build-release-mode
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Build non-editor targets in release mode on Travis CI
2018-09-17 12:08:29 +02:00
Rémi Verschelde
341e18a48e
Merge pull request #22162 from cbscribe/kcc_classref
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[DOCS] Classref additions and consistency fixes
2018-09-17 11:50:23 +02:00
Rémi Verschelde
c8fe74cfad
Merge pull request #22142 from avencherus/doc-change
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Small documentation clarification added to CanvasItem.
2018-09-17 11:43:36 +02:00
Hugo Locurcio
87ba7de328
Build some targets in release and release_debug mode on Travis CI
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This makes sure the release code path is tested in CI builds.
This closes #22147 .
2018-09-17 11:11:32 +02:00
Rémi Verschelde
dbee7856e3
Merge pull request #22157 from muiroc/fix_cast_crash
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Add null check in godot result callback
2018-09-17 11:09:06 +02:00
Rémi Verschelde
6938b6e2f8
Merge pull request #22161 from eska014/html5-seticon
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Implement OS::set_icon in HTML5 platform
2018-09-17 10:48:14 +02:00