Commit graph

1939 commits

Author SHA1 Message Date
Franklin Sobrinho
0159cecd69 Small fixes for Grid/Tile map editor palette 2015-06-22 11:10:13 -03:00
Franklin Sobrinho
d68a33b473 Grid/Tile map editor new item palette 2015-06-22 10:05:03 -03:00
krzycho
fafcc52d1c added some missing biddings 2015-06-22 14:42:52 +02:00
James McLean
2f33f820e9 Fixed compilation error on MacOS X. 2015-06-22 00:56:49 -04:00
James McLean
8edf4a56f1 Merge branch 'master' of github.com:okamstudio/godot into development 2015-06-22 00:33:52 -04:00
James McLean
4e3ec18f7e Merge branch 'master' of github.com:okamstudio/godot into development 2015-06-21 23:15:58 -04:00
Juan Linietsky
e9bbb97acc Multiple scene editing *POTENTIALLY UNSTABLE*
-ability to edit multiple scenes at the same time
-resource internal IDs are now persistent, this makes multiple scene
editing possible but maaaaay result in file corruption bugs (tested and
could not find anything but possibility exists because core code
changed, report immediately if you find this).
-properly save settings, layout, etc when edited
-script editing is independent from scene editing now
-show a yellow box when a script belongs to the scene
2015-06-22 00:04:15 -03:00
krzycho
d65455185a - added GDscript bidings for UndoRedo class mechanizm
- registered UndoRedo
2015-06-21 22:23:09 +02:00
Peace Sells
6edbab0a9f Setting build vs properties in scons. 2015-06-21 14:21:24 -06:00
Kostadin Damyanov
174df9a276 Haiku: add support for mouse wheel 2015-06-21 22:18:27 +03:00
Kostadin Damyanov
6f48ddc61d Haiku: add some screen and window-related methods 2015-06-21 02:08:31 +03:00
Guido Berhoerster
acbaefcc02 Fix typo that produced invalid markup for images 2015-06-20 14:47:06 +02:00
Kostadin Damyanov
b59e95ce1c Haiku: implemet get_widow_size() get/set_window_position() 2015-06-20 15:35:54 +03:00
Peace Sells
aa4211d477 Hide projects folder. 2015-06-19 21:42:11 -06:00
Kostadin Damyanov
d44dfc2440 Haiku: cleanup, add TODOs 2015-06-20 03:43:11 +03:00
Kostadin Damyanov
93ac4ace0a Haiku: handle the quit request message 2015-06-20 01:59:32 +03:00
Kostadin Damyanov
0038e27fc3 Merge remote-tracking branch 'upstream/master' 2015-06-18 22:48:29 +03:00
Kostadin Damyanov
f10eb8ffa1 Haiku: implement get_mouse_pos() and get_mouse_button_state() 2015-06-18 22:41:33 +03:00
Kostadin Damyanov
2102d35e9c Haiku: read the status of the key modifiers and mouse buttons 2015-06-17 22:27:45 +03:00
Juan Linietsky
37af8b4136 Merge branch 'master' of https://github.com/okamstudio/godot 2015-06-16 16:39:20 -03:00
Juan Linietsky
669f5c994b fix "v" pivot adjust function 2015-06-16 16:15:01 -03:00
Kostadin Damyanov
1505d65ac9 Haiku: handle mouse movement and click events 2015-06-16 21:52:24 +03:00
sanikoyes
14cd70faf3 Script editor: restore line/column after script reload 2015-06-16 15:15:10 +08:00
volzhs
81a1f32f0c Merge branch 'pmr_virtual' 2015-06-15 09:46:32 +09:00
volzhs
43d5d42039 Merge branch 'create_from_fnt' 2015-06-15 09:46:16 +09:00
volzhs
839d69502c fix register Physics2DTestMotionResult 2015-06-15 08:57:14 +09:00
Juan Linietsky
f2a29aadc6 fixed small refresh issue when moving docks 2015-06-14 01:09:58 -03:00
Juan Linietsky
7674bad6c4 fixes for dock motion 2015-06-14 00:41:08 -03:00
Juan Linietsky
8228fea02f missing changes 2015-06-14 02:13:47 -03:00
Juan Linietsky
edf1f27118 Merge branch 'master' of https://github.com/okamstudio/godot 2015-06-13 22:14:36 -03:00
Juan Linietsky
9a58960d28 some editor window changes
-ability to make dock position configurable, and it gets saved
-editor starts maximized default
2015-06-13 22:12:53 -03:00
Jaguar
7c0051beac Fixed variables being set before calling the setter method 2015-06-13 14:10:06 -04:00
Bojidar Marinov
852bf95c0c Delete .fscache from fog_of_war demo, closes #2079. 2015-06-13 14:47:22 +03:00
Bojidar Marinov
5a0de04eb7 Resolved a merge conflict. 2015-06-13 14:43:12 +03:00
James McLean
86c87ee66a Merge branch 'master' of github.com:okamstudio/godot into development 2015-06-12 20:31:00 -04:00
Juan Linietsky
4e46143499 some optimizations in godot memory handling 2015-06-12 18:27:48 -03:00
Juan Linietsky
89300b70e7 added ability for Area (3D) to detect other areas 2015-06-12 15:52:21 -03:00
Juan Linietsky
8945670bc0 made changing pivot simpler in 2D nodes (just press v with mouse over position) 2015-06-12 13:53:18 -03:00
Juan Linietsky
4b35654a02 Update rasterizer_gles2.cpp
fixed camera plane
2015-06-12 09:54:19 -03:00
James McLean
2e6d3b7fad Changed floats to 'real_t'. 2015-06-11 21:37:54 -04:00
Kostadin Damyanov
8df3e30abd Haiku: create a GL context and initialize the audio and physics servers 2015-06-11 22:57:41 +03:00
James McLean
c2181285eb Changed 'scale' to 'scale_basis' in 'interpolate_with'. 2015-06-11 13:44:04 -04:00
James McLean
237d6afa16 Merge branch 'master' of github.com:okamstudio/godot 2015-06-11 10:46:59 -04:00
James McLean
b19ed63eb6 Implemented interpolation for affine transformations (Matrix32::interpolate_with) 2015-06-11 10:43:48 -04:00
Juan Linietsky
c845c2a827 added icon 2015-06-11 10:03:33 -03:00
Juan Linietsky
9e479065f5 new space shooter demo
ortho camera sort fix, closes #2063
2015-06-11 10:00:48 -03:00
krzycho
2287d030a2 fixed problem with crashing godot when changing number of steps while no animation added 2015-06-11 14:39:50 +02:00
krzycho
936b6e69f6 founded and fixed a bug that freezed godot when deleting while grabbing color in ColorRamp 2015-06-11 05:18:13 +02:00
krzycho
394276c45f ColorRamp new features:
- hold alt and left-click to duplicate color
- hold shift while grabbing color node to snap selected one to the nearest one if close enough
2015-06-11 04:36:11 +02:00
Kostadin Damyanov
f99b72c04f Haiku: remove an #ifdef as the platform now supports MSG_NOSIGNAL 2015-06-10 21:18:39 +03:00