Marcel Admiraal
da5d7db610
Rename File::get_len() get_length()
2021-05-25 11:54:28 +01:00
Rémi Verschelde
215e43242c
Merge pull request #49037 from vnen/fix-callable-freed-crash
2021-05-24 19:52:32 +02:00
George Marques
ea44744e2d
Make Callable not crash on call when the object has been freed
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Also add a GDScript test for this case.
2021-05-24 14:23:02 -03:00
Rémi Verschelde
c321f6ff47
Merge pull request #48644 from Calinou/editor-increase-icon-saturation
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Increase icon saturation by 30% for all editor icons
2021-05-24 19:20:09 +02:00
George Marques
ffdb3cccd2
GDScript: Fix error handler for tests
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This changes the error message to be more clear on the output files and
also fixes an issue with the relative path of the offending file that
was not trimmed correctly.
2021-05-24 14:17:20 -03:00
Rémi Verschelde
65eff1cfdd
Merge pull request #46866 from bruvzg/symlinks_and_macos_gdn_framework_export_4
2021-05-24 15:14:02 +02:00
bruvzg
a1cb6f07a1
Add GDNative Framework loading and export support.
2021-05-24 12:49:05 +03:00
Rémi Verschelde
de4c17f716
Merge pull request #48916 from mortarroad/master-convex-hull-ported
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Replace QuickHull with Bullet's convex hull computer.
2021-05-22 23:22:48 +02:00
Morris Tabor
d1bc88d426
Replace QuickHull with Bullet's convex hull computer.
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The code is based on the current version of thirdparty/vhacd and modified to use Godot's types and code style.
Additional changes:
- extended PagedAllocator to allow leaked objects
- applied patch from https://github.com/bulletphysics/bullet3/pull/3037
2021-05-22 22:35:42 +02:00
K. S. Ernest (iFire) Lee
fc8ea1d828
Update with experimental mesh optimizer.
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Normals being optimized has better quality now.
Test simplify once and then use a slightly less tolerant
error for the target error.
2021-05-22 08:58:50 -07:00
Aaron Franke
aa65c91618
Rename Vector2 Perpendicular to Orthogonal in C#
2021-05-21 21:02:38 -04:00
Rémi Verschelde
3ee034451a
Merge pull request #48885 from JFonS/upgrade_embree
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Upgrade Embree to the latest official release (3.13.0).
2021-05-21 18:30:02 +02:00
jfons
767e374dce
Upgrade Embree to the latest official release.
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Since Embree v3.13.0 supports AARCH64, switch back to the
official repo instead of using Embree-aarch64.
`thirdparty/embree/patches/godot-changes.patch` should now contain
an accurate diff of the changes done to the library.
2021-05-21 17:00:24 +02:00
Rémi Verschelde
82f688ce9b
Merge pull request #48913 from lyuma/gltf_named_binds_dedup
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Fix incorrect skin deduplication when using named binds
2021-05-21 11:19:11 +02:00
Lyuma
5a9eee6b1a
gltf: Fail gracefully when a mesh instance fails.
2021-05-20 20:28:32 -07:00
Lyuma
60f620411e
Fix incorrect skin deduplication when using named binds
2021-05-20 20:26:11 -07:00
Rémi Verschelde
37a417e838
Merge pull request #48904 from fire/gltf-img-failure
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When one invalid image fails, it should only fail that single image.
2021-05-21 00:32:48 +02:00
K. S. Ernest (iFire) Lee
a81f4dd5a7
When one invalid image fails, it should only fail that single image.
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Move to a more graceful degradation 3d asset import model.
2021-05-20 14:30:19 -07:00
Tomasz Chabora
b1859510ab
Change behavior of String.right
2021-05-20 23:07:57 +02:00
Rémi Verschelde
78d85de13b
Merge pull request #48805 from radishes/noise-image-offset
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Add support for generating noise images with an offset
2021-05-20 21:00:38 +02:00
Casey Foote
97c8d9f348
Add support for generating noise images with an offset.
2021-05-20 08:20:23 -07:00
Rémi Verschelde
4219a4cb6f
Fix typos with codespell
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Using codespell 2.0.0.
Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
dof
doubleclick
fave
findn
GIRD
leapyear
lod
merchantibility
nd
numer
ois
ony
que
seeked
synching
te
uint
unselect
webp
EOF
$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2021-05-20 12:38:56 +02:00
Rémi Verschelde
169268ae20
Merge pull request #48657 from Calinou/test-add-gdscript
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Add a unit test suite for GDScript
2021-05-19 20:49:03 +02:00
Yuri Roubinsky
7b261d1cb7
Show colored rects for autocompletion of Color constants in functions
2021-05-19 14:40:03 +03:00
Rémi Verschelde
95bb7207f3
Merge pull request #46773 from trollodel/TreeItem+
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Improve TreeItem API and allow to move nodes
2021-05-18 10:49:45 +02:00
George Marques
cdb3726fe6
Merge pull request #48347 from Blackiris/fix-temporary-key-not-released
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GDScript: Fix temporary value not released when used as a dictionary key
2021-05-17 18:50:25 -03:00
trollodel
bca0d36fe6
Improve TreeItem API and allow to move nodes
2021-05-17 22:06:46 +02:00
Rémi Verschelde
6c367f8e0d
Merge pull request #48168 from LightningAA/control-to-ctrl-4.0
2021-05-17 17:38:02 +02:00
Rémi Verschelde
2fcfc83da9
Merge pull request #48793 from vnen/gdscript-fix-temp-type-adjust
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GDScript: Fix crash caused by uninitialized temp stack slots
2021-05-17 17:34:19 +02:00
George Marques
10a1f64968
GDScript: Fix crash caused by uninitialized temp stack slots
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This adds initialization to every typed temporary stack slot at the
beginning of the function call instead of emitting instructions, since
those might be in a conditional branch and not be called.
2021-05-17 10:59:43 -03:00
Pedro J. Estébanez
469fa47e06
Make all file access 64-bit (uint64_t)
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This changes the types of a big number of variables.
General rules:
- Using `uint64_t` in general. We also considered `int64_t` but eventually
settled on keeping it unsigned, which is also closer to what one would expect
with `size_t`/`off_t`.
- We only keep `int64_t` for `seek_end` (takes a negative offset from the end)
and for the `Variant` bindings, since `Variant::INT` is `int64_t`. This means
we only need to guard against passing negative values in `core_bind.cpp`.
- Using `uint32_t` integers for concepts not needing such a huge range, like
pages, blocks, etc.
In addition:
- Improve usage of integer types in some related places; namely, `DirAccess`,
core binds.
Note:
- On Windows, `_ftelli64` reports invalid values when using 32-bit MinGW with
version < 8.0. This was an upstream bug fixed in 8.0. It breaks support for
big files on 32-bit Windows builds made with that toolchain. We might add a
workaround.
Fixes #44363 .
Fixes godotengine/godot-proposals#400 .
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2021-05-17 15:06:19 +02:00
Rémi Verschelde
37c3b33253
Merge pull request #48605 from sent44/scripteditor_get_codeedit
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Add `get_base_editor` to `ScriptEditorBase`
2021-05-16 23:06:01 +02:00
Rémi Verschelde
a7421612d0
Merge pull request #48767 from vnen/gdscript-builtin-static-methods
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GDScript: Add support for builtin static method calls
2021-05-16 22:29:32 +02:00
George Marques
ec783dd885
GDScript: Add support for builtin static method calls
2021-05-16 11:54:33 -03:00
sent44
2b30728ebf
Add get_base_editor to ScriptEditorBase
2021-05-15 18:47:00 +07:00
Rémi Verschelde
a40a08827c
Merge pull request #46568 from akien-mga/basisu_20210130
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basis_universal: Update to upstream commit from Apr 16, 2021
2021-05-13 14:55:49 +02:00
Hugo Locurcio
6c528e4fae
Add a unit test suite for GDScript
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This tests run-time script loading.
2021-05-12 16:20:57 +02:00
Rémi Verschelde
ed11756d26
GDNative: Fix size mismatch on 32-bit platforms for Signal and Callable
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Fixes #48645 .
2021-05-11 20:25:01 +02:00
Hugo Locurcio
7375a02015
Increase icon saturation by 30% for all editor icons
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More saturated icons go better with the new editor theme.
These color changes only apply when using a dark theme.
The editor icon saturation can still be adjusted in the Editor Settings.
Setting the editor icon saturation setting to 0.77 should roughly match
the old icon saturation.
2021-05-11 18:15:31 +02:00
JFonS
1cab622e94
Add checks for __SSE2__ in the lightmap raycaster
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(cherry picked from commit 20717990fd
)
2021-05-11 14:09:44 +02:00
Rémi Verschelde
31a9afb135
SCons: Disable embree-based modules on x86 (32-bit)
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Fixes #48482 .
(cherry picked from commit e53422c8f9
)
2021-05-11 14:09:44 +02:00
Morris Tabor
89a8bbda0a
fix misaligned loads in bmp loader
2021-05-08 17:07:44 +02:00
Lightning_A
97fecd1b69
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods
2021-05-07 14:00:50 -06:00
Rémi Verschelde
2d133177e9
basis_universal: Update to upstream commit from Apr 16, 2021
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BinomialLLC/basis_universal@ba1c3e40f1 .
2021-05-07 17:26:11 +02:00
Rémi Verschelde
bcbd480c32
Merge pull request #45144 from dalexeev/color-consts
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Rename color constants (alternative)
2021-05-07 12:22:49 +02:00
Rémi Verschelde
8962d36bb1
Merge pull request #33577 from Calinou/highlight-control-flow-keywords
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Highlight control flow keywords with a different color
2021-05-07 00:52:50 +02:00
Julien Nguyen
82522662f8
Fix temporary value not released when used as a dictionary key
2021-05-06 22:13:05 +02:00
Rémi Verschelde
ae2359fc1f
Merge pull request #47776 from Razoric480/foreport
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Implement LSP didDeleteFiles & make parser aware of sub-nodes
2021-05-06 20:46:18 +02:00
Rémi Verschelde
ee4ef9709d
Merge pull request #46714 from HaSa1002/fix-gdscript-underscore-strict
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Fix GDScript Tokenizer being very strict about the number of underscores
2021-05-06 20:19:45 +02:00
Rémi Verschelde
6e621441ca
Merge pull request #45607 from Calinou/improve-editor-theme
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Improve the editor theme
2021-05-06 16:45:07 +02:00