Rémi Verschelde
|
e3be5bb61d
|
Merge pull request #16861 from YeldhamDev/tree_docs_fix
Clarified what the Tree's signals "item_activated" and "item_double_clicked" do
|
2018-02-20 17:36:05 +01:00 |
|
Michael Alexsander Silva Dias
|
1260ed90bd
|
Clarified what the Tree's signals "item_activated" and "item_double_clicked" do.
|
2018-02-20 13:11:06 -03:00 |
|
Damar Indra
|
e69dd47501
|
Tileset Editor Improvement
|
2018-02-20 22:33:59 +07:00 |
|
Michael Alexsander Silva Dias
|
db80d56388
|
Fixed "Open" button being enabled when nothing is selected in a FileDialog while in "Open folder" mode.
|
2018-02-20 12:19:06 -03:00 |
|
Rémi Verschelde
|
497a4e9e25
|
Merge pull request #16757 from AndreaCatania/kinpush
Improved kinematic body, Now can move rigid body
|
2018-02-20 15:41:10 +01:00 |
|
Rémi Verschelde
|
ae8e8b2bc2
|
Merge pull request #16856 from volzhs/line-scene-tree
Draw relationship line on scene tree dock if option is on
|
2018-02-20 15:35:36 +01:00 |
|
Fabio Alessandrelli
|
a929a5aea5
|
Import PR 730 from mbedTLS project
Fixes UWP build while we wait for it to get into next release.
|
2018-02-20 15:12:00 +01:00 |
|
George Marques
|
a2ef49f8b9
|
Websocket module properly recognize UWP (by @vnen)
|
2018-02-20 15:11:50 +01:00 |
|
volzhs
|
36aa62802a
|
Draw relationship line on scene tree dock if option is on
|
2018-02-20 22:26:40 +09:00 |
|
Andrea Catania
|
6ed392f47a
|
Improved kinematic body 2D and 3D, Now can move rigid body
|
2018-02-20 12:43:47 +01:00 |
|
Juan Linietsky
|
6756896b22
|
Merge pull request #16852 from godotengine/revert-15985-uniforms-single-argument-constructors
Revert "Handle single-argument constructors in uniform default values"
|
2018-02-20 07:28:35 -03:00 |
|
Juan Linietsky
|
4c56edfb83
|
Revert "Handle single-argument constructors in uniform default values"
|
2018-02-20 07:28:22 -03:00 |
|
Rémi Verschelde
|
05a8675f82
|
Merge pull request #15985 from Nallebeorn/uniforms-single-argument-constructors
Handle single-argument constructors in uniform default values
|
2018-02-20 11:26:26 +01:00 |
|
Rémi Verschelde
|
1fbb83de2c
|
Merge pull request #16467 from godotengine/gles3-light-shader-time
using TIME in light shader enables uses_fragment_time
|
2018-02-20 11:19:14 +01:00 |
|
Rémi Verschelde
|
2c44b2cee4
|
Merge pull request #16718 from Chaosus/triplanarfix
Add refraction possibility when triplanar uv mode enabled
|
2018-02-20 11:14:31 +01:00 |
|
Rémi Verschelde
|
4b562aaf0c
|
Merge pull request #16834 from bojidar-bg/x-rendering-gles3-bug
Fix a rendering bug with screen_texture
|
2018-02-20 11:11:11 +01:00 |
|
Rémi Verschelde
|
55f00d9655
|
Merge pull request #16455 from volzhs/close-docs
Keep to show current script when closing all docs
|
2018-02-20 09:40:29 +01:00 |
|
Rémi Verschelde
|
c62a6942dc
|
Merge pull request #16845 from NathanWarden/fix_vs_no_compile
[Mono] Fixed "expression did not evaluate to a constant" compiler error for Windows.
|
2018-02-20 09:39:18 +01:00 |
|
Rémi Verschelde
|
1a604fc858
|
Merge pull request #16843 from YeldhamDev/stack_frames_reselect
Made the Debugger's Stack Frames items reselectable
|
2018-02-20 09:36:24 +01:00 |
|
volzhs
|
df84290a7e
|
Keep to show current script when closing all docs
also fix error when removing multiple tabs from TabContainer at same frame.
like closing multiple docs at once.
Fix #16403
|
2018-02-20 14:39:52 +09:00 |
|
Nathan Warden
|
72fe70272d
|
[Mono] Fixed "expression did not evaluate to a constant" compiler error for visual studio.
|
2018-02-20 00:24:52 -05:00 |
|
Michael Alexsander Silva Dias
|
32e3f257ac
|
Made the Debugger's Stack Frames items reselectable.
|
2018-02-20 00:02:37 -03:00 |
|
Rémi Verschelde
|
ad5ac052a4
|
Merge pull request #16098 from NathanWarden/ci_command_options
Added --quit and --build-solutions cmd line options to make CI pipelines possible
|
2018-02-19 23:56:16 +01:00 |
|
Will Nations
|
b0bdb4456b
|
Expose Sprite._edit_get_rect for click rect access
|
2018-02-19 16:45:11 -06:00 |
|
Rémi Verschelde
|
1602e0cdb9
|
SCons: Remove references to obsolete "fat" bits
|
2018-02-19 23:39:56 +01:00 |
|
Rémi Verschelde
|
3e6f2b7d98
|
Fix previous commit, "bits" still needed for buildsystem
|
2018-02-19 23:36:34 +01:00 |
|
Rémi Verschelde
|
42c5af5e48
|
OSX: Remove unnecessary bits assignment
|
2018-02-19 23:34:11 +01:00 |
|
Nathan Warden
|
4bfb504c2f
|
Added an auto quit and auto build flag to the command line options.
|
2018-02-19 16:22:55 -05:00 |
|
Rémi Verschelde
|
b2aeb02e7d
|
Merge pull request #16530 from AndreaCatania/rays
Improved ray shape (2D and 3D) by addiing the possibility to act as r…
|
2018-02-19 22:15:49 +01:00 |
|
Rémi Verschelde
|
6ee4298ee3
|
Merge pull request #16652 from aragar/FixQuotationInString
Fix quotation in string
|
2018-02-19 22:12:53 +01:00 |
|
Rémi Verschelde
|
693f5426d4
|
Merge pull request #16709 from willnationsdev/autoload-edit
Enable EditorPlugin to add/remove autoloads
|
2018-02-19 22:04:42 +01:00 |
|
Rémi Verschelde
|
e7fb143515
|
Merge pull request #14433 from PJB3005/17-12-08-3d_grid_color_setting_update
Makes 3D editor grid color update without restart.
|
2018-02-19 22:02:02 +01:00 |
|
Bernhard Liebl
|
1d2d08da5b
|
Add show path button to project manager
|
2018-02-19 21:56:28 +01:00 |
|
Rémi Verschelde
|
d5daaa72fa
|
Merge pull request #15306 from poke1024/item-list-draw-speed
Boost drawing speed of ItemLists with many items
|
2018-02-19 21:53:59 +01:00 |
|
Rémi Verschelde
|
37a6ce5a42
|
Merge pull request #15563 from poke1024/gdscript-shuffle
Add shuffle() method to Array
|
2018-02-19 21:53:08 +01:00 |
|
Rémi Verschelde
|
5933cf867a
|
Merge pull request #15780 from volzhs/emoji
Support colored font
|
2018-02-19 21:51:53 +01:00 |
|
Rémi Verschelde
|
7455244866
|
Merge pull request #15852 from poke1024/color_hsv
Add Color.from_hsv()
|
2018-02-19 21:51:04 +01:00 |
|
Chris Bradfield
|
a5688ccd90
|
Improve CollisionObject/CollisionObject2D warning message
|
2018-02-19 21:48:31 +01:00 |
|
Stephen Traskal
|
e790ca084d
|
Fixing folder/file case sensitive renaming issue
Example:
Could not rename "Objects" to "objects" or vice versa
|
2018-02-19 21:46:58 +01:00 |
|
Rémi Verschelde
|
43de4eb4d2
|
Merge pull request #15933 from x1212/fix_preload_in_exports
fix spurious error messages during autocomplete and validate
|
2018-02-19 21:46:26 +01:00 |
|
Rémi Verschelde
|
a41c45c335
|
Merge pull request #16060 from sdfgeoff/apply_torque
Exposed apply_torque_impulse to gdscript
|
2018-02-19 21:38:33 +01:00 |
|
Rémi Verschelde
|
aeed774fef
|
Merge pull request #16173 from vnen/gdscript-arguments
Add argument count check for some GDScript functions
|
2018-02-19 21:35:53 +01:00 |
|
Rémi Verschelde
|
f163b0e4b4
|
Merge pull request #16241 from Chaosus/zoomlabel
Added zoom label to code editor
|
2018-02-19 21:35:11 +01:00 |
|
Rémi Verschelde
|
3564895b63
|
Merge pull request #16430 from dragmz/download_tpl_to_file
Download export templates to a file (instead of memory) using separate thread
|
2018-02-19 21:31:26 +01:00 |
|
Rémi Verschelde
|
2a723519c0
|
Merge pull request #16491 from Chaosus/update_status_bar_font
Make status bar label fonts updateable
|
2018-02-19 21:28:55 +01:00 |
|
Bojidar Marinov
|
ea57a19b34
|
Fix a rendering bug with screen_texture
|
2018-02-19 22:07:38 +02:00 |
|
Andrea Catania
|
ffc3ef8677
|
Improved ray shape (2D and 3D) by addiing the possibility to act as regular shape
|
2018-02-19 20:59:57 +01:00 |
|
Rémi Verschelde
|
691d5d807c
|
Merge pull request #16583 from ShyRed/obj-import-scale
Add import option "scale_mesh" to obj file importer
|
2018-02-19 20:55:23 +01:00 |
|
Rémi Verschelde
|
2b7037b148
|
Merge pull request #16675 from Iskustvo/improved_error_detectioin_in_move-to-trash_for_Linux
[X11] Improving error detection in move_to_trash
|
2018-02-19 20:50:58 +01:00 |
|
Rémi Verschelde
|
3925e6a543
|
Merge pull request #16696 from BTaskaya/master
PEP3101 applied with changing old type string formatting as new ones
|
2018-02-19 20:38:37 +01:00 |
|