Rémi Verschelde
155652908a
Merge pull request #23018 from lupoDharkael/parse-bug
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GDScriptTokenizer: Fix token_names order
2018-10-16 13:30:58 +02:00
Rémi Verschelde
40ddab512f
Merge pull request #22992 from Paulb23/delete_line_off_by_one
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Fixed delete line being off by one, issue 22819
2018-10-16 13:26:15 +02:00
Rémi Verschelde
5d5e591ba1
Merge pull request #22991 from Paulb23/type_syntax_highlighting_fixes
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Fix types highlighting outside of function args and var declarations, issues 22029,21638
2018-10-16 13:23:05 +02:00
Rémi Verschelde
df3fe9d781
Merge pull request #22980 from CakHuri/remove-include-dupl
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Removed duplication of include(s)
2018-10-16 13:01:42 +02:00
Rémi Verschelde
32afd19541
Merge pull request #22548 from fire/visualscript_whitespace
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Visualscript search fixes
2018-10-16 12:54:43 +02:00
Rémi Verschelde
39bdffa57c
Merge pull request #22970 from marcelofg55/osx_mic_fix
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Fixed issues with audio input on some Macs
2018-10-16 12:36:07 +02:00
Rémi Verschelde
d36f33a227
Merge pull request #22944 from fire/visual-script-constructor-21840
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Fixed the problem with vector3 constructor
2018-10-16 11:42:49 +02:00
Ignacio Etcheverry
57f46f7fcd
Fix enum values in the editor and hide enum numeric values in the Inspector
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- Hide numeric value of enum constants in the inspector (EditorPropertyEnum)
- EditorPropertyEnum, CustomPropertyEditor: Calculate values of enum constants correctly when only some of these constants have explicit values.
2018-10-15 23:48:54 +02:00
DualMatrix
be52063aaa
Made NodePath property display path instead of object name if object is autogenerated.
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This is to prevent those ugly and unclear names with the @'s to appear in things like standalone animationplayer nodes.
2018-10-15 23:42:00 +02:00
Jean-François Michaud
720f543caa
Added a fail condition to prevent a crash
2018-10-15 15:26:02 -04:00
Erik
cd759c773d
Hide header and footer in AssetLib when not necessary
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Reduces visual clutter by hiding pages navigator header and footer in AssetLib if no results are
found or when results fit on one page one page.
Fix for issue #23036
2018-10-15 19:26:57 +02:00
Zaven Muradyan
61d5513525
Add comments to javascript wrapper parts.
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The code in pre.js and engine.js is a bit confusing to see in isolation,
since the files aren't valid JS files by themselves. This just adds some
explanatory text to both files.
Fixes #22937 .
2018-10-15 08:56:44 -07:00
Max Hilbrunner
4c863da4d5
Merge pull request #23029 from AlexHolly/doc-tabs
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[DOCS] Tabs
2018-10-15 16:11:10 +02:00
Alexander Holland
44aa312881
Doc Tabcontainer rearrange tabs
2018-10-15 15:05:46 +02:00
Alexander Holland
3a875d3200
Doc Tabs
2018-10-15 15:01:36 +02:00
Rémi Verschelde
05f1a56037
Merge pull request #23021 from dumitru-stama/fix_android_modules
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Fixed initialization of android modules
2018-10-15 14:23:03 +02:00
dumitru-stama
4c9eb86cbf
Fixed initialization of android modules
2018-10-14 17:32:01 -07:00
lupoDharkael
039e3e295a
GDScriptTokenizer: Fix token_names order
2018-10-14 23:34:53 +02:00
Hugo Locurcio
976b3e3284
Increase the source font's line spacing
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This also increases line spacing in license texts in the editor's
About dialog.
2018-10-14 21:39:49 +02:00
Max Hilbrunner
b95f0e61e0
Merge pull request #22942 from AlexHolly/doc-string-filedialog
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Filled missing Doc for String and FileDialog
2018-10-14 19:37:32 +02:00
QbieShay
9de3924fea
fixed visibility toggle with node selection
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before this PR toggling visibility of not selected nodes would toggle
the visibility of the whole selection.
This PR changes this behaviour, so if visibility is toggled on a node
that it is not selected, the visibility toggle will happen only on this
node.
No changes to the behaviour of when one of the selected nodes has
visibility toggled: they still toggle all together
2018-10-14 19:33:34 +02:00
Max Hilbrunner
c106c88da8
Merge pull request #22986 from AlexHolly/doc-lineedit-clear-button
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Doc LineEdit MenuRedo and clear_button_enabled
2018-10-14 19:32:39 +02:00
Max Hilbrunner
f1d4167030
Merge pull request #22978 from CakHuri/fix-get_button_count-link
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[Docs] Fixed 'get_button_count's link and a typo related to 'button'.
2018-10-14 19:31:31 +02:00
Max Hilbrunner
000307f255
Merge pull request #23001 from voithos/contributingdoc
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Add useful links for contributors to CONTRIBUTING and README docs.
2018-10-14 19:30:22 +02:00
Max Hilbrunner
73e22a7cee
Merge pull request #22924 from clayjohn/doc_MeshDataTool
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[DOCS] Added descriptions to MeshDataTool classref
2018-10-14 19:26:39 +02:00
Pedro J. Estébanez
9692549c34
Track screen drag speed
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Following the universal input handling effort, this works the same for every platform, as long as the touch move event coming from it contains the relative movement.
The same tracking algorithm used to track the mouse speed is used here, but tracking separately each touch index.
Fixes #3623 .
2018-10-14 18:01:06 +02:00
Zaven Muradyan
172694ac4c
Add useful links for contributors to CONTRIBUTING and README docs.
2018-10-13 22:59:52 -07:00
Paulb23
d47b20acae
Fixed delete line being off by one, issue 22819
2018-10-13 18:30:23 +01:00
Paulb23
49dc1ec749
Fix types highlighting outside of function args and var declarations, issues 22029,21638
2018-10-13 17:52:25 +01:00
Alexander Holland
c6dbcb1474
Doc LineEdit MenuRedo and clear_button_enabled
2018-10-13 17:41:02 +02:00
M. Huri
55c8fda884
Removed duplication of include(s):
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- "collision_solver_sat.h".
- "shaders/copy.glsl.gen.h"
2018-10-13 20:25:34 +07:00
M. Huri
967831d9a0
[Docs] Fixed 'get_button_count's link and a typo related to 'button'.
2018-10-13 17:34:57 +07:00
Rémi Verschelde
fe0db6c479
Merge pull request #22975 from CakHuri/shape-typo
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Fixed a typo, sahpe to shape.
2018-10-13 11:00:09 +02:00
M. Huri
32ec2e3b2c
Fixed a typo, sahpe to shape.
2018-10-13 13:20:45 +07:00
Marcelo Fernandez
5e26829118
Fixed issues with audio input on some Macs
2018-10-12 19:20:28 -03:00
Rémi Verschelde
43c28681ad
Merge pull request #22939 from merumelu/tileset-add-texture-fix
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TileSetEditor: Don't crash when adding invalid files
2018-10-12 12:09:54 +02:00
Thomas Herzog
5804efc637
Merge pull request #22929 from Windfisch/oa_hashmap_test
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Fix bug and add testcase for OAHashMap losing keys
2018-10-12 08:42:19 +02:00
Alexander Holland
e4b2a20cd6
Filled missing Doc for String and FileDialog
2018-10-12 04:46:24 +02:00
K. S. Ernest (iFire) Lee
47b42787e3
Make visualscript search better.
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* There were spaces unequally inside the function definitions.
* camelcase_to_underscore() should also work for numbers inside of the camel case.
* Removed the builtin concept
* Capitalize descriptions from methods too.
* Match the visual script functions by removing the empty arguments "( )"
* Add some test cases
2018-10-11 14:22:40 -07:00
J08nY
6e8f0cfdc6
Do not make a function that returns Variant::NIL a void function. Fix #22791 .
2018-10-11 22:52:56 +02:00
the 8th mage
d3fc5e6c89
Fixed the problem with vector3 constructor
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Whenever there's a port change that may change the inputs, the default inputs will be recalculated.
Moving the update port loop into its own function.
Signed-off-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>
2018-10-11 12:21:05 -07:00
clayjohn
596c36a9ac
added descriptions to MeshDataTool doc
2018-10-11 09:00:37 -07:00
Rémi Verschelde
451e5fd051
Merge pull request #22915 from fire/visuals-shader-colour-constant-22906
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Fix for Visual Shader Editor #22906 : Cannot change color on Color Con…
2018-10-11 17:59:35 +02:00
Rémi Verschelde
ebdb374d80
Merge pull request #22844 from samgreen/fix_gui_dragging_spam
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Fix spam when dragging in the editor
2018-10-11 17:48:19 +02:00
Rémi Verschelde
8b56ea3138
Merge pull request #22800 from QbieShay/depth_write
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Added the ability to write to gl_FragDepth.
2018-10-11 17:31:50 +02:00
Rémi Verschelde
5c402e75bc
Merge pull request #22864 from milkowski/master
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Fix build with Android NDK r18
2018-10-11 17:23:36 +02:00
Rémi Verschelde
e4b1284210
Merge pull request #22931 from groud/fix_resource_name_inspector
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Fixes resources name not showing in the inspector
2018-10-11 17:21:58 +02:00
merumelu
27596f6031
TileSetEditor: Don't crash when adding invalid files
2018-10-11 17:15:01 +02:00
Florian Jung
0353182e7b
Fix bug with OAHashMap corruption on insertion
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When an item has been inserted into an already-occupied slot, and
the original inhabitant of that slot was moved on, it was wrongly
moved with the inserted-item's key/value instead of its own.
This closes #22928 .
2018-10-11 12:53:32 +02:00
groud
f236507689
Fixes resources name not showing in the inspector
2018-10-11 11:23:48 +02:00