Rémi Verschelde
3f3f5a5359
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
...
Various merge conflicts have been fixed manually and some mistakes
might have been made - time will tell :)
2017-01-02 21:52:26 +01:00
Rémi Verschelde
c7bc44d5ad
Welcome in 2017, dear changelog reader!
...
That year should bring the long-awaited OpenGL ES 3.0 compatible renderer
with state-of-the-art rendering techniques tuned to work as low as middle
end handheld devices - without compromising with the possibilities given
for higher end desktop games of course. Great times ahead for the Godot
community and the gamers that will play our games!
2017-01-01 22:03:33 +01:00
Juan Linietsky
37f558cd7b
Some BRDF fixes
2016-12-21 14:22:17 -03:00
Juan Linietsky
9d635f0629
Migrated from GLES to GLAD, fixes many issues.
2016-11-22 20:51:56 -03:00
Juan Linietsky
22d83bc9f6
Begining of GLES3 renderer:
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-Most 2D drawing is implemented
-Missing shaders
-Missing all 3D
-Editor needs to be set on update always to be used, otherwise it does not refresh
-Large parts of editor not working
2016-10-03 21:35:16 +02:00
Andreas Haas
5cd7611a9a
x11: fix vsync support
2016-06-07 00:19:01 +02:00
Ariel Manzur
942de803f9
temporary fix for vsync call on x11
2016-06-05 22:25:01 -03:00
Juan Linietsky
2420e46b44
vsync support
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-works on windows
-may not work on X11, if so please fix
-OSX does not seem to support disabling vsync
2016-06-05 19:14:33 -03:00
Hubert Jarosz
4a4f247914
remove trailing whitespace
2016-03-09 00:00:52 +01:00
George Marques
5be9ff7b67
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
Phobos Tro
746ef7cbd6
Fixing memory leaks
2015-10-25 22:15:56 +08:00
Juan Linietsky
fdaa2920eb
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
Dana Olson
dbae857b29
borderless fullscreen window support for x11
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move disable resize x11 code from context_gl to os_x11
2014-08-25 02:54:38 -04:00
Deviance
716c1ae022
fix z-buffer issues on x11/mesa
2014-05-06 00:01:08 +03:00
adolson
b28c1e749a
add display/resizable support to Linux
...
add display/resizable support to Linux
2014-04-22 03:17:20 -04:00
Juan Linietsky
0b806ee0fc
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00