Commit graph

1670 commits

Author SHA1 Message Date
Michele Valente
6c74f3de6d fixes build error on Linux after its introduction in #18949
The function expects now a return value. Returning NULL seems to work in
this case.
2018-05-17 11:34:05 +02:00
Rémi Verschelde
b0649d2718
Merge pull request #18405 from flashyincceo/gdscript-constants-help
Fix Ctrl+click on @GDScript constants
2018-05-17 09:36:55 +02:00
Rémi Verschelde
c3510cd981
Merge pull request #18949 from neikeq/alo
Mono: Project building fixes
2018-05-17 08:33:54 +02:00
Ignacio Etcheverry
01397a10d9 Mono: Project building fixes
- Set (Csc/Vbc/Fsc)ToolExe environment variables to point to the batch files in Mono's bin directory when building with Mono's MSBuild.
- Set Mono's MSBuild as the default build tool on Windows.
- Generate projects with portable DebugType instead of full.
2018-05-17 01:26:23 +02:00
Ignacio Etcheverry
41f79a6f14
Merge pull request #18889 from madadam/async-await-fix
Set current SynchronizationContext before the game loop starts
2018-05-16 23:44:55 +02:00
Guilherme Felipe
35024d4e7b Add missing copyright headers 2018-05-16 14:50:44 -03:00
Juan Linietsky
dfd1331690 Allow editing of some unbound properties when hinted (or no range hinted) 2018-05-16 09:13:41 -03:00
Rémi Verschelde
dfee637ff9
Merge pull request #18897 from volzhs/libwebp-1.0.0
Update libwebp to 1.0.0
2018-05-16 02:31:01 +02:00
Juan Linietsky
005b69cf6e -New inspector.
-Changed UI resizing code, gained huge amount of speed.
-Reorganized timer sync to clean up behavior (sorry forgot commit this before)

-
2018-05-15 17:14:31 -03:00
volzhs
6ed8124923 Update libwebp to 1.0.0 2018-05-16 01:00:55 +09:00
Adam Cigánek
f25240cfe6 Set current SynchronizationContext before the game loop starts
This fixes the problem that `SynchronizationContext.Current` would be null
during the call to `_EnterTree`, `_Ready` and the first call to `_Process` thus
the task continuations would be scheduled outside the main thread, which is unexpected and might lead to crashes.

With this change, task continuations are scheduled always on the main thread and so async/await can be used without any explicit synchronization, which is what is expected.

Fixes #18849
2018-05-15 15:09:40 +02:00
Juan Linietsky
47d4a011d8
Merge pull request #18545 from vnen/editor-autoload
Enable autoload in editor
2018-05-14 17:59:34 -03:00
Leon Krause
b8c35b4078 Fix duplicate definitions with FreeType 2018-05-13 15:20:05 +02:00
Fabio Alessandrelli
f95e4c72df Expose channels in NetworkedMultiplayerENet 2018-05-12 23:51:58 +02:00
Rémi Verschelde
9af5cab32e
Merge pull request #18802 from bruvzg/fix_x11_arm_build
Fix X11 build on ARM Linux
2018-05-12 09:39:51 +02:00
Rémi Verschelde
3d9deda8b3 Sync classref with current source 2018-05-12 09:38:00 +02:00
bruvzg
ce64c2a32e
Fix Linux/X11 build on ARMs. 2018-05-11 17:34:43 +03:00
karroffel
70866bbafd changed GDNative API json format 2018-05-10 22:03:06 +02:00
Rémi Verschelde
919d802e66
Merge pull request #18183 from Paulb23/gdscript_highlighter_inital_changes
GDScript function definition and get_node shortcut syntax highlighting
2018-05-10 01:25:51 +02:00
Marcelo Fernandez
e64bbcc429 Fix some enums missing its bind 2018-05-08 21:14:31 -03:00
Max Hilbrunner
e744d12e56
Merge pull request #18709 from Faless/multiplayer_docs
Rename multiplayer_api to multiplayer, add docs
2018-05-09 01:41:01 +02:00
Pedro J. Estébanez
474eda9e30 Fix Variant leak in call_native 2018-05-08 21:27:33 +02:00
Fabio Alessandrelli
dd546dc5b8 Document websocket module, further document enet 2018-05-08 21:15:50 +02:00
Juan Linietsky
b190afe084
Merge pull request #15549 from SaracenOne/bmp
BMP module
2018-05-08 10:46:13 -03:00
Rémi Verschelde
de9683b605
Merge pull request #17559 from simedis/joint_motors
Implemented interface for bullet linear motors
2018-05-08 10:23:41 +02:00
Juan Linietsky
299d8a80ba
Merge pull request #16106 from poke1024/gdscript-lerp
GDScript: generalize lerp
2018-05-07 20:36:31 -03:00
Juan Linietsky
ff1e7cfbf4 Add is_instance_valid() method to GDScript, ending more than a decade of pain. 2018-05-07 17:30:03 -03:00
AndreaCatania
9e57a07fb6 Implemented ragdoll
Implementing ragdoll

Implementing ragdoll

Implementing ragdoll

Implementing ragdoll

Implementing ragdoll

a

Implemented implicit hierarchy.

Improved

Added some physics properties

Added bone offset to preserve COM, partially fixed scaling

work in progress

WIP

wip

Implemented Joint Gizmos

Implemented pin joint joint

Implemented all joints
2018-05-07 21:03:16 +02:00
mhilbrunner
ba4600757a Enet: Add wait time param to close_connection()
Enet: Allow to set client interface/address and port

Enet: More error checks

Fix comment
2018-05-07 01:37:15 +02:00
Kelly thomas
a6bd2c6e72 round / ceil methods for c sharp vectors 2018-05-04 20:17:10 +08:00
Max Hilbrunner
ffb6f8f1ca
Merge pull request #18406 from YeldhamDev/script_templates_period
Changed periods in the script templates
2018-05-04 11:20:16 +02:00
Rémi Verschelde
460e551ddf
Merge pull request #16418 from bojidar-bg/15961-gdscript-array-export
Allow exporting arrays of resources in GDScript
2018-05-03 21:19:15 +02:00
Juan Linietsky
f056b09f5a
Merge pull request #18589 from karroffel/oahashmap-robinhood
updated OAHashMap to use robinhood hashing
2018-05-03 14:47:07 -03:00
karroffel
bf24d570bb updated OAHashMap to use robinhood hashing 2018-05-03 17:00:21 +02:00
Rémi Verschelde
b774156729
Merge pull request #18514 from neikeq/api-hash-fixes
API hash fixes
2018-05-03 14:36:32 +02:00
Ignacio Etcheverry
a02fec47a0
Merge pull request #18562 from neikeq/issue-18526
Fix MSVC check when building with mono
2018-05-02 18:24:57 +02:00
Michael Alexsander Silva Dias
093b069bf6 Changed periods in the script templates. 2018-05-02 11:42:09 -03:00
Ignacio Etcheverry
a1aa98e05a Fix MSVC check when building with mono 2018-05-02 15:19:02 +02:00
Ignacio Etcheverry
c0192e405d
Merge pull request #18561 from neikeq/fix-find-msbuild-2
Fix editor detecting msbuild with a msvc 'tools only' install
2018-05-02 15:13:44 +02:00
Ignacio Etcheverry
93d13bee8b Fix editor detecting msbuild with a msvc 'tools only' install 2018-05-02 15:06:25 +02:00
Rémi Verschelde
d33308921d
Merge pull request #18553 from bzztbomb/fix/stack_underflow_when_debuggin_in_release
Fix a crash when trying to run Godot debugger on a release build.
2018-05-02 10:48:45 +02:00
Rémi Verschelde
b0cf3628aa
Merge pull request #18452 from flashyincceo/enum-no-class
Fix enums without class name not opening docs page
2018-05-02 10:32:19 +02:00
Rémi Verschelde
fb917b5568
Merge pull request #18531 from KidRigger/issue5972
Adds keywords to autocomplete predictions.
2018-05-02 10:22:08 +02:00
Brian Richardson
9149b11973 Fix a crash when trying to run Godot debugger on a release build.
The GDScriptLanguage::enter_function is wrapped in #ifdef DEBUG but the exit_function is not, resulting in a stack underflow error.
2018-05-01 15:40:30 -07:00
Rémi Verschelde
de97339a2d
Merge pull request #18291 from akien-mga/coverity-uninitialized-scalar-var
Fix Coverity reports of uninitialized scalar variable
2018-05-01 19:14:07 +02:00
George Marques
decf178033
Enable autoload in editor
- Tool scripts will be executed and can be accessed by plugins.
- Other script languages can implement add/remove_named_global_constant
to make use of this functionality.
2018-05-01 11:44:08 -03:00
Peter Folkins
ccd986f53e Fix enums without class name not opening docs page 2018-05-01 07:57:53 -05:00
Rémi Verschelde
9834b690ae
Merge pull request #18334 from Faless/coverity_net
Various coverity scan fixes, WS FreeBSD fixes
2018-05-01 08:44:11 +02:00
Rémi Verschelde
4cce6f3417
Merge pull request #18321 from Crazy-P/Fixes-logically-dead-code
Fixes logically dead code (Coverity)
2018-05-01 08:35:10 +02:00
Anish
6e32157a65 Adds keywords to autocomplete predictions.
Adds keywords to the autocomplete prediction in GDScript so
they are not replaced by irrelevant predictions.

Fixes: #5972
2018-05-01 11:48:16 +05:30