Danil Alexeev
eb391d3302
Display BitField[Enum]
in docs to distinguish from Enum
2023-06-15 17:23:02 +03:00
Pedro J. Estébanez
2b001db76e
Let user scripts disable thread safety checks
2023-06-09 18:24:01 +02:00
Mack
1326b7e04f
Fix buffer over-read and memory leaks when using long filepaths in a zip archive and improved robustness of long filepaths and reading files.
2023-05-31 13:11:59 +00:00
Kory Postma
c8cac39446
Grayscale fix for Image::premultiply_alpha() and Image::convert(FORMAT_L8) while using REC.709, with added test case
2023-05-27 18:01:44 -05:00
Pedro J. Estébanez
e725b4b02b
Allow threads to mark themselves as safe for nodes
2023-05-24 00:22:58 +02:00
Pedro J. Estébanez
c450260e3e
Fix message queue issues
...
- Missing flush in resource loading.
- Wrong checks about message queue instance.
2023-05-19 13:11:34 +02:00
Pedro J. Estébanez
a6e43f71b6
Avoid multiple possibilites of deadlock in resource loading
2023-05-17 01:52:39 +02:00
Fabio Alessandrelli
fb10f45efe
Merge pull request #75867 from tefusion/fix_http_client_unicode_request
...
Fix HTTPClient _request using wrong size
2023-05-14 16:05:39 +02:00
Rémi Verschelde
1c8b203f70
Merge pull request #77011 from Faless/tls/fix_crashes_when_unavailable
...
[TLS] Fix crashes trying to use TLS when not available.
2023-05-12 23:26:43 +02:00
Fabio Alessandrelli
eeac6f8c7f
[TLS] Fix crashes trying to use TLS when not available.
...
If no StreamPeerTLS implementation is available, HTTPClient and
WebSocketPeer will now correctly refuse to connect using TLS returning
ERR_UNAVAILABLE.
Similarly, ENetConnection will refuse to setup DTLS when PacketPeerDTLS
is not available.
2023-05-12 20:08:10 +02:00
Pedro J. Estébanez
45d0b38076
Enhance thread safety of loaders and importers
2023-05-12 17:44:48 +02:00
Pedro J. Estébanez
7537a0521f
Simplify ResourceLoader error callbacks
2023-05-12 17:44:48 +02:00
Pedro J. Estébanez
045401c64e
Use WorkerThreadPool for threaded resource loading
2023-05-10 18:53:41 +02:00
Pedro J. Estébanez
b6647a5808
Avoid sync issues in materials with scheduled shader updates
2023-05-10 18:53:41 +02:00
Pedro J. Estébanez
5a4613f551
Avoid sync issues in resources with deferred updates
2023-05-10 18:53:41 +02:00
Pedro J. Estébanez
8983b20ccd
Avoid interaction issues between resource loading threads
2023-05-10 18:53:41 +02:00
Rémi Verschelde
491a437df5
Merge pull request #76540 from reduz/redo-remote-filesystem
...
Redo how the remote filesystem works
2023-05-08 13:52:51 +02:00
Rémi Verschelde
e85f6871ba
Merge pull request #76561 from KoBeWi/most_obscure_class_that_has_ever_existed
...
Improve and document PackedDataContainer
2023-05-08 12:20:33 +02:00
Juan Linietsky
273a6eeb66
Redo how the remote filesystem works
...
Instead of reading files over the network, the new version uses a local file cache and only updates files when it changes.
The original remote filesystem was created 14 years ago, when ethernet was faster than hard drives or even flash. Also, mobile devices have a very small amount of storage.
Nowadays, this is no longer the case so the approach is changed to using a persistent cache in the target device.
Co-authored-by: m4gr3d
2023-05-08 11:57:54 +02:00
Clay John
610877e326
Merge pull request #72288 from MewPurPur/use-string-repeat
...
Use `String.repeat()` to optimize several String methods
2023-05-05 09:56:48 -07:00
Samuele Panzeri
59f04e16b8
Support long path in file access on windows
...
Changed windows file access file to check for path length and use the \\?\ long format when needed
2023-05-05 10:04:39 +02:00
VolTer
6b84e258d2
Use String.repeat() in more places
2023-05-01 02:27:46 +02:00
kobewi
c08e96ef0d
Improve and document PackedDataContainer
2023-04-29 00:29:40 +02:00
Rémi Verschelde
efb42c3101
Merge pull request #75447 from bruvzg/brotli_packedarray
...
Expose brotli decompression to the scripting API.
2023-04-25 16:16:56 +02:00
Danil Alexeev
36bedd341a
Fix misuses of error macros
2023-04-18 10:20:48 +03:00
Ninni Pipping
cf64e2fa47
Expose more compression formats in Image and fix compress check
...
Check for compressing ASTC checked if the function for BPTC was present
2023-04-13 09:39:03 +02:00
tefusion
1514376e46
Fix HTTPClient _request using wrong size
...
This only affects HttpClient in GDScript.
2023-04-10 11:45:41 +02:00
Bartłomiej T. Listwon
bff0c71e2e
Fix moving position indicator out of bounds in FileAccessMemory
2023-04-04 10:10:25 +02:00
Rémi Verschelde
cef3587427
Merge pull request #74120 from RandomShaper/res_loader_teardown
...
Clear resource load tasks at exit
2023-04-03 15:59:51 +02:00
bruvzg
0e4bd964cc
Expose brotli decompression to the scripting API.
2023-03-29 22:43:36 +03:00
bruvzg
09465f3fe6
Remove (or make verbose only) various debug prints.
2023-03-20 08:14:18 +02:00
Jakub Mateusz Marcowski
0a55a32085
Modify JSON.stringify so that it doesn't create unnecessary empty lines from empty arrays
2023-03-07 10:30:28 +01:00
Rémi Verschelde
e80ab423ef
Merge pull request #73793 from myaaaaaaaaa/init-race
...
Fix some race conditions that happen during initialization
2023-03-06 19:57:38 +01:00
myaaaaaaaaa
d337ed1c64
Fix data races in startup/teardown
2023-03-06 11:47:12 -05:00
Rémi Verschelde
bdb3738023
Merge pull request #74166 from RandomShaper/fix_res_loader_read_freed
...
Fix crash in resource load
2023-03-03 11:06:15 +01:00
Rémi Verschelde
4fceabc30c
Merge pull request #73862 from RandomShaper/fix_subthreaded_res_load
...
Lift restriction that resource load thread requester has to be the initiator
2023-03-02 11:26:54 +01:00
Pedro J. Estébanez
047671df0f
Fix crash in resource load
2023-03-01 18:30:16 +01:00
Pedro J. Estébanez
b8b6a05c17
Clear resource load tasks at exit
2023-02-28 18:56:21 +01:00
Pedro J. Estébanez
b60197d1c6
Fix deadlock in cyclic resource load
2023-02-26 17:19:48 +01:00
Pedro J. Estébanez
c51229491d
Lift restriction that resource load thread requester has to be the initiator
2023-02-24 13:19:31 +01:00
Rémi Verschelde
b87f9f679e
Merge pull request #73647 from RandomShaper/fix_threaded_load
...
Fix threading issues in resource loading
2023-02-23 11:04:55 +01:00
bitsawer
c56058fe9a
Fix FileAccess last open error flag update
2023-02-21 17:02:21 +02:00
Pedro J. Estébanez
b862fc8c9b
Fix cases of resource load tasks not being awaitable
2023-02-20 21:20:05 +01:00
Pedro J. Estébanez
618bb173ba
Fix race condition in resource loader when a load task is reused
2023-02-20 21:20:05 +01:00
voidedWarranties
c586835541
Make ResourceCache::get_cached_resources
thread-safe
2023-02-20 01:02:08 -08:00
bruvzg
bc95b0b171
Restore FileAccess.close method.
2023-02-16 15:34:20 +02:00
Rémi Verschelde
68299e0f94
Merge pull request #72492 from maiself/fix-binary-res-typed-array
...
Fix loading of binary resources with typed arrays
2023-02-01 08:02:28 +01:00
Mai Lavelle
87e6885f5e
Fix loading of binary resources with typed arrays
2023-02-01 01:22:43 -05:00
Raul Santos
9e9eac4676
Use enum instead of int in virtual methods return type
2023-01-31 19:06:49 +01:00
Juan Linietsky
28f51ba547
Refactor high quality texture import
...
* Only two texture import modes for low/high quality now:
* S3TC/BPTC
* ETC2/ASTC
* Makes sense given this is the general preferred and most compatible combination in most platforms.
* Removed lossy_quality from VRAM texture compression options. It was unused everywhere.
* Added a new "high_quality" option to texture import. When enabled, it uses BPTC/ASTC (BC7/ASTC4x4) instead of S3TC/ETC2 (DXT1-5/ETC2,ETCA).
* Changed MacOS export settings so required texture formats depend on the architecture selected.
This solves the following problems:
* Makes it simpler to import textures as high quality, without having to worry about the specific format used.
* As the editor can now run on platforms such as web, Mac OS with Apple Silicion and Android, it should no longer be assumed that S3TC/BPTC is available by default for it.
2023-01-30 15:53:23 +01:00