Yuri Sizov
5034478611
Merge pull request #87581 from akien-mga/certs-2023-12
...
certs: Sync with Mozilla bundle as of Dec 13, 2023
2024-01-25 16:27:32 +01:00
Rémi Verschelde
e0dc23367c
Remove now unused year
member from version.py
...
We changed copyright to use "present" for the current year, so we no
longer need to hardcode this and (like now) forget to bump it yearly.
2024-01-25 15:08:34 +01:00
Rémi Verschelde
c6e829b4c6
certs: Sync with Mozilla bundle as of Dec 13, 2023
...
bef37a977c
2024-01-25 13:47:18 +01:00
Rémi Verschelde
8ead8d2ddb
zlib/minizip: Update to version 1.3.1
...
Minizip includes previously backported fix for CVE-2023-45853,
and a Debian patch for CVE-2014-9485 was also upstreamed.
2024-01-24 11:32:38 +01:00
Rémi Verschelde
7af1df0894
Merge pull request #87105 from capnm/240112_horvg_from_v0.12.0_to_0.12.1
...
ThorVG: update from v0.12.0 to v0.12.1
2024-01-15 13:29:26 +01:00
Martin Capitanio
0650e72f87
ThorVG: update from v0.12.0 to v0.12.1
...
https://github.com/thorvg/thorvg/releases/tag/v0.12.1
Godot-related SVG bug fixes:
+ [SVG] XML parser workaround for quote checks within quotes.
thorvg/thorvg#1892
Fixes »dancing errors« with such SVG images inside the project folder.
2024-01-12 09:38:52 +01:00
DeeJayLSP
7e48a7420c
vulkan: Update components to Vulkan SDK 1.3.268.0
2024-01-11 20:27:30 -03:00
Rémi Verschelde
27509a6027
Merge pull request #86980 from BastiaanOlij/openxr_1_0_33
...
Updated thirdparty OpenXR library to 1.0.33
2024-01-09 11:29:59 +01:00
Bastiaan Olij
3747cf2ffa
Updated thirdparty OpenXR library to 1.0.33
2024-01-09 11:47:45 +11:00
Dario
cc4d39b0c1
Acyclic Command Graph for RenderingDevice.
...
Adds a new system to automatically reorder commands, perform layout transitions and insert synchronization barriers based on the commands issued to RenderingDevice.
2024-01-08 14:54:56 -03:00
Martin Capitanio
e090b112ef
ThorVG: update from v0.11.6 to v0.12.0
...
https://github.com/thorvg/thorvg/releases/tag/v0.12.0
Godot-related SVG bug fixes:
+ [SwEngine] Fixed a linear filling scaling issue.
thorvg/thorvg#1834
+ [SwEngine] Path data not invalid even though
it doesn't start with MoveTo.
thorvg/thorvg#1848
Fixes #86128 Gradient issue.
2024-01-08 09:59:43 +01:00
Rémi Verschelde
9b2686c333
Merge pull request #84289 from bruvzg/icu741
...
ICU4C: Update to version 74.1
2024-01-03 15:41:59 +01:00
Rémi Verschelde
2d90ebd3e4
Merge pull request #86623 from capnm/231229_horvg_from_v0.11.2_to_0.11.6
...
ThorVG: update from v0.11.2 to v0.11.6
2024-01-03 10:13:26 +01:00
Martin Capitanio
74ed6d63bf
ThorVG: update from v0.11.2 to v0.11.6
...
https://github.com/thorvg/thorvg/releases/tag/v0.11.6
Godot related:
+ [Renderer] Improved the internal structure for compact
scene-hierarchy traversing.
+ [SwEngine] Improved trigonometric & image scaler performance.
+ [SwEngine] Fixed a loss of image pixels during image down-scaling.
+ [Renderer/Engine] Improved safety measures.
+ [SwEngine] Resolved a bug causing strokes to be improperly
invisible due to clipping.
thorvg/thorvg#1785
+ [Renderer] Rectified the precision of rounded rectangle corners.
thorvg/thorvg#1824
+ [Portability] Resolved compiler shadowing warnings.
thorvg/thorvg#1811
Fixes godotengine#85465 Clipped strokes from outside the canvas.
Fixes godotengine#86012 Rounded rectangles in SVG files rendering incorrectly.
2023-12-31 16:14:44 +01:00
Kacper Gibas
3e91264582
Fix linuxbsd_headers/README.md
2023-12-30 15:04:28 +01:00
Yuri Sizov
3a8524dd92
Merge pull request #83452 from RandomShaper/rd_common
...
Split `RenderingDevice` into API-agnostic and `RenderingDeviceDriver` parts
2023-12-20 20:09:18 +01:00
Pedro J. Estébanez
12a519bae2
Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts
...
Credit and thanks to @bruzvg for multiple build fixes, update of 3rd-party items and MinGW support.
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2023-12-20 19:18:08 +01:00
BlueCube3310
e87fadfad0
Mention etcpak changes in thirdparty/README.md
2023-12-17 10:05:16 +01:00
Yuri Sizov
671f59f9be
Merge pull request #85842 from BlueCube3310/rgtc-compression
...
Improve normal map VRAM Compression with RGTC
2023-12-16 17:49:51 +01:00
Rémi Verschelde
41365c6c8b
Merge pull request #70315 from RandomShaper/d3d12_mesa
...
Direct3D 12 Rendering Driver (Mesa NIR approach)
2023-12-12 21:58:57 +01:00
Pedro J. Estébanez
2f47c57385
Add Direct3D 12 RenderingDevice implementation
2023-12-12 19:10:04 +01:00
Rémi Verschelde
5352490cc9
Merge pull request #84384 from zeux/meshopt-update
...
meshoptimizer: Update to v0.20 (with a reduced patch)
2023-12-12 10:39:28 +01:00
Arseny Kapoulkine
1f95053aeb
Update thirdparty licenses & copyright files per review
2023-12-11 22:35:28 -08:00
BlueCube3310
433a2a6ea2
Fix squish RGTC_R decompression corruption
2023-12-07 13:26:34 +01:00
BlueCube3310
5837e1fe3f
Improve normal map VRAM Compression with RGTC
2023-12-06 15:28:18 +01:00
Rémi Verschelde
c8dee05bf0
minizip: Backport patch to fix CVE-2023-45853
2023-11-29 15:16:26 +01:00
Pedro J. Estébanez
205066ad3a
Avoid conflict between mingw-std-threads and Clang's own
2023-11-22 14:56:38 +01:00
Pedro J. Estébanez
fe4850c0d0
Use mingw-std-threads in MinGW builds
2023-11-18 11:56:05 +01:00
Andreia Gaita
8fad157dbb
r128: Update to include latest fix for intrinsics being incorrect included.
...
https://github.com/fahickman/r128/pull/15 is needed to build on platforms
that define R128_STDC_ONLY
2023-11-06 18:09:20 +01:00
Arseny Kapoulkine
be2b0fcddc
Update thirdparty/meshoptimizer with distance-only error metric
...
This change replicates the distance-only metric patch which is now much
smaller and cleaner, as upstream simplifier already tracks distance and
attribute quadrics separately - it just doesn't store both errors in the
collapse structures.
The old two patches were removed as they are no longer needed.
2023-11-02 14:12:35 -07:00
Arseny Kapoulkine
c5f73a1783
Update thirdparty/meshoptimizer to v0.20
...
Note: this change completely overwrites the meshoptimizer library source
(from git SHA c21d3be6ddf627f8ca852ba4b6db9903b0557858)
without including any patches; a distance error metric patch is still
needed and will be reapplied in the next commit.
The changes elsewhere are due to a signature change for
meshopt_simplifyWithAttributes.
2023-11-02 14:10:39 -07:00
bruvzg
5e55c6c611
ICU4C: Update to version 74.1
2023-11-01 08:56:12 +02:00
Rémi Verschelde
868392faed
Merge pull request #84042 from akien-mga/mbedtls-backport-windows-entropy-bcrypt
...
mbedtls: Backport Windows fix to use bcrypt for entropy
2023-10-31 20:15:06 +01:00
bruvzg
07c3d56e45
HarfBuzz: Update to version 8.2.2
2023-10-27 23:21:25 +03:00
Rémi Verschelde
b9d008de3d
mbedtls: Backport Windows fix to use bcrypt for entropy
...
We had a slightly older version of it for UWP, as the wincrypt API isn't allowed there.
We removed this with UWP in #81416 , but since this was enabled inconditionally before,
this actually changed behavior for Windows compared to Godot 4.1 and earlier.
This change is also needed to properly supported Windows Store.
2023-10-27 10:25:50 +02:00
Rémi Verschelde
f0b6677906
openxr: Sync with upstream 1.0.31, don't build obsolete dispatch table
2023-10-26 10:01:48 +02:00
Rémi Verschelde
adc4566b1e
Merge pull request #83829 from akien-mga/openxr-revert-1.0.28-fix-mingw-crash
...
openxr: Revert to 1.0.28, newer versions crash on Windows/Mingw-GCC
2023-10-24 10:54:38 +02:00
Rémi Verschelde
34adb2abdb
Merge pull request #82580 from akien-mga/brotli-1.1.0
...
brotli: Sync with upstream 1.1.0
2023-10-24 10:53:52 +02:00
Rémi Verschelde
2079bbabfd
openxr: Revert to 1.0.28, newer versions crash on Windows/Mingw-GCC
...
Reverts #82582 .
Works around #83674 .
Users tested 1.0.29, 1.0.30, and 1.0.31, which all triggered the same issue,
with both mingw-gcc from Fedora 36 and Fedora 39.
2023-10-23 11:10:31 +02:00
Fabio Alessandrelli
5333365593
mbedTLS: Update to version 2.18.5
2023-10-21 14:34:58 +02:00
Martin Capitanio
2ed51e3bc2
ThorVG: update to v0.11.2
...
https://github.com/thorvg/thorvg/releases/tag/v0.11.2
Godot related:
+ [JPG] Fixed a regression bug that previously disrupted image decoding.
+ [SwEngine] Resolved a default alpha blending bug.
Fixes #83611 alpha blending.
2023-10-20 07:55:51 +02:00
Rémi Verschelde
94810115fe
openxr: Sync with upstream 1.0.30
2023-10-17 15:46:01 +02:00
Martin Capitanio
0983022e0c
ThorVG: Update to v0.11.1
...
https://github.com/thorvg/thorvg/releases/tag/v0.11.1
Godot related:
+ [SwEngine] Enhanced the quality of the dash line corners.
+ [SVG] Fixed a regression bug related to maskContentUnit,
userSpaceOnUse/objectBoundingBox.
Fixes #82982 icons.
Fixes #83198 svg ← png/jpg.
2023-10-16 13:48:22 +02:00
Rémi Verschelde
dff6752ac8
Cleanup various repository documentation files
...
- Reformat logo license as a plain text file.
- Fix outdated links or references to SFC or Visual Script.
- Tweak contents of `CONTRIBUTING.md` to highlight contributor docs more
prominently, and make it easier to parse.
- Tweak formatting and contents in `thirdparty/README.md` for consistency.
2023-10-10 13:58:13 +02:00
A Thousand Ships
f18aa00e85
Replace ERR_FAIL_COND
with ERR_FAIL_NULL
where applicable
2023-10-08 17:23:33 +02:00
Rémi Verschelde
0402205ce6
brotli: Sync with upstream 1.1.0
...
https://github.com/google/brotli/releases/tag/v1.1.0
2023-09-30 12:52:40 +02:00
Martin Capitanio
aab650f2ef
ThorVG: update to v0.11.0 release.
...
See https://github.com/thorvg/thorvg/releases/tag/v0.11.0
+ Infrastructure
Repository folder structure was make it more intuitive and coherent.
"thorvg/src/lib" -> "thorvg/src/common"
(providing essential common functionalities
used internally among the renderer and sub-modules)
"thorvg/src/lib" -> "thorvg/src/renderer"
(for vector drawing features)
+ SVG related
Fix stroke regression https://github.com/thorvg/thorvg/issues/1670
Support stroke dash offset function https://github.com/thorvg/thorvg/issues/1591#issuecomment-1681319321
Support Focal property in Radial Gradient https://github.com/thorvg/thorvg/issues/1558
2023-09-29 19:50:19 +02:00
Yuri Sizov
aa82cccc41
Merge pull request #81659 from DarioSamo/nlm-denoiser
...
Replace OIDN denoiser in Lightmapper with a JNLM denoiser compute shader.
2023-09-27 19:08:01 +02:00
Rémi Verschelde
81949c2cd2
thorvg: Update to 0.10.7
...
Fixes #81618 .
2023-09-26 22:43:44 +02:00
A Thousand Ships
517e9f8aef
[Modules] Replace ERR_FAIL_COND
with ERR_FAIL_NULL
where applicable
2023-09-26 16:44:52 +02:00