Rémi Verschelde
d4d123c8a1
Merge pull request #93435 from passivestar/themable-inspector
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Make inspector spacing more themable
2024-06-24 11:14:14 +02:00
Rémi Verschelde
f9c51183bb
Merge pull request #93342 from kus04e4ek/build-fix
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Fix not using `encoding="utf-8"` when writing to files or reading from them
2024-06-24 11:14:10 +02:00
Rémi Verschelde
bf20231140
Merge pull request #93179 from TheSofox/tree-nav-crash
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Fix engine crashing when using Down Arrow selection on Tree with no selection
2024-06-24 11:14:06 +02:00
Rémi Verschelde
6882a948b6
Merge pull request #92874 from Chaosus/completion_color_color
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Add coloring for completion of Color components
2024-06-24 11:14:02 +02:00
Rémi Verschelde
b35df67f62
Merge pull request #92766 from Repiteo/ci/svgo
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Style: Optimize `.svg` files via `svgo`; add as pre-commit hook
2024-06-24 11:13:57 +02:00
Rémi Verschelde
09a5708df3
Merge pull request #90785 from jsjtxietian/low-process
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Update outdated `low_processor_usage_mode` doc
2024-06-24 11:13:49 +02:00
jsjtxietian
e22a444235
Update import dock when select resource in resource panel
2024-06-24 12:41:00 +08:00
jsjtxietian
c24103cc20
Update outdated low_processor_usage_mode
doc
2024-06-24 11:33:02 +08:00
Bastiaan Olij
0ab5207b8f
Fix incorrect enabling of post process in OpenGL
2024-06-24 13:22:01 +10:00
Bastiaan Olij
ab0c974f28
Fix default collision shape on imported rigidbody
2024-06-24 10:16:58 +10:00
matheusmdx
f746632369
Fix snapping lines don't disappearing after drag anchors
2024-06-23 21:05:33 -03:00
Nathaniel Blackburn
648d5a8525
include popupmenu labels in pot gen
2024-06-23 20:59:17 +01:00
passivestar
ea5fe1df81
Add missing RTL styles for MainScreenButton
2024-06-23 23:33:31 +04:00
bruvzg
2fdf24375d
[Editor] Fix importers add-ons after 93238
2024-06-23 21:12:00 +03:00
Thaddeus Crews
47babe860e
Style: Relocate godot_gdb_pretty_print.py
2024-06-23 10:54:12 -05:00
Silc Lizard (Tokage) Renew
e82ec1a8ce
Make AnimationTrackCaches invalid when animation is added
2024-06-23 23:33:55 +09:00
Thaddeus Crews
cc6dd8d02c
Style: Optimize .svg
files with svgo
2024-06-23 08:15:19 -05:00
Thaddeus Crews
4af1068688
CI: Add svgo
pre-commit hook
2024-06-23 08:14:54 -05:00
passivestar
b534efd425
Add vertical separation to audio bus
2024-06-23 16:24:53 +04:00
Silc Lizard (Tokage) Renew
5774d57496
Optimize update flag by SkeletonModifier
2024-06-23 17:01:01 +09:00
Malcolm Anderson
48622e57bf
Change "sample" to "stream"
2024-06-22 19:58:45 -07:00
Alex Drozd
e7859e9a49
Add stub method for mouse_get_position in headless display server
2024-06-23 00:15:02 +02:00
patwork
2e84638147
Fix type-limits warning in windows_utils
2024-06-22 23:04:00 +02:00
bruvzg
c689823c60
Fix subwindow titlebar redraw on oversampling change.
2024-06-23 00:01:56 +03:00
smix8
40fc299aa3
Remove unused navigation polygon properties
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Removes unused navigation polygon properties, a leftover from the old Godot 3 days that used polygon center to polygon center distance for (rather inaccurate) pathfinding cost calculation.
2024-06-22 21:55:48 +02:00
Sofox
d86e02580c
Fix engine crashing when using Down Arrow selection on Tree with no selection
2024-06-22 18:40:21 +01:00
kobewi
230a4cb63f
Store TileMapLayer selection in scene's history
2024-06-22 18:42:48 +02:00
passivestar
6bb58ca5ae
Make inspector spacing more themable
2024-06-22 19:55:47 +04:00
Sertonix
01d333fce0
Remove private glslang include
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The latest glslang versions only install headers that are part of the public interface. This breaks when builtin_glslang is set to false.
Ref 1dcb072cda
2024-06-22 14:51:17 +00:00
Rémi Verschelde
04bf7d4cad
Merge pull request #93467 from anniryynanen/progress-circle-atlas
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Fix atlas texture positioning in circular TextureProgressBar
2024-06-22 16:22:30 +02:00
Rémi Verschelde
ded2a4ae54
Merge pull request #93452 from raulsntos/core/placeholder-has-method
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Lookup method also in base scripts of a PlaceHolderScriptInstance
2024-06-22 16:22:27 +02:00
Rémi Verschelde
e526f12c6f
Merge pull request #93444 from JaviARodriguez/Open-source-Contribution
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Fix FlowContainer scale from also scaling wrap point
2024-06-22 16:22:24 +02:00
Rémi Verschelde
710fb11913
Merge pull request #93442 from Calinou/basis-universal-import-quiet
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Make Basis Universal import quiet unless engine is in verbose mode
2024-06-22 16:22:21 +02:00
Rémi Verschelde
1e0c741fe5
Merge pull request #93430 from KoBeWi/I_store_NodePaths,_you_store_Nodes,_we_are_not_the_same
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Fix storing of Node Array properties
2024-06-22 16:22:17 +02:00
Rémi Verschelde
022b5a1f54
Merge pull request #93426 from smix8/poly_good_locking
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Fix thread-use causing navigation polygon data corruption
2024-06-22 16:22:14 +02:00
Rémi Verschelde
6b8029414c
Merge pull request #93374 from hakro/fix-replication-config-error-flood
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Instantiate a replication config on synchronizer creation
2024-06-22 16:22:11 +02:00
Rémi Verschelde
41cc256d63
Merge pull request #89528 from Calinou/basematerial3d-height-allow-in-compatibility
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Allow BaseMaterial3D height/dither fade to work with Compatibility rendering
2024-06-22 16:22:07 +02:00
Rémi Verschelde
16ab5345ef
Merge pull request #79054 from bruvzg/word_brk_fix
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[TextServer] Fix `get_word_breaks` and its uses.
2024-06-22 16:22:03 +02:00
Rémi Verschelde
8f0379730b
Merge pull request #61814 from Calinou/script-editor-decrease-idle-parse-delay
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Decrease the default idle parse delay in the script editor
2024-06-22 16:21:56 +02:00
Yuri Rubinsky
d5b393a268
Fix crash on shader constant initialization on MinGW compiler
2024-06-22 16:36:54 +03:00
A Thousand Ships
6f99aeda04
Change suggestion in CONTRIBUTING.md
to avoid spam
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Having an issue tagged in a commit message spams the issue thread with
notifications, which can be especially noisy when new contributors make
a lot of updates or rebases.
2024-06-22 15:20:33 +02:00
Anni Ryynänen
2c5befde43
Fix atlas texture positioning in circular TextureProgressBar
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In 4.2 TextureProgressBar needed to position its atlas texture, but in 4.3
`draw_polygon()` handles it.
2024-06-22 16:07:26 +03:00
Raul Santos
175e5bcf4e
Lookup method also in base scripts of a PlaceHolderScriptInstance
2024-06-22 08:11:48 +02:00
Javi Rodriguez
d6e17b8a0d
Fix FlowContainer scale from also scaling wrap point
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When a FlowContainer was scaled, the point at which a line wraps would
also be scaled. This would cause a FlowContainer to have lines that did
not fit the container.
FlowContainer no longer factors its scale when resorting children.
Fixes #93439
2024-06-21 19:13:43 -04:00
Hugo Locurcio
281e0e6a5b
Allow BaseMaterial3D height/dither fade to work with Compatibility rendering
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Compatibility is based on OpenGL ES 3.0, so the height shader
(including deep parallax) and distance fade dither modes work
just fine with no adjustments required.
2024-06-22 00:57:22 +02:00
Hugo Locurcio
cf09cc2115
Decrease the default idle parse delay in the script editor
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This makes errors reported 0.5 seconds faster compared to the previous
default value, and is closer to other code editors' behavior such as
VS Code.
2024-06-22 00:40:21 +02:00
Hugo Locurcio
ec97372f04
Make Basis Universal import quiet unless engine is in verbose mode
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This makes Basis Universal stdout match other compression modes.
2024-06-22 00:34:53 +02:00
Yuri Rubinsky
ae95531e64
Forbid calling of derivative functions in incorrect functions
2024-06-21 20:47:21 +03:00
Rémi Verschelde
8a6c1e8f52
Merge pull request #93428 from adamscott/fix-superfluous-line-samples
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Remove superfluous non-working sample playing check
2024-06-21 16:49:52 +02:00
Rémi Verschelde
2bb4d5dee1
Merge pull request #93423 from smix8/ref_that
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Fix potential crash due to invalid navigation mesh ref
2024-06-21 16:49:49 +02:00