Rémi Verschelde
d999071edf
Merge pull request #37924 from thebestnom/migrate-to-androidX
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Android: Migrate deprecated support library to AndroidX
2020-05-16 09:03:17 +02:00
Rémi Verschelde
5b2c0c342a
Merge pull request #38772 from neikeq/issue-38729
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websocket: Fix crash at exit when not running the editor
2020-05-16 08:50:47 +02:00
Ignacio Etcheverry
18332a0094
websocket: Fix crash at exit when not running the editor
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EditorDebuggerServer::register_protocol_handler must not be called before
editor initialization. Otherwise, if the editor is never initialized,
the added StringName will not be released until static destructors are
called (instead of being release during editor deinitialization).
2020-05-16 04:30:12 +02:00
Oliver Frank
6815bf42b3
Fix incorrect capabilities notification in LSP
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(cherry picked from commit 2173d041af
)
2020-05-15 23:55:49 +02:00
Oliver Frank
3d09edeaef
Improve jsonrpc error reporting
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(cherry picked from commit dac8b7b6f4
)
2020-05-15 23:55:41 +02:00
Rémi Verschelde
5b53f22774
Merge pull request #38760 from akien-mga/error-macros-style
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Error macros: Improve style of error messages
2020-05-15 22:04:52 +02:00
Rémi Verschelde
20ffb4b452
Merge pull request #38764 from YeldhamDev/icons_missing
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Add more missing icons
2020-05-15 22:04:23 +02:00
Dominik 'dreamsComeTrue' Jasiński
7f5c81c32f
Replace 'add_child_below_node' with 'add_sibling' in Node
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Fixes : #19642
2020-05-15 22:02:00 +02:00
Michael Alexsander
54ed1f63bf
Add more missing icons
2020-05-15 16:20:35 -03:00
Rémi Verschelde
2800c8f43d
doc: Sync classref with current source
2020-05-15 18:25:09 +02:00
Rémi Verschelde
0ed7d3a40a
Error macros: Improve style of error messages
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Document why the `if (1) {} else ((void)0)` construct is used.
2020-05-15 18:21:14 +02:00
Rémi Verschelde
3a6d9a41bb
Merge pull request #38755 from dreamsComeTrue/editor-spin-slider-grabber-hide
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Hide editor_spin_slider grabber when closing Editor's windows
2020-05-15 18:10:11 +02:00
Rémi Verschelde
24275b26b8
Merge pull request #36726 from ThakeeNathees/invalid-break-parsing
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Fix: break, continue outside of a loop, match statement handled when parsing
2020-05-15 18:06:27 +02:00
Rémi Verschelde
f06c44a02c
Merge pull request #38717 from madmiraal/fix-image-uninitialized-warning
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Silence 'w' may be used uninitialized in image.cpp warning.
2020-05-15 18:05:53 +02:00
Rémi Verschelde
bc008d413e
Merge pull request #38757 from madmiraal/fix-oidn-mingw-build
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Fix #include <windows.h> for case-senstive cross-compilation.
2020-05-15 18:03:35 +02:00
Rémi Verschelde
0bdd1d46dd
Merge pull request #38754 from Calinou/doc-canvasitem-texture-filter-repeat
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Document CanvasItem's texture filtering and repeating modes
2020-05-15 18:03:25 +02:00
Rémi Verschelde
fe0196e58f
Merge pull request #38753 from Calinou/doc-camera3d-effects
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Document the Camera3D's `effects` property
2020-05-15 18:03:15 +02:00
Rémi Verschelde
4f23215395
Merge pull request #38750 from madmiraal/fix-vulkan-uninitialized-warning
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Silence mulitple may be used uninitialized warnings in RenderingDeviceVulkan::uniform_set_create()
2020-05-15 18:02:56 +02:00
Marcel Admiraal
0aac6a2853
Fix #include <windows.h> for case-senstive cross-compilation.
2020-05-15 15:36:44 +01:00
Dominik 'dreamsComeTrue' Jasiński
095167dcc3
Hide editor_spin_slider grabber when closing Editor's windows
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Fixes : #38740
2020-05-15 15:39:32 +02:00
Hugo Locurcio
3a79f98be7
Document CanvasItem's texture filtering and repeating modes
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This makes the CanvasItem documentation 100% complete.
2020-05-15 14:49:43 +02:00
Hugo Locurcio
9e9410bd3d
Document the Camera3D's effects
property
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This makes the Camera3D documentation 100% complete.
2020-05-15 14:38:26 +02:00
Marcel Admiraal
8f0b3392c3
Silence mulitple may be used uninitialized warnings in
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RenderingDeviceVulkan::uniform_set_create()
2020-05-15 11:48:06 +01:00
Thakee Nathees
c076a2b7e9
break, continue outside of a loop, match statement handled
2020-05-15 03:16:50 +05:30
Rémi Verschelde
00949f0c5f
Merge pull request #38738 from akien-mga/cause-we-never-go-out-of-style
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Style: Remove new line at block start, enforce line between functions, enforce braces in if and loop blocks
2020-05-14 23:09:03 +02:00
Rémi Verschelde
0ee0fa42e6
Style: Enforce braces around if blocks and loops
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Using clang-tidy's `readability-braces-around-statements`.
https://clang.llvm.org/extra/clang-tidy/checks/readability-braces-around-statements.html
2020-05-14 21:57:34 +02:00
Rémi Verschelde
5046f666a1
Merge pull request #38610 from ThakeeNathees/infer-type-null-error
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set parser error when infer type is null
2020-05-14 21:50:48 +02:00
Rémi Verschelde
07bc4e2f96
Style: Enforce separation line between function definitions
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I couldn't find a tool that enforces it, so I went the manual route:
```
find -name "thirdparty" -prune \
-o -name "*.cpp" -o -name "*.h" -o -name "*.m" -o -name "*.mm" \
-o -name "*.glsl" > files
perl -0777 -pi -e 's/\n}\n([^#])/\n}\n\n\1/g' $(cat files)
misc/scripts/fix_style.sh -c
```
This adds a newline after all `}` on the first column, unless they
are followed by `#` (typically `#endif`). This leads to having lots
of places with two lines between function/class definitions, but
clang-format then fixes it as we enforce max one line of separation.
This doesn't fix potential occurrences of function definitions which
are indented (e.g. for a helper class defined in a .cpp), but it's
better than nothing. Also can't be made to run easily on CI/hooks so
we'll have to be careful with new code.
Part of #33027 .
2020-05-14 16:54:55 +02:00
Rémi Verschelde
0be6d925dc
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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Which means that reduz' beloved style which we all became used to
will now be changed automatically to remove the first empty line.
This makes us lean closer to 1TBS (the one true brace style) instead
of hybridating it with some Allman-inspired spacing.
There's still the case of braces around single-statement blocks that
needs to be addressed (but clang-format can't help with that, but
clang-tidy may if we agree about it).
Part of #33027 .
2020-05-14 16:54:55 +02:00
Rémi Verschelde
710b34b702
Style: Fix missing/invalid copyright headers
2020-05-14 16:54:54 +02:00
Rémi Verschelde
963a27f8a2
Merge pull request #38611 from ThakeeNathees/shadow-var-warning-bug-fix
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shadowed var warning in nested block bug fix
2020-05-14 16:48:56 +02:00
Marcel Admiraal
6c4c1bf53d
Silence 'w' may be used uninitialized in image.cpp warning.
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Rename `w` to the more meaningful `data_write`
2020-05-14 15:24:17 +01:00
Ignacio Roldán Etcheverry
27b4915fa8
Merge pull request #38718 from neikeq/fix-bindings-after-lightmapper
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Fix C# bindings after lightmapper changes
2020-05-14 16:12:26 +02:00
Rémi Verschelde
15b25b739d
Merge pull request #38736 from akien-mga/modernize-all-the-things
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C++: Apply some `modernize-*` checks from clang-tidy (nullptr, bool literals, void args)
2020-05-14 14:50:17 +02:00
Rémi Verschelde
a1aaed5a84
Remove redundant void argument lists
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Using clang-tidy's `modernize-redundant-void-arg`.
https://clang.llvm.org/extra/clang-tidy/checks/modernize-redundant-void-arg.html
2020-05-14 13:51:45 +02:00
Rémi Verschelde
dcd1151d77
Enforce use of bool literals instead of integers
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Using clang-tidy's `modernize-use-bool-literals`.
https://clang.llvm.org/extra/clang-tidy/checks/modernize-use-bool-literals.html
2020-05-14 13:45:01 +02:00
Rémi Verschelde
1a8167867b
Modernize remaining uses of 0/NULL instead of nullptr (C++11)
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Using clang-tidy's `modernize-use-nullptr`.
https://clang.llvm.org/extra/clang-tidy/checks/modernize-use-nullptr.html
2020-05-14 13:45:01 +02:00
Rémi Verschelde
5f5f53e8eb
Merge pull request #38697 from akien-mga/member-init-c++11
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Port member default initialization from constructor to declaration (C++11)
2020-05-14 12:53:38 +02:00
Rémi Verschelde
1f6f364a56
Port member initialization from constructor to declaration (C++11)
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Using `clang-tidy`'s `modernize-use-default-member-init` check and
manual review of the changes, and some extra manual changes that
`clang-tidy` failed to do.
Also went manually through all of `core` to find occurrences that
`clang-tidy` couldn't handle, especially all initializations done
in a constructor without using initializer lists.
2020-05-14 10:01:56 +02:00
Thakee Nathees
687b1941b4
set parser error when infer type is null
2020-05-13 22:12:23 +05:30
Ignacio Etcheverry
af78a69b6f
Fix C# bindings after lightmapper changes
2020-05-13 15:54:30 +02:00
Rémi Verschelde
e7c9d81876
Merge pull request #38609 from ThakeeNathees/range-crash-with-non-numeric-const-fix
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range() with non-numeric const argument crash fix
2020-05-13 15:42:29 +02:00
Rémi Verschelde
dc649684be
Merge pull request #38708 from ThakeeNathees/init-assign-type-parser-bug-fix
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regression: var declaration type info parser bug fix
2020-05-13 15:41:28 +02:00
Rémi Verschelde
cbd519f1f4
Merge pull request #38707 from ThakeeNathees/static-const-access-bug-fix
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regression: static func can't access const fix
2020-05-13 14:38:43 +02:00
Rémi Verschelde
1c18be1cc9
Merge pull request #38637 from Calinou/editor-rename-revert-scene-bind
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Rename the editor action "Revert Scene" to "Reload Saved Scene"
2020-05-13 12:58:40 +02:00
Rémi Verschelde
aebe036459
Merge pull request #38151 from madmiraal/fix-8368
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Support SDL2 half axes and inverted axes mappings.
2020-05-13 12:56:42 +02:00
Marcel Admiraal
e0d4e840b4
Implement half axis and inverted axis mapping.
2020-05-13 10:33:32 +01:00
Marcel Admiraal
e7fee711b3
Update game controller enums.
2020-05-13 10:33:32 +01:00
Marcel Admiraal
1176e078b9
Parse SDL game controller half axis and inverted axis entries.
2020-05-13 10:33:19 +01:00
clayjohn
408c4881ae
Force using floats in cubemap coefficient
2020-05-12 23:34:01 -07:00