Commit graph

47848 commits

Author SHA1 Message Date
Jummit
1e28675560 Expose TreeItem::set_button_color 2022-10-09 10:37:55 +02:00
Yuri Rubinsky
816600382e Fix incorrect offset for vec3 datatypes in _fill_std140_ubo_empty 2022-10-09 06:32:50 +03:00
Silc Renew
a2a3f8cd0a Remove unused func definition in BoneMapEditor 2022-10-09 12:13:22 +09:00
Hugo Locurcio
bab8497fa2
Add a project setting to make the root viewport transparent
This allows recording videos with a transparent background without
having to create a script.
2022-10-09 00:16:07 +02:00
Yuri Rubinsky
880a0177d1
Merge pull request #67086 from timothyqiu/text-txt 2022-10-08 19:34:46 +03:00
Haoyu Qiu
2a921cc9f8 Fix Label text length mismatch after localization 2022-10-08 23:07:19 +08:00
RedMser
9579d49820 Add warning for missing characters in label font 2022-10-08 17:02:25 +02:00
HolonProduction
e87c9fc48c Show svg import options in default settings.
Fixes: #63840

Importers can export options conditional based on the resource path.
If an empty path is passed (as by the editor settings) filtering should not be done.
2022-10-08 16:01:00 +02:00
Raul Santos
fbea89d4f1
C#: Generate symbols packages 2022-10-08 13:59:06 +02:00
Rémi Verschelde
bbac8198f8 Merge pull request #67070 from timothyqiu/bind-redraw
Bind `AnimationTrackEditor::_redraw_tracks` for UndoRedo
2022-10-08 13:56:35 +02:00
Rémi Verschelde
f7c374272f Merge pull request #67060 from timothyqiu/named-layers
Only show named layers in layer menu
2022-10-08 13:56:30 +02:00
Rémi Verschelde
358c751658 Merge pull request #67053 from Calinou/doc-array-sort-not-stable
Document `Array.sort()` and `sort_custom()` using unstable sorting
2022-10-08 13:56:25 +02:00
Rémi Verschelde
bea0cbbb4d Merge pull request #67066 from timothyqiu/register-null
Validate input in `ScriptServer::register_language`
2022-10-08 13:56:18 +02:00
Rémi Verschelde
2b376437a2 Merge pull request #65983 from Mickeon/rename-audio-player-volume-db
Rename AudioStreamPlayer3D's `unit_db` to `volume_db`
2022-10-08 13:56:10 +02:00
Rémi Verschelde
0a129645ac Merge pull request #67062 from timothyqiu/enum-space
Remove leading spaces from enumerator name hints
2022-10-08 13:55:58 +02:00
Rémi Verschelde
b9f4f269be Merge pull request #67052 from OvercookedRoach/patch-1
Area3D: declare "_validate_property" as protected
2022-10-08 13:55:53 +02:00
Rémi Verschelde
658929997d Merge pull request #67051 from clayjohn/CanvasGroup-clear
Allow clearing backbuffer after finishing CanvasGroup
2022-10-08 13:55:48 +02:00
Haoyu Qiu
95c860c607 Remove invalid suffix hint for enum property 2022-10-08 19:24:54 +08:00
Fabio Alessandrelli
b150926cde
Merge pull request #67045 from winterpixelgames/bugfix-web-cursor
Fix bug in setting custom cursor on web
2022-10-08 12:31:08 +02:00
Haoyu Qiu
51c5278d83 Bind AnimationTrackEditor::_redraw_tracks for UndoRedo 2022-10-08 17:34:16 +08:00
microaeris
215fe852b8 Getters for TextEdit scrollbars 2022-10-07 23:16:04 -07:00
Haoyu Qiu
48e0688d8f Validate input in ScriptServer::register_language 2022-10-08 14:12:25 +08:00
Haoyu Qiu
5da515773d Add is_finite method for checking built-in types 2022-10-08 13:25:08 +08:00
Haoyu Qiu
344ed9ec6c Remove leading spaces from enumerator name hints
For `PROPERTY_HINT_ENUM` properties, enumerator names can be provided as
a comma separated list. There're a few properties that add leading
spaces to the names (e.g. `First, Second, Third`).

These spaces are included in the Inspector dropdown, which is
unexpected.

It's better to leave the surrounding spaces untouched because it could
be part of the resulting string value (the variable is a string enum).
And most other enum hints don't contain surrounding whitespaces.

This PR removes the spaces and documents this `PROPERTY_HINT_ENUM`
behavior.
2022-10-08 11:33:50 +08:00
Haoyu Qiu
ad04922ef9 Only show named layers in layer menu 2022-10-08 11:24:04 +08:00
Hugo Locurcio
85b617a6a3
Document Array.sort() and sort_custom() using unstable sorting 2022-10-08 01:16:41 +02:00
Arthur J
b18a553a06
declare "_validate_property" as protected
In other classes, the function _validate_property is declared as protected (in the case of Area2D), but in Area3D it's declared as private, which causes compile errors when trying to extend the class in a C++ module for example.
2022-10-07 18:36:37 -03:00
clayjohn
4765e5fa64 Allow clearing backbuffer after finishing CanvasGroup
This avoids an issue where having multiple CanvasGroups overlap
would create a weird artifact
2022-10-07 14:13:40 -07:00
Rémi Verschelde
18177828ad Merge pull request #67047 from KoBeWi/_aacdeelmmnoptt
Sort unused palette commands alphabetically
2022-10-07 22:22:25 +02:00
Rémi Verschelde
39f9c4d229 Merge pull request #67011 from aaronfranke/color-float-literals
Use float literals for float calculations in Color and misc core cleanup
2022-10-07 22:21:43 +02:00
Rémi Verschelde
7ca49be7ed Merge pull request #67035 from mateuseap/mateuseap/master
Fix signature for `folder_moved` signal of `FileSystemDock`
2022-10-07 22:21:37 +02:00
Rémi Verschelde
f98ac421a8 Merge pull request #67041 from HolonProduction/dock_move_bug
Fix a bug with moving dock left and right.
2022-10-07 22:21:33 +02:00
Rémi Verschelde
301bf9fa36 Merge pull request #67042 from clayjohn/overlay-shadow-bug
Fix material overlay overriding shadow casting logic
2022-10-07 22:21:22 +02:00
kobewi
d8663b1a70 Sort unused palette commands alphabetically 2022-10-07 21:52:25 +02:00
clayjohn
7465455079 Fix material overlay overriding shadow casting logic
Material overlay should only cast a shadow if it can cast a shadow and
the instance can cast a shadow
2022-10-07 10:15:39 -07:00
HolonProduction
301a8fd559 Fix a bug with moving dock left and right.
Fixes #67039

`get_index` counts internal children by default but `move_child` ignores them therefore `move_child` had no effect.

The call to `set_current_tab` is not needed anymore in Godot 4 since the current tab will change when calling `move_child`.
2022-10-07 19:15:20 +02:00
Jason Knight
c2d7f7fb4c Change auto to default in cursor css settings. 2022-10-07 10:53:49 -06:00
meap
09b9d864a7 Fix signature for 'folder_moved' signal of FileSystemDock 2022-10-07 13:38:29 -03:00
Aaron Franke
43722dbcbc
Use float literals for float calculations in Color 2022-10-07 11:28:47 -05:00
Rémi Verschelde
1baefceaba Merge pull request #66972 from FHEK789/node2d_canvas_item_docs
Add descriptions for Node2D's skew and CanvasItem's clip_children
2022-10-07 16:10:00 +02:00
Rémi Verschelde
0384abe9ca Merge pull request #67027 from akien-mga/msvc-–fix-c4702
Fix more MSVC C4702 (unreachable code) warnings
2022-10-07 16:09:53 +02:00
Rémi Verschelde
62b066dbd6 Fix more MSVC C4702 (unreachable code) warnings 2022-10-07 14:43:59 +02:00
Rémi Verschelde
c723125dfc Merge pull request #67020 from GuilhermeGSousa/remove-transition-expression-node
Remove expression base node for transitions
2022-10-07 14:23:00 +02:00
Rémi Verschelde
b28c39d2f5 Merge pull request #67021 from RandomShaper/window_create_ret_madness
Harmonize return values of `window_create()` in rendering drivers
2022-10-07 14:22:53 +02:00
Rémi Verschelde
58ca303141
Merge pull request #66808 from bruvzg/msvc_warn 2022-10-07 11:34:11 +02:00
Pedro J. Estébanez
e821e9d2a2 Harmonize return values of window_create() in rendering drivers 2022-10-07 11:31:54 +02:00
Guilherme Sousa
12940e53c1 Remove expression base node for transitions 2022-10-07 11:13:43 +02:00
bruvzg
0103af1ddd
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
Rémi Verschelde
5b7f62af55 Merge pull request #62910 from Vitika9/gsoc-colorpicker-ux
ColorPicker UX
2022-10-07 09:49:29 +02:00
Rémi Verschelde
aa20941e68 Merge pull request #67016 from bruvzg/split_caret_dir_marker
Add split caret direction markers. Fix block/overtype caret size.
2022-10-07 09:15:14 +02:00