Commit graph

108 commits

Author SHA1 Message Date
Rémi Verschelde
b319168db2
Merge pull request #26122 from vixelz/allow-embedding-gdscript-defined-resources
Include global class resources in Resource property inspector
2019-04-06 13:11:00 +02:00
Rémi Verschelde
fc081ebe10
Merge pull request #26954 from willnationsdev/refresh
Add a getter for the EditorInspector
2019-04-05 16:41:02 +02:00
Anish
8ee31ace34 Prevents crash on loading unrecognized resources.
Editor crashes on trying to load resources with no loaders.
Simple check on the resource loader prevents using a null
resource loader.

Fixes: #27385
2019-03-25 02:32:21 +05:30
Will Nations
c1b247e4d5 Add EditorInspector getter. Update Sub-Inspectors. 2019-03-12 02:15:15 -05:00
George Marques
25f9aee005
Allow class_name scripts to have nested inheritance 2019-03-09 00:47:27 -03:00
Juan Linietsky
5f079e2ef9 -Make tileset and meshlibrary edit in a separate inspector, fixes #26671
-Made relationship lines appear based on theme settings, not previous hack
-Fix drawing of relationship lines (was broken)
-Fix double initialization of theme settings
2019-03-06 12:12:42 -03:00
Juan Linietsky
5b77aa6bea Ensure shader is not set if code did not change 2019-03-04 19:39:06 -03:00
Juan Linietsky
21289c6fea Some clean up to previous commit. 2019-03-04 17:11:49 -03:00
Juan Linietsky
472c94ce3e Remove the "Open Editor" button, it will open automatically. 2019-03-04 16:50:21 -03:00
Juan Linietsky
7f63b0e8cd Added a workaround to avoid crashes due to how TileSet editor works, fixes #23672
Also fixed a few uninitialized memory variables.
2019-02-22 17:42:29 -03:00
Vixelz
03f7a724ed Include global class resources in Resource property inspector
Much like how script defined global classes can be created from the
"New Resource..." button in the FileSystem panel, this allows the
creation of script defined resources to be embedded.
2019-02-21 18:16:49 +00:00
Rémi Verschelde
5585420e79 Fix EditorPropertyInteger and EditorPropertyEnum support for 64-bit int
Fixes #26116 and fixes #22004, thanks @kiidmale.
2019-02-21 13:30:29 +01:00
marxin
8d51618949 Add -Wshadow=local to warnings and fix reported issues.
Fixes #25316.
2019-02-20 19:44:12 +01:00
qarmin
fa629cdd2c Fix big text window in TextEdit 2019-02-16 10:48:23 +01:00
Juan Linietsky
98ffb6b37e Instantiate global classes properly, fixes #20857 2019-01-27 18:18:54 -03:00
Juan Linietsky
853f985b63 Make sub-inspectors not listen to node removals, since they never edit nodes. Fixes #23554 2019-01-25 15:14:56 -03:00
Juan Linietsky
541422a4a2 Clean up and fix issues after merging #21701 , closes #21104 2019-01-18 13:01:24 -03:00
Juan Linietsky
580bebda52
Merge pull request #21701 from AlexHolly/fix-multiselect-proptery-change
Fix multiselect change property
2019-01-18 12:37:50 -03:00
Juan Linietsky
5e709baba1 Fix keying resource properties, closes #24690 2019-01-17 12:30:34 -03:00
Juan Linietsky
95a5803c92 wtf 2019-01-14 15:52:43 -03:00
Juan Linietsky
91290f0ded Added a flag to specify an exported node path must be supplied from scene root, fixes #24412 2019-01-14 15:46:56 -03:00
Rémi Verschelde
0b48484d49 Add EditorPropertyRID as read-only label showing RID
Fixes #24827.
2019-01-14 11:50:42 +01:00
Rémi Verschelde
d8c40bccbb
Merge pull request #24831 from clayjohn/fix_nested_docs_tooltip
Make tooltips display for nested resources
2019-01-08 09:11:03 +01:00
clayjohn
9d162f9fbe make tooltips display for subinspectors 2019-01-07 20:38:03 -08:00
Rémi Verschelde
ac8ae09bc3 i18n: Sync translation template with current source
Misc fixes to source strings.
2019-01-07 16:57:52 +01:00
Rémi Verschelde
b16c309f82 Update copyright statements to 2019
Happy new year to the wonderful Godot community!
2019-01-01 12:58:10 +01:00
Dawid Wdowiak
131001a4fb Fixed a property warning when loading a correct resource type
Fixed warning when loading a correct resource type to a property that could take more than one resource type.
2018-12-30 19:04:49 +01:00
Gleb Mineev
2e4752bdba #23231: make resource changes in a nested inspector undoable 2018-12-13 22:35:16 +01:00
Rémi Verschelde
4191e5316b
Merge pull request #22437 from DualMatrix/wrong_prop_warning
Added warning when trying to load resource of wrong type in editor.
2018-12-07 23:17:43 +01:00
Rémi Verschelde
9b78147bce
Merge pull request #22535 from DualMatrix/editor_value_cap
Fixed editor inspector ranges capping values at 65535.
2018-12-07 23:15:48 +01:00
Rémi Verschelde
a0a9553cbe
Merge pull request #23673 from marcelofg55/export_path_3
Export Path now has a folder icon to select the path
2018-12-06 15:33:04 +01:00
MrCdK
9c91cc00ea Arrays now parse the hint_string in the new inspector.
Also, if a hint_string is given, when changing the size of an Array the new elements are initialized to the default value of that type hint.
2018-12-03 19:05:22 +01:00
Alexander Holland
66d8ce0c05 Fix multiselect change property 2018-11-24 10:13:14 +01:00
Juan Linietsky
894163a945 Make it smarter to infer paths from history data, closes #20005 2018-11-21 09:22:47 -03:00
Rémi Verschelde
90dd3774a3
Merge pull request #23802 from JFonS/add_save_option
Add Save option to resource property menu
2018-11-20 14:15:31 +01:00
Juan Linietsky
079c2630e2 Make sure RMB also works for resource editor in inspector, fixes #18994 2018-11-18 21:30:08 -03:00
JFonS
dbca3b81ba Add Save option to resource property menu 2018-11-18 15:17:04 +01:00
Juan Linietsky
7c00f0599e Add proper warnings when attempting to create a ViewporTexture in a resource that is not fit for it. Closes #16006. 2018-11-14 11:33:39 -03:00
Marcelo Fernandez
e49a090919 Export Path now has a folder icon to select the path 2018-11-12 16:04:58 -03:00
Rémi Verschelde
91e5782795
Merge pull request #23311 from YeldhamDev/editor_capitalization_fix
Small capitalization fixes across the editor
2018-11-01 21:37:33 +01:00
Juan Linietsky
74d895425d
Merge pull request #23313 from DavidSichma/viewport-reassign
Handling NodePaths in in-place Editor for Resources
2018-11-01 13:59:59 -03:00
David Sichma
4e9c411229 Handling NodePaths in in-place Editor for Resources 2018-10-26 22:16:38 +02:00
Michael Alexsander Silva Dias
f3835282c4 Small capitalization fixes across the editor 2018-10-26 16:11:36 -03:00
Rémi Verschelde
0b2d1364c5
Merge pull request #23038 from DualMatrix/ugly_names
Made NodePath property display path instead of object name if object is not named.
2018-10-25 17:27:05 +02:00
Rémi Verschelde
5d4a073e98
Merge pull request #22885 from neikeq/issue-22122
Hide numeric value for constants in EditorPropertyEnum
2018-10-16 15:01:03 +02:00
Ignacio Etcheverry
57f46f7fcd Fix enum values in the editor and hide enum numeric values in the Inspector
- Hide numeric value of enum constants in the inspector (EditorPropertyEnum)
- EditorPropertyEnum, CustomPropertyEditor: Calculate values of enum constants correctly when only some of these constants have explicit values.
2018-10-15 23:48:54 +02:00
DualMatrix
be52063aaa Made NodePath property display path instead of object name if object is autogenerated.
This is to prevent those ugly and unclear names with the @'s to appear in things like standalone animationplayer nodes.
2018-10-15 23:42:00 +02:00
Rémi Verschelde
451e5fd051
Merge pull request #22915 from fire/visuals-shader-colour-constant-22906
Fix for Visual Shader Editor #22906: Cannot change color on Color Con…
2018-10-11 17:59:35 +02:00
groud
f236507689 Fixes resources name not showing in the inspector 2018-10-11 11:23:48 +02:00
K. S. Ernest (iFire) Lee
6097a5af14 Fix for Visual Shader Editor #22906: Cannot change color on Color Constant
Revert line from 5f2f108908
2018-10-10 13:20:57 -07:00