Juan Linietsky
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b988f016fd
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forgot to bind NOTIFICATION_INSTANCED, closes #2261
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2016-01-03 12:57:19 -03:00 |
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Ignacio Etcheverry
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ac7145c3be
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Disable renaming AnimatedSprite frames
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2016-01-03 12:45:12 +01:00 |
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Nounours Heureux
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07d8558eee
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Show the texture name after the frame number in the SpriteFrames editor
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2016-01-03 09:31:10 +01:00 |
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punto-
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b9d5763b02
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Merge pull request #3210 from Hinsbart/x11_axis_fix
send axis events only once per frame on linux
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2016-01-02 23:06:54 -03:00 |
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hondres
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17d664cf1d
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send axis events only once per frame on linux
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2016-01-03 02:24:43 +01:00 |
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Saracen
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53b2b0ccbe
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Fix delay on audio stream pause
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2016-01-03 01:24:30 +00:00 |
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Juan Linietsky
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eca92bb7ac
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make it impossible to shrink framebuffer < 0, fixes #2066
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2016-01-02 21:08:57 -03:00 |
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Juan Linietsky
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23441ec867
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Added var2bytes and bytes2var to convet any variable to bytes and back. Closes #2075
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2016-01-02 21:07:03 -03:00 |
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Juan Linietsky
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939c5f5c9e
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-Fix global transform cache not being cleared in 2D nodes, fixes many editor bugs, closes #2115
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2016-01-02 20:32:19 -03:00 |
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Juan Linietsky
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1597082c85
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-Ability to roll-back script-exported properties to their default value on the script, closes #2128
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2016-01-02 20:17:31 -03:00 |
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Juan Linietsky
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61745855d0
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PI is now a built-in constant, fixes #2134
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2016-01-02 17:56:45 -03:00 |
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Juan Linietsky
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2db78e8f87
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Properly clear/restore current camera when switching scenes. Fixes #2137
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2016-01-02 17:18:45 -03:00 |
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Juan Linietsky
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8fb70142e4
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Ability to use opacity on distance field textures, fixes #2148
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2016-01-02 15:57:19 -03:00 |
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Juan Linietsky
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b0b1da6950
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Make buttons properly obey stylebox content marins, closes #2156
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2016-01-02 15:51:41 -03:00 |
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Juan Linietsky
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be73e2d2f2
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fixed uninitialized tool mode in path 2d editor
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2016-01-02 15:42:14 -03:00 |
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Juan Linietsky
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32a6120a5c
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fixed string operator[], which was broken. Closes #2202
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2016-01-02 14:58:27 -03:00 |
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Juan Linietsky
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cd3dfdaf18
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Support BMFont in font editor plugin, closes #2204
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2016-01-02 14:53:48 -03:00 |
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Juan Linietsky
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0e0a7c9494
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-properly handle newline in \ (line continuation) in gdscript, fixes #2112
-also fix a small crash in export detection with scripts that include themselves
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2016-01-02 13:56:58 -03:00 |
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Juan Linietsky
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27c47e09a1
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skip the first integration in physics bodies, fixes #2213
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2016-01-02 13:28:18 -03:00 |
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Juan Linietsky
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757b8c4206
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-Restore mouse on X11 when debugger break happens, closes #2232
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2016-01-02 12:58:59 -03:00 |
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Juan Linietsky
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9ed3d6d007
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added a finished signal to StreamPlayer, closes #2249
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2016-01-02 12:24:04 -03:00 |
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Juan Linietsky
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5769f8aaae
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Change rb+ to wb+ on file access READ_WRITE to allow more use cases, closes #2278
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2016-01-02 12:03:33 -03:00 |
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Juan Linietsky
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84f96eb523
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-New reparent option "keep global transform" on reparent dialog. It is enabled by default. Closes #2284
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2016-01-02 11:57:47 -03:00 |
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Juan Linietsky
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d069c44a7f
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-Fix TouchScreenButton to work with stretch and viewport canvas transform, closes #2286
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2016-01-02 11:23:30 -03:00 |
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Juan Linietsky
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b60371074f
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Properly hide assign/clear dialog, closes #2295
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2016-01-02 10:47:50 -03:00 |
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Juan Linietsky
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432e2e7769
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proper joy axis support as actions, can be configured and inquired, fixes #2317
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2016-01-02 09:37:16 -03:00 |
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Ignacio Etcheverry
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3ca800226e
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FileDialog: keyboard shortcut to toggle "show hidden files"
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2016-01-02 12:58:38 +01:00 |
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Juan Linietsky
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df5fa62ab9
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remove the invalid id error when freeing a 3D joint, fixes #2383
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2016-01-02 08:37:27 -03:00 |
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punto-
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be1f2a049f
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Merge pull request #3193 from Hinsbart/trigger-as-axis
Forgot to add JOY_ANALOG bindings
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2016-01-02 00:32:36 -03:00 |
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punto-
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59143847f7
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Merge pull request #3192 from Hinsbart/trigger-as-axis
Analog values for gamepad triggers, using axes 6 & 7.
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2016-01-02 00:24:16 -03:00 |
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hondres
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83baa05915
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bind trigger constants
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2016-01-02 04:23:39 +01:00 |
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hondres
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c60e1648ba
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make num_buttons local, no need to keep in joystick struct
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2016-01-02 03:52:44 +01:00 |
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hondres
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117ae93cf1
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Analog values for gamepad triggers, using axes 6 & 7
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2016-01-02 03:34:32 +01:00 |
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Rémi Verschelde
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2cc2524329
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Merge pull request #3189 from neikeq/cfg_getval_default
Added default value param to ConfigFile.get_value()
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2016-01-01 21:49:15 +01:00 |
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Ignacio Etcheverry
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3de30bf01d
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Added default value param to ConfigFile.get_value()
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2016-01-01 21:12:54 +01:00 |
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Ignacio Etcheverry
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fc17ec04fc
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Fix editor layout saving
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2016-01-01 18:48:14 +01:00 |
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Juan Linietsky
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0ed864d876
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properly removing unprocessed objects from physics islands fixes one way platforms for rigidbodies, closes #2345
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2016-01-01 12:13:17 -03:00 |
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Juan Linietsky
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199a29b353
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Merge pull request #3184 from vnen/update-copyright-2016
Update copyright to 2016 in headers
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2016-01-01 11:03:29 -03:00 |
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George Marques
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5be9ff7b67
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
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Juan Linietsky
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7879efc50b
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Make both lights and occluders stop working if hidden, fixes #2437
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2016-01-01 10:45:24 -03:00 |
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Juan Linietsky
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b78c1e52c2
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Make CanvasModulate deactivate when hidden, fixes #2437
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2016-01-01 10:33:02 -03:00 |
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Juan Linietsky
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810f049edf
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introspection of signals and signal connections from GDScript was not working, fixes #2325
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2016-01-01 10:28:15 -03:00 |
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George Marques
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5851e83c3d
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Merge pull request #3180 from aqnouch/patch-1
Updated copyright to 2016
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2016-01-01 11:24:36 -02:00 |
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Juan Linietsky
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d014518a1a
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Make sure auto bracket completion setting always works, closes #2332
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2016-01-01 09:52:01 -03:00 |
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AQNOUCH Mohammed
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3fde252153
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Updated copyright to 2016
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2016-01-01 01:23:07 +00:00 |
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Juan Linietsky
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7d0894e925
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-Improved convex decomposer for CollisionPolygon2D, fixes #2336
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2015-12-31 20:23:34 -03:00 |
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Juan Linietsky
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64872ca811
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small fixes to color8
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2015-12-31 18:32:56 -03:00 |
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Juan Linietsky
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37f2222dd7
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-Added Color8(r8,g8,b8,a8) function as well as .r8,.g8,.b8,.a8 members to Color, to deal with colors in the 0-255 range. Closes #2345
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2015-12-31 18:26:49 -03:00 |
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Juan Linietsky
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6b1849d29b
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make json sub-dictionaries shared, fixes #2381
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2015-12-31 17:56:51 -03:00 |
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Juan Linietsky
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565513fb89
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When inserting new values in array property editor, keep type of last item, closes #2391
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2015-12-31 17:46:07 -03:00 |
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