Rémi Verschelde
be4e9dfeab
Merge pull request #69616 from reduz/change-uuid
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Ability to change a resource UID from API
2023-01-09 23:08:18 +01:00
Yuri Sizov
fd990e24a8
Merge pull request #71121 from YuriSizov/canvas-item-long-lost-parent
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Clarify some parent item checks in `CanvasItem`
2023-01-10 00:26:28 +03:00
Fabio Alessandrelli
6b2abf4605
Merge pull request #70626 from Faless/web/4.x_expose_force_fs_sync
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[Web] Expose API to force file system sync.
2023-01-09 21:18:47 +01:00
Fabio Alessandrelli
566c48f193
[MP] Convert _spawn_custom to a Callable property.
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Renamed to "spawn_function".
Allow both custom spawn and auto spawn list to co-exist.
This makes it possible to implement custom spawn without being forced to
attach a script to MultiplayerSpawner directly.
2023-01-09 21:04:40 +01:00
clayjohn
89766848de
Fix multiple issues that make the normal roughness texture unusable
2023-01-09 11:56:36 -08:00
Juan Linietsky
07a964fce3
Ability to change a resource UID from API
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* Works for text, binary and imported resources
* Allows better clean up of duplicate files.
TODO (future PRs):
* Use this API for assigning new UIDs to copied files.
* Use this API for UID conflict on FS scanning (if more than one file has the same UID, the newer one(s) should get assigned a different UID).
2023-01-09 18:52:00 +01:00
clayjohn
e5abca4990
Only disable depth writing in opaque pipelines
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This restores the behaviour of the visibility fade
2023-01-09 09:45:43 -08:00
Yuri Rubinsky
87eafe48b8
Add few improvements for VisualShaderNodeParticleRandomness
2023-01-09 20:33:45 +03:00
Yuri Sizov
0ca5a72e90
Clarify some parent item checks in CanvasItem
2023-01-09 19:59:55 +03:00
Rémi Verschelde
f5f7d11ac4
Merge pull request #71119 from RandomShaper/shader_rehash
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Make inclusion of Godot version in shader hash universal
2023-01-09 17:54:17 +01:00
Rémi Verschelde
be753a40a7
Merge pull request #71118 from RandomShaper/git_worktrees
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Support Git worktrees in generation of hash header
2023-01-09 17:51:27 +01:00
Pedro J. Estébanez
5ca2ba45f1
Make inclusion of Godot version in shader hash universal
2023-01-09 17:47:02 +01:00
Pedro J. Estébanez
078ab7fe05
Support Git worktrees in generation of hash header
2023-01-09 17:36:22 +01:00
ocean (they/them)
366ec895b1
Assorted enum and native type fixes
2023-01-09 11:08:07 -05:00
Rémi Verschelde
64f2b970d8
Merge pull request #71114 from reduz/cleanup-property-hints
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Removed unused property hints and `Object::get_translatable_strings()`
2023-01-09 16:57:31 +01:00
Rémi Verschelde
dfa20725bc
Merge pull request #71116 from raulsntos/dotnet/core-bitfield-enums
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C#: Add `[Flags]` attribute to core bitfield enums
2023-01-09 16:57:27 +01:00
Rémi Verschelde
47c0c2cd9a
Merge pull request #71110 from dependabot/dependabot/npm_and_yarn/platform/web/json5-1.0.2
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Bump json5 from 1.0.1 to 1.0.2 in /platform/web
2023-01-09 16:57:22 +01:00
Juan Linietsky
0e0a6bb39b
Removed unused property hints and Object::get_translatable_strings()
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* Remove unused `EditorPropertyMember` and related hints, previouly used by
VisualScript. Such logic should be implemented in the VS module itself.
* As the above broke compatibility with the VS module, clean up the other
hacks that were still in core in support of VisualScript.
* `PROPERTY_USAGE_INTERNATIONALIZED` was only used in Object's
`get_translatable_strings()`, which is a legacy function not used anywhere.
So both are removed.
* Reordered some usage flags after the above removal to minimize the diff.
* General clean up.
Fixes #30203 .
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-01-09 16:56:01 +01:00
Raul Santos
59e8fc1edf
C#: Add [Flags]
attribute to core bitfield enums
2023-01-09 16:13:28 +01:00
Thaddeus Crews
4245417ab2
Setup "open in file manager" as shortcut
2023-01-09 08:29:46 -06:00
dependabot[bot]
a20c8443af
Bump json5 from 1.0.1 to 1.0.2 in /platform/web
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Bumps [json5](https://github.com/json5/json5 ) from 1.0.1 to 1.0.2.
- [Release notes](https://github.com/json5/json5/releases )
- [Changelog](https://github.com/json5/json5/blob/main/CHANGELOG.md )
- [Commits](https://github.com/json5/json5/compare/v1.0.1...v1.0.2 )
---
updated-dependencies:
- dependency-name: json5
dependency-type: indirect
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Signed-off-by: dependabot[bot] <support@github.com>
2023-01-09 13:40:10 +00:00
Rémi Verschelde
964fc6e15d
Merge pull request #70882 from YuriSizov/control-various-inconsistencies-is-my-jam
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Fix inconsistent state of Controls when editing and running scenes
2023-01-09 14:22:30 +01:00
Rémi Verschelde
df952a32f8
Merge pull request #71107 from vnen/gdscript-fix-nil-address-assign
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GDScript: Don't use the NIL address to hold return value of functions
2023-01-09 14:22:16 +01:00
Rémi Verschelde
c2f7c2d31a
Merge pull request #70655 from vonagam/fix-assert-multiline
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GDScript: Fix multiline and trailing comma for assert
2023-01-09 14:19:37 +01:00
Rémi Verschelde
88940571f2
Merge pull request #71082 from AThousandShips/array_find_fix
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Fix for comparisons with PackedArrays
2023-01-09 14:19:09 +01:00
Rémi Verschelde
d46568205d
Merge pull request #64795 from RandomShaper/fix_saferefcount
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Prevent misuse of SafeRefCount
2023-01-09 14:18:53 +01:00
Rémi Verschelde
4a504e3181
Merge pull request #70022 from marius-se/fix/ios_model_ids
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iOS: Add new model identifiers for DPI metrics
2023-01-09 14:18:39 +01:00
George Marques
a1309f1f42
GDScript: Allow using await on calls to void functions
2023-01-09 09:55:05 -03:00
Yuri Sizov
00b5222f66
Fix inconsistent state of Controls when editing and running scenes
2023-01-09 15:54:04 +03:00
George Marques
a3816434a6
GDScript: Don't use the NIL address to hold return value of functions
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This prevents that the NIL address is filled with another value, which
causes problems for some instructions that read from NIL.
2023-01-09 09:20:18 -03:00
Marius Seufzer
ee5057a42e
iOS: Add new model identifiers for DPI metrics
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Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2023-01-09 10:58:43 +01:00
Rémi Verschelde
e84bab8e4f
Merge pull request #71101 from dalexeev/fix-unpressable-buttons
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Fix unpressable buttons
2023-01-09 10:36:28 +01:00
Pedro J. Estébanez
b1c7665866
Prevent misuse of SafeRefCount
2023-01-09 10:17:55 +01:00
Danil Alexeev
9b3da76640
Fix unpressable buttons
2023-01-09 12:17:48 +03:00
Rémi Verschelde
b6be2ac621
Merge pull request #71028 from adamscott/make-gdscript-clear-less-prone-to-heap-use-after-free
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Resolve `GDScript::clear()` `heap-use-after-free` ASAN errors
2023-01-09 09:22:39 +01:00
Rémi Verschelde
2db593ac2f
Merge pull request #70580 from timothyqiu/drop-extern
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Fix error when dropping script into script editor
2023-01-09 09:22:08 +01:00
Rémi Verschelde
6a86dfad29
Fix typos with codespell
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Also includes #71080 .
Co-authored-by: Psychpsyo <60073468+Psychpsyo@users.noreply.github.com>
2023-01-09 08:39:07 +01:00
Rémi Verschelde
31f94574d4
Merge pull request #70996 from reduz/properly-report-callable-bound-arguments
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Properly report Callable bound arguments
2023-01-09 08:34:28 +01:00
Rémi Verschelde
9c7723b717
Merge pull request #70920 from KoBeWi/exhibit_inside_catalogmap
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Add Show in FileSystem option in the inspector
2023-01-09 08:33:58 +01:00
Rémi Verschelde
e7905f4f48
Merge pull request #71045 from reduz/use-bitfield-in-core-types
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Use BitField<> in core type masks
2023-01-09 08:33:26 +01:00
Juan Linietsky
0e0ca01bce
Properly report Callable bound arguments
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Fixes #63213
Adds a function: Callable::get_amount_of_arguments_bound() to query this in callables. Exposed to the engine API.
2023-01-08 23:35:11 +01:00
kobewi
6d65d886f2
Add Show in FileSystem option in the inspector
2023-01-08 23:25:13 +01:00
smix8
9802914f97
Add NavigationServer Performance Monitor
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Adds Performance Monitor for NavigationServer3D.
2023-01-08 22:58:21 +01:00
Rémi Verschelde
bb08997b87
Merge pull request #70994 from reduz/prevent-inspector-resource-recursion
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Prevent recursion (and hence crash) in inspector resource assignment.
2023-01-08 22:51:29 +01:00
Rémi Verschelde
378d589e2d
Merge pull request #71037 from reduz/array-format-bitfield
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Use BitField<> hint for Mesh.ArrayFormat and Control.SizeFlags
2023-01-08 22:51:03 +01:00
Rémi Verschelde
c3c5eceb35
Merge pull request #70463 from DarkKilauea/nav-server-const
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[4.x] Rework const on NavigationServer methods
2023-01-08 22:50:05 +01:00
Rémi Verschelde
98131c0e32
Merge pull request #71068 from DarkMessiah/fix_about_godot
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Fix UTF-8 encoding for copyright in About dialog
2023-01-08 22:48:17 +01:00
Rémi Verschelde
69fd2f3571
Merge pull request #71064 from DarkMessiah/expose_clear_tabs
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Expose TabBar::clear_tabs to GDScript
2023-01-08 22:45:58 +01:00
Rémi Verschelde
56522f7f8f
Merge pull request #71057 from EricEzaM/editor-node-cleanup
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Remove unnecessary changing of shortcut name in editor node.
2023-01-08 22:45:32 +01:00
Rémi Verschelde
1722947c75
Merge pull request #71055 from EricEzaM/66424-fix-undo-redo
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Fix Undo/Redo not working until Scene menu is opened.
2023-01-08 22:45:04 +01:00