Rémi Verschelde
d75018bfd3
Merge pull request #60684 from trollodel/lightweight_editor_plugin
...
Use forward-declarations in EditorPlugin where possible
2022-11-13 15:51:29 +01:00
Rémi Verschelde
9e97bc5857
Merge pull request #68574 from clayjohn/RD-shadow-time
...
Properly set TIME shader uniform when rendering shadows
2022-11-13 15:50:54 +01:00
David Snopek
4c8409c0fe
Added missing null checks for gl_manager in MacOS and Windows display servers
2022-11-13 07:06:26 -06:00
HolonProduction
ab23736751
Fix problem with ZIPPacker
...
The Zipfile Reference should be set to `NULL` when the `ZIPPacker` is closed not when a file in it is closed.
When calling `ZIPPacker.close` without this nothing happens because `zf` is `NULL`. (7zip could still extract the file but warned about unexpected end of file.)
2022-11-13 12:50:40 +01:00
Rune
bce6f1792e
GDScript compiler subclass bugfixes
2022-11-13 02:29:21 -08:00
Bastiaan Olij
7658dc6e7e
Add optional UV2 logic for lightmapping to primitive shapes
2022-11-13 19:28:10 +11:00
dzil123
d22ab7c85b
Cache OS_LinuxBSD::get_system_dir(SYSTEM_DIR_DESKTOP)
2022-11-12 22:38:32 -08:00
dzil123
2ba5aaa2fc
Fix -Wtype-limits warning in openxr_interface.cpp
2022-11-12 20:46:24 -08:00
Dawid Marzec
5cd30be56d
Remove auto selecting the first file for FileDialog with Save file mode selected
2022-11-13 02:24:17 +01:00
Michael Alexsander
39e6beed98
Small changes to some tooltips
2022-11-12 22:01:09 -03:00
Michael Alexsander
02390693ce
Properly center labels in the TileMap/Set editors
2022-11-12 21:35:07 -03:00
Riteo Siuga
10eaf0c52b
Add an exception for thirdparty subdirectories in file_format.sh
...
This exception is also present in clang_format.sh and is needed in some
cases.
2022-11-13 01:05:55 +01:00
Markus Sauermann
ed5c9a07d7
Fix gl_manager nullptr crash
...
Add a nullptr-check, before accessing gl_manager
2022-11-13 00:48:45 +01:00
Micky
a1c10dbbd8
Strip ERR_FAIL from Node.remove_from_group()
...
Also simplifies group check removing unnecessary `!data.grouped.has`
2022-11-13 00:01:18 +01:00
bruvzg
01b4e53e80
Add a special case for importing bitmap fonts designed for Godot 3.
2022-11-13 00:32:30 +02:00
B. Ogan Mancarcı
fc260cade8
fix typo in zipreader doc
2022-11-12 14:24:42 -08:00
Hugo Locurcio
11842eb738
Disable code font ligatures by default in the editor
2022-11-12 22:38:04 +01:00
Jonathan Nicholl
edfb504efe
Document that Vector classes are 32-bit
2022-11-12 15:51:11 -05:00
Markus Sauermann
95597bb2ac
Fix position and size of OptionButton PopupMenu
...
Use the correct Transform2D (get_global_transform_with_canvas) for
position and size.
2022-11-12 21:12:02 +01:00
clayjohn
aaaa4b8d68
Properly set TIME shader uniform when rendering shadows
2022-11-12 10:51:02 -08:00
Josh Jones
bda589bffe
Add documentation for DirectionalLight2D
2022-11-12 10:32:37 -08:00
Matthew
c17f17eb98
Merge pull request #68557 from neropatti/master
...
Fix typo, change ´ to '
2022-11-12 08:57:55 -05:00
neropatti
0a39bac40f
Fix typo, change ´ to '
2022-11-12 13:49:12 +02:00
Rémi Verschelde
324106b3df
Merge pull request #68549 from touilleMan/gdextension-revert-get_property_type_func-removal
...
Revert removal of GDNativeExtensionScriptInstanceInfo::get_property_type_func in GDExtension
2022-11-12 08:43:50 +01:00
Yaohua Xiong
5241464a46
Refactor Curv3D and PathFollow3D
...
This commit makes the following major changes
1. Add "sample_baked_with_rotation()" to Curve3D, making it usable independently. A similar change was made to Curve2D previously.
2. Refactor the _bake() method on Curve3D, using Parallel Transport Frame instead of Frenet Frame.
3. Refactor the sample_* methods, including:
i. Factor out common binary search code, following the DRY principe
ii. sample_up_vector() interpolated up vector as part of rotation frame(posture) for consistancy and accuracy.
2022-11-12 12:03:54 +08:00
Yuri Rubinsky
6521eccaae
Merge pull request #68477 from dzil123/visual_shader_ufunc_input_fix
...
Fixes https://github.com/godotengine/godot/issues/68463
2022-11-12 06:50:35 +03:00
Emmanuel Leblond
39c039a363
Revert removal of GDNativeExtensionScriptInstanceInfo::get_property_type_func in GDExtension
...
This function pointer is needed to stay close to internal Godot's ScriptInstance class.
Besides, by removing this function pointer, we had to do property list create/free each time
we want to access type which is quadratic complexity :/
2022-11-12 04:18:21 +01:00
Josh Jones
4c0da0fcba
Added missing descriptions for GeometryInstance3D
2022-11-11 16:43:42 -08:00
Rémi Verschelde
ee43b7da28
Merge pull request #68543 from DarkKilauea/msvc-problem-matcher
2022-11-11 22:57:01 +01:00
Josh Jones
ed2c1d1c51
Add MSVC problem matcher to CI
2022-11-11 13:23:59 -08:00
Rémi Verschelde
967c88fcd5
Merge pull request #68538 from raulsntos/gcc-problem-matcher
2022-11-11 21:41:46 +01:00
Rémi Verschelde
4004f3f72e
Merge pull request #68537 from Calinou/editor-performance-monitor-section-bold-font
...
Use a bold font for section titles in the editor performance monitor
2022-11-11 21:05:42 +01:00
Rémi Verschelde
6f92746101
Merge pull request #68534 from clayjohn/GLES3-proxy
...
Implement texture_proxy_update which is needed for AnimatedTexture
2022-11-11 21:05:34 +01:00
Rémi Verschelde
014fac8f28
Merge pull request #67746 from SonnyBonds/fix_cluster_shader_mvk
...
Fix cluster_render.glsl failing on some Macs
2022-11-11 21:05:20 +01:00
Rémi Verschelde
c41b9c5f5b
Merge pull request #67972 from and-rad/vector-field-consistency
...
Fix inconsistency between vector field texture and world space directions
2022-11-11 21:05:00 +01:00
Rémi Verschelde
15a379547e
Merge pull request #67856 from Calinou/doc-texture
...
Document Texture, CompressedTexture and Placeholder classes
2022-11-11 21:04:44 +01:00
trollodel
ba9e619b51
Use forward-declarations in EditorPlugin where possible
2022-11-11 20:25:51 +01:00
Raul Santos
d3641c9d0d
Add GCC problem matcher to CI
2022-11-11 19:41:36 +01:00
Hugo Locurcio
a13cdfe096
Use a bold font for section titles in the editor performance monitor
2022-11-11 19:34:13 +01:00
Hugo Locurcio
17e75c830f
Document Texture, CompressedTexture and Placeholder classes
2022-11-11 19:07:57 +01:00
clayjohn
539b73384f
Implement texture_proxy_update which is needed for AnimatedTexture
2022-11-11 10:05:07 -08:00
Rémi Verschelde
340fb33e54
Merge pull request #68412 from bruvzg/le_caret_pl
...
[Line Edit] Ignore placeholder text when drawing caret.
2022-11-11 16:49:47 +01:00
Rémi Verschelde
8621d3c147
Merge pull request #68505 from Rindbee/delete-unused-TreeItems
...
Fix memory leak in `EditorSettingsDialog`
2022-11-11 16:49:40 +01:00
Rémi Verschelde
c0056cc577
Merge pull request #68526 from KoBeWi/godot_not_included
...
Mention .godot folder in issue template
2022-11-11 16:49:33 +01:00
Rémi Verschelde
869f4f46fd
Merge pull request #68519 from cheece/openxr_get_view_fix
...
Add index check to OpenXRInterface::get_transform_for_view and OpenXRInterface::get_projection_for_view
2022-11-11 16:49:21 +01:00
Rémi Verschelde
5c7af7f391
Merge pull request #68418 from Sauermann/fix-escape-dnd
...
Allow canceling Drag and Drop with the Escape-Key
2022-11-11 16:49:09 +01:00
Patrick Dawson
d7136f2d51
Add offsets
parameter to RenderingDevice::vertex_array_create
2022-11-11 15:45:36 +01:00
kobewi
246c39a2e7
Mention .godot folder in issue template
2022-11-11 15:36:19 +01:00
avemort
8ef1719945
Add index check to OpenXRInterface::get_projection_for_view and OpenXRInterface::get_transform_for_view
2022-11-11 11:00:34 -03:00
Rémi Verschelde
140f039547
Merge pull request #68307 from EIREXE/goodbye_winblows
...
Fallback to IAudioClient when IAudioClient3 is not available in a more robust way
2022-11-11 10:55:08 +01:00