dzil123
f9bee90994
Ignore node rename if already exited blend tree
2022-09-11 02:33:59 -07:00
Voylin
e5814c3f81
Fix for recurring check in gdscript_cach.cpp
2022-09-11 16:56:49 +09:00
Fabio Alessandrelli
27f22b29f8
[Web] Small fixes and enhancements.
...
- "Definitive" fix for ENOENT randomly disappearing from emscripten.
- Proper shutdown when setup fails.
- Re-enable WebGL explicit buffer swap.
- Re-enable optional per-pixel transparency.
- Add type cast to make closure compiler happy.
- Remove emscripten Safari WebGL workaround.
- Improve AudioWorklet cleanup.
2022-09-11 09:45:09 +02:00
Jummit
899b73e01d
Remove outdated assert example
2022-09-11 07:55:03 +02:00
SaracenOne
cc4bda8500
Add ability to flag classes as experimental or deprecated.
2022-09-11 00:11:33 +01:00
Rémi Verschelde
c658fa8b77
Merge pull request #65631 from bruvzg/fix_ctrl_f
...
Fix Ctrl/Cmd+F always processed by the asset library, instead of script editor / help.
2022-09-11 00:26:23 +02:00
Michael Alexsander
c2553f530b
Shrink shader editor's oversized borders
2022-09-10 17:58:31 -03:00
bruvzg
f6adf07ffa
Fix Ctrl/Cmd+F always processed by the asset library, instead of script editor / help.
2022-09-10 21:40:45 +02:00
Johan Aires Rastén
bb657c04fc
Calculate MODELVIEW_NORMAL_MATRIX for billboard materials
...
Solves #65627
2022-09-10 21:08:29 +02:00
Sarfraz
177f2a8419
Fix gltf 8 bone weights condition to check for the second joint array
...
size.
2022-09-10 23:54:20 +05:30
Rémi Verschelde
b52305351d
Merge pull request #64465 from TokageItLab/bind-after-gui-input
...
Bind `AfterGUIInput` to GDScript and update document
2022-09-10 20:01:48 +02:00
kobewi
7fc075d235
Prevent infinite loops in editor help search
2022-09-10 19:34:26 +02:00
kobewi
aafe72fcec
Fix broken patterns on TileMap layer change
2022-09-10 16:45:51 +02:00
Yuri Sizov
461037203c
Merge pull request #65574 from YuriSizov/graphedit-slot-port-conundrum
2022-09-10 14:23:11 +03:00
VolTer
ed4fe1e2bd
Implement Area.has_overlapping_*
2022-09-10 12:17:37 +02:00
Rémi Verschelde
8899f1eec2
Merge pull request #65595 from KoBeWi/minus_children
...
Allow negative indices in `move_child()`
2022-09-10 09:59:15 +02:00
kobewi
31e62ca827
Allow negative indices in move_child()
2022-09-10 03:54:04 +02:00
James
0aecfc9254
Fixes #65377 : get_datetime_* functions can return wrong values
2022-09-10 07:58:38 +08:00
clayjohn
65f0113bc6
Properly scale SSR reflection based on metallic value for dielectric materials
2022-09-09 16:52:02 -07:00
Rémi Verschelde
27e1323473
Merge pull request #64412 from MewPurPur/remove-remove-and-skip
...
Remove `Node.remove_and_skip` method
2022-09-10 00:42:55 +02:00
VolTer
e19f7b2407
Remove Remove and Skip
2022-09-09 23:44:31 +02:00
Micky
b648ee43ab
Harmonise AnimatedSprite3D and its 2D counterpart
...
Add the following properties to AnimatedSprite3D:
- `backwards` parameter in `play()`;
- `speed_scale`.
Both classes' internals are more similar, down to the line spacings. They've also been updated to be clearer and less inconsistent (e.g. `!frames.is_valid()` -> `frames.is_null()`, use SceneStringNames instead of CoreStringNames, rename the internal _queue_update to _queue_redraw)
2022-09-09 21:06:24 +02:00
Rémi Verschelde
ce6f284e5f
Merge pull request #64394 from smix8/navigation_obstacles_reparent_4.x
...
Fix NavigationObstacle 2D/3D (re)parent issues
2022-09-09 19:20:14 +02:00
ZuBsPaCe
3d08678e13
Sibling SubViewports must be rendered from top to bottom
...
Sibling SubViewports must be rendered in the same order as in the Scene Tree, from top to bottom. _sort_active_viewports() reversed their order.
Fixes #65545
2022-09-09 17:50:14 +02:00
Rémi Verschelde
24ce46e2a1
Merge pull request #64938 from YuriSizov/editor-scaled-icons
2022-09-09 16:52:32 +02:00
Yuri Sizov
29c8504dd9
Improve parameter naming and documentation in GraphEdit and GraphNode
...
Co-authored-by: Maganty Rushyendra <mrushyendra@yahoo.com.sg>
2022-09-09 17:50:44 +03:00
Rémi Verschelde
82031fa231
Merge pull request #65571 from rburing/physics_server_extension_bind_all
2022-09-09 16:49:58 +02:00
Rémi Verschelde
211631801d
Merge pull request #65352 from Mickeon/try-scene-tree-filter-multi-word
2022-09-09 16:11:45 +02:00
Rémi Verschelde
93be337483
i18n: Sync classref translations with Weblate (3.5 branch)
...
(cherry picked from commit 26a28d6bbd
)
2022-09-09 14:52:21 +02:00
Rémi Verschelde
ae0c1b2b5c
i18n: Sync editor translations with Weblate (3.5 branch)
...
(cherry picked from commit 367ffd10c8
)
2022-09-09 14:52:16 +02:00
Rémi Verschelde
b51ca35637
Merge pull request #65569 from akien-mga/ci-emscripten-3.1.18
2022-09-09 14:50:44 +02:00
Ricardo Buring
7b84444393
PhysicsServer2DExtension and PhysicsServer3DExtension: bind all methods (really)
2022-09-09 14:35:01 +02:00
Rémi Verschelde
b353336037
CI: Downgrade Emscripten to 3.1.18
...
Emscripten 3.1.19 and 3.1.20 have a showstopping regression that breaks
calling our main function for the editor build.
2022-09-09 14:02:16 +02:00
Micky
1c4095a66a
Improve Scene Tree Dock's Node filter (Allow multiple terms & more)
...
- Allows more than one parameter to be passed in the "Filter Node" search box, each term separated by spaces.
- Grays out any parent Node not matching the search, but still having to be there because a child is.
- Adds a `group:` filter. It matches any Node belonging to the passed group. If no argument is passed, it matches all Nodes belonging to any group. It also ignores groups used internally, and its alias is `g`.
2022-09-09 13:40:29 +02:00
Rémi Verschelde
047801693c
Merge pull request #65533 from neikeq/issue-65522
2022-09-09 09:11:38 +02:00
Rémi Verschelde
f391107830
Merge pull request #63640 from mbe9/fix_noneditable_remote_objects
2022-09-09 09:09:02 +02:00
Rémi Verschelde
7a317b1314
Merge pull request #65520 from V-Sekai/remote_objects_no_read_only
2022-09-09 09:08:42 +02:00
Rémi Verschelde
c909120b59
Merge pull request #64373 from YeldhamDev/edscale_likes_them_floaty
2022-09-09 09:07:53 +02:00
Rémi Verschelde
b4967e3b40
Merge pull request #65555 from timothyqiu/xml-parser-fixes
...
Fix parsing of XML CDATA and add test cases
2022-09-09 07:52:30 +02:00
Haoyu Qiu
f5760ed65d
Fix parsing of XML CDATA and add test cases
2022-09-09 09:42:24 +08:00
Ignacio Roldán Etcheverry
95c35417cd
Merge pull request #65546 from raulsntos/dotnet/macos
...
Fix MacOS compiler flags in .NET module
2022-09-09 01:12:13 +02:00
Rémi Verschelde
fbb9ccc071
Merge pull request #65543 from KoBeWi/out_of_context
...
Fix undo actions in SceneTreeDock
2022-09-08 23:35:39 +02:00
Raul Santos
f63cfc12c5
Fix MacOS compiler flags in .NET module
2022-09-08 23:29:01 +02:00
kobewi
d8093e83b8
Fix undo actions in SceneTreeDock
2022-09-08 22:57:54 +02:00
Ignacio Roldán Etcheverry
8199a209c2
C#: Fix module builds for Windows 32-bit with mingw-w64
...
The lambda was giving issues, so I re-wrote it as a static function.
2022-09-08 20:57:28 +02:00
Michael Alexsander
c4c9e41073
Make Vector2i
values paired with EDSCALE
be just Vector2
2022-09-08 14:46:32 -03:00
Yuri Sizov
d2a6a187f4
Merge pull request #44118 from Calinou/windows-enable-ansi-escape-codes
...
Enable ANSI escape code processing on Windows 10 and later
2022-09-08 19:53:04 +03:00
Yuri Sizov
141fdac36c
Merge pull request #65188 from Mickeon/animated-texture-speed-scale
...
Rework AnimatedTexture's `fps` into `speed_scale`
2022-09-08 18:25:35 +03:00
Rémi Verschelde
4287bebd5b
Merge pull request #59487 from Calinou/add-git-blame-ignore-revs
2022-09-08 17:11:32 +02:00
SaracenOne
3c2e7b38cd
Remove read-only status from EditorDebuggerRemoteObject
2022-09-08 14:34:31 +01:00