Commit graph

4800 commits

Author SHA1 Message Date
clayjohn
781cd27fe4 Avoid singularity when generated tangents and validate that tangents are good enough when using compression 2024-02-23 16:25:26 -08:00
Rémi Verschelde
652438a395
Merge pull request #87360 from BastiaanOlij/gles_glow
Implement glow/bloom on compatibility renderer
2024-02-20 23:59:48 +01:00
Rémi Verschelde
292f4c7f97
Merge pull request #80214 from BastiaanOlij/rendering_effect
Implement hooks into renderer
2024-02-20 23:59:27 +01:00
Rémi Verschelde
dc2d1e3f47
Merge pull request #79452 from /ysort-update-first-item-position 2024-02-20 23:59:17 +01:00
Rémi Verschelde
dbf598034e
Merge pull request #88509 from akien-mga/pitchshift-unsigned-fft-size
AudioEffectPitchShift: Prevent negative size memset (GCC warning)
2024-02-20 17:13:28 +01:00
Rémi Verschelde
aa7ac130c0
Merge pull request #88312 from Malcolmnixon/face-tracker-provider
Add XR Face Tracking support
2024-02-19 10:43:45 +01:00
Bastiaan Olij
aa260e5f3d Implement glow/bloom on compatibility renderer 2024-02-19 13:29:43 +11:00
Rémi Verschelde
3ba724e715
AudioEffectPitchShift: Prevent negative size memset (GCC warning) 2024-02-19 00:30:25 +01:00
Rémi Verschelde
8cf1cfdc0f
Merge pull request #88506 from puchik/multimesh-aabb-cull-fix
Fix reversed custom `AABB` check when recalculating multimesh `AABB`s
2024-02-19 00:09:06 +01:00
Rémi Verschelde
294137c931
Merge pull request #87661 from baptr/profiler_sort
Fix editor profiler script function sort order
2024-02-19 00:07:47 +01:00
Arman Elgudzhyan
533eab89ab Fixed reversed custom AABB null check when recalculating multimesh AABBs 2024-02-18 12:07:23 -08:00
Bastiaan Olij
5a98845655 Implement hooks into renderer 2024-02-18 21:54:21 +11:00
Eidolon
08f4560e69 Add optional depth fog 2024-02-17 22:39:34 -03:00
Malcolm Nixon
7d1a1abe76 Initial XRFaceTrackingProvider and XRFaceTracker work.
Updated to XRFaceModifier3D.
2024-02-17 20:12:47 -05:00
Rémi Verschelde
1b8e12c499
Merge pull request #88409 from jsjtxietian/high-end
Make dummy rendering server appear as a high end platform to fix vulkan shader compile error when exporting
2024-02-17 00:27:30 +01:00
Rémi Verschelde
8bbf5129d2
Merge pull request #88331 from DarioSamo/rd_graph_validation
Add validation to render graph for draw and compute lists.
2024-02-17 00:23:50 +01:00
Rémi Verschelde
59643bdb86
Merge pull request #88325 from akien-mga/texture-formats
Export: Unify settings for PC texture formats, removed obsoleted ETC feature
2024-02-17 00:23:45 +01:00
Rémi Verschelde
f5ffe705ed
Merge pull request #88210 from TitanNano/jovan/missing_surface_data
Assign missing surface data fields in dummy render server
2024-02-17 00:23:19 +01:00
jsjtxietian
f6aabd2b72 Make dummy rendering server appear as a high end platform
to fix vulkan shader compile error when exporting
2024-02-16 23:33:50 +08:00
Arman Elgudzhyan
7ac8365e11 Support custom AABB within MultiMesh resources
- Supporting custom AABB on the MultiMesh resource itself allows us to prevent costly runtime AABB recalculations.
- Should also help improve CPU Particle performance.
2024-02-15 22:37:07 -08:00
Anatoli Babenia
e25cfffc7f Add --no-header option to clean output
* Do not print empty line when header is disabled
* Do not print Vulcan header
* Also add "Print header" project setting (default On)
  (suggested by @kaissouDev)
* Add docs for the project setting
  (with suggestions by @Mickeon and @akien-mga)

Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-02-15 14:10:11 +03:00
Dario
0aac14a538 Add validation to render graph for draw and compute lists. 2024-02-14 13:25:04 -03:00
Rémi Verschelde
e457f41f9b
Remove code relative to obsoleted ETC texture format
Co-authored-by: BlueCube3310 <53150244+BlueCube3310@users.noreply.github.com>
2024-02-14 17:16:41 +01:00
Rémi Verschelde
5e58bcd793
Merge pull request #88205 from 0x0ACB/thread_safe_texture_rid
Make `RID_Owner<Texture>` threadsafe in `TextureStorage` for GLES3
2024-02-13 23:43:40 +01:00
Rémi Verschelde
b6dee8850b
Merge pull request #87384 from bruvzg/sys_base_color
Add method to get "base" system UI color and system theme change callback.
2024-02-13 23:43:21 +01:00
bruvzg
ee53ae28df
Add method to get "base" system UI color (macOS/Windows) and system theme change callback. 2024-02-13 18:38:53 +02:00
bruvzg
deffe6a3be
[macOS] Add support for native help menu search callbacks, integrate editor help. 2024-02-13 18:37:37 +02:00
Rémi Verschelde
e0c24eb554
Merge pull request #88282 from rburing/concave_motion_2d
`GodotCollisionSolver2D::solve_concave`: Fix culling in case of motion
2024-02-13 17:24:34 +01:00
Rémi Verschelde
eb77418075
Merge pull request #87006 from AThousandShips/frame_fix
Fix member names of `AudioFrame` to match extension
2024-02-13 17:23:37 +01:00
A Thousand Ships
d8b29efe66
Fix member names of AudioFrame to match extension 2024-02-13 15:37:09 +01:00
bruvzg
8da36031e4
Implement support for application status indicators (tray icons). 2024-02-13 15:59:35 +02:00
Ricardo Buring
87446fd9b3 GodotCollisionSolver2D::solve_concave: fix culling in case of motion 2024-02-13 14:42:09 +01:00
Rémi Verschelde
dfe226b933
Merge pull request #88270 from TokageItLab/avoid-near-far
Avoid unqualified-id "near" and "far" in Node3DEditor/Viewport
2024-02-13 11:25:24 +01:00
Silc Lizard (Tokage) Renew
67e38709fd Avoid unqualified-id "near" and "far" in Node3DEditor/Viewport 2024-02-13 18:53:21 +09:00
Erik Johnson
eab95698cd
Fix shadows for billboarded Sprite3D's 2024-02-13 10:36:38 +01:00
Rémi Verschelde
9050ee1542
Merge pull request #87297 from adamscott/2d-pixel-art-stability
Stabilize snapping 2D transforms to pixel
2024-02-12 23:53:51 +01:00
Adam Scott
35b640107f
Stabilize snapping 2D transforms to pixel
Co-authored-by: Danni <34800072+KeyboardDanni@users.noreply.github.com>
2024-02-12 11:04:01 -05:00
Dario
73eff10c76 Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. 2024-02-12 10:02:18 -03:00
Rémi Verschelde
24bd30716e
Merge pull request #87959 from Scony/fix-navi-sync-errors
Add means for fixing navmap synchronization errors
2024-02-12 13:34:30 +01:00
Rémi Verschelde
f12d737681
Merge pull request #87796 from RandomShaper/shader_cache_split
Namespace shader cache files by graphics API
2024-02-12 13:34:18 +01:00
Pawel Lampe
9ea8d4fa38 Add means for fixing navmap synchronization errors 2024-02-11 21:06:47 +01:00
ACB
09d2c09434 Make RID_Owner<Texture> threadsafe in TextureStorage for gles3 2024-02-11 17:23:00 +01:00
Jovan Gerodetti
48b71cf700 Assign missing surface data fields in dummy render server 2024-02-11 14:58:34 +01:00
A Thousand Ships
684752e75b
Replace error checks against size with is_empty 2024-02-09 12:50:15 +01:00
Rémi Verschelde
e9e54372b7
Merge pull request #88021 from Chubercik/fix_mingw_compile
Fully initialize all members of structs `IdentifierActions`, `GeneratedCode` and `DefaultIdentifierActions`
2024-02-09 12:35:26 +01:00
A Thousand Ships
406d7e6d37
Fix missing instance type in dummy renderer 2024-02-08 12:15:26 +01:00
Rémi Verschelde
4a30fe5e7c
Merge pull request #86564 from Giwayume/feature/canvas-item-shader-custom-data
Support CUSTOM shader attributes in 2D
2024-02-08 10:53:24 +01:00
Rémi Verschelde
7223c5b54a
Fix various typos with codespell
Using 2.2.7.dev115+g0eb441d6.

Had to add `cancelled` to the ignore list, as it's a Wayland signal which
we're handling in our code, so we don't want codespell to fix that "typo".

Also includes the typo fix from #87927.

Co-authored-by: Divyanshu Shekhar <61140213+divshekhar@users.noreply.github.com>
2024-02-07 11:09:34 +01:00
Rémi Verschelde
9346094fb8
Merge pull request #88005 from jsjtxietian/audio-data-race
Fix data race regarding `prof_time` in `AudioDriver` and `AudioServer`
2024-02-07 11:04:24 +01:00
Rémi Verschelde
251d5b3669
Merge pull request #87715 from Scony/add-is-baking
Expose `is_baking` method in navigation servers and region nodes.
2024-02-07 10:58:27 +01:00