Commit graph

11075 commits

Author SHA1 Message Date
Rémi Verschelde
e69b7083d4 Merge pull request #65903 from groud/improve_terrain_painting
Right-click to erase TileSet terrains and bugfixes
2022-09-30 17:44:48 +02:00
Rémi Verschelde
7c7a86f0fd Merge pull request #66592 from KoBeWi/look_at_me_I_am_the_captain_now
Fail `look_at()` if not inside tree
2022-09-29 15:34:08 +02:00
Rémi Verschelde
f5f4d9bf00 Merge pull request #66143 from DarkKilauea/nav-queries-agent
Update NavigationAgent to use query_path
2022-09-29 15:33:25 +02:00
kobewi
c080b9dc05 Fail look_at() if not inside tree 2022-09-29 13:34:28 +02:00
MisterMX
cfe518b90b fix(tileset): Move custom data layer
Fix crash when moving a custom data layer.

Signed-off-by: MisterMX <mbxd12@web.de>
2022-09-29 11:53:48 +02:00
Rémi Verschelde
6991e9b43d Merge pull request #66583 from bruvzg/constexpr
Use `constexpr` in the conditions with template parameters and `sizeof`s to suppress C4127 warnings.
2022-09-29 10:44:22 +02:00
Rémi Verschelde
5bcd019ee9 Merge pull request #66552 from bruvzg/64_bitfields
Change BitField to use 64-bit int.
2022-09-29 10:44:08 +02:00
Rémi Verschelde
de31edb780 Merge pull request #65807 from clayjohn/light-units-bug
Validate physical light units in GI classes.
2022-09-29 10:43:55 +02:00
Rémi Verschelde
315a71103e Merge pull request #66565 from clayjohn/canvas-lights
Clean up canvas light shader API.
2022-09-29 10:43:42 +02:00
bruvzg
ea1848ce0a
Use constexpr in the conditions with template parameters and sizeofs to suppress C4127 warnings. 2022-09-29 10:38:21 +03:00
Josh Jones
a2c53b881b Update NavigationAgent to use query_path
This paves the way for having agents respond to link traversal.
2022-09-28 23:01:12 -06:00
Rémi Verschelde
e3464c8fc8 Merge pull request #58995 from Sauermann/fix-mouse-cursor-change-2
Update mouse cursor shape after changes
2022-09-28 20:50:05 +02:00
Rémi Verschelde
ba25a6e93b Merge pull request #66549 from MisterMX/tilemap-get-used-rect
refactor(TileMap): Return `Rect2i` in `get_used_rect`
2022-09-28 20:49:29 +02:00
Rémi Verschelde
67f79819e7 Merge pull request #66551 from bruvzg/font_is_cyclic
Fix Font::_is_cyclic.
2022-09-28 20:47:56 +02:00
Rémi Verschelde
0dd308cedd Merge pull request #66545 from akien-mga/msvc-warnings-c4324-c4389-c4456-c4459
Fix MSVC warnings C4324, C4389, C4456, and C4459
2022-09-28 20:47:43 +02:00
Rémi Verschelde
a9591f3039 Merge pull request #66543 from akien-mga/msvc-warning-c4702
Fix MSVC warning C4702: unreachable code
2022-09-28 20:47:30 +02:00
clayjohn
1a0890122f Clean up canvas light shader API.
Expose LIGHT_ENERGY and LIGHT_IS_DIRECTIONAL.
Add LIGHT_DIRECTION
2022-09-28 11:46:58 -07:00
Zae
186ca020b3 Fix ScrollContainer touch-scrolling not working. 2022-09-29 01:47:03 +08:00
bruvzg
155694c7c6
Fix Font::_is_cyclic. 2022-09-28 18:11:17 +03:00
MisterMX
407bbdda20 refactor(TileMap): Return Rect2i in get_used_rect
Signed-off-by: MisterMX <mbxd12@web.de>
2022-09-28 17:04:15 +02:00
Rémi Verschelde
7ab01450cf Fix MSVC warning C4702: unreachable code
Part of #66537.
2022-09-28 16:46:48 +02:00
Rémi Verschelde
d8268aae30 Fix MSVC warnings C4324, C4389, C4456, and C4459
Part of #66537.
2022-09-28 16:43:09 +02:00
bruvzg
8a9659b152
Change BitField to use 64-bit int. 2022-09-28 17:36:59 +03:00
Rémi Verschelde
0e53dd642c Fix MSVC warning C4706: assignment within conditional expression
Part of #66537.
2022-09-28 16:05:07 +02:00
Rémi Verschelde
7562932eb2 Merge pull request #66160 from dpalais/double_time
Use double instead of real_t type for time-related parameters and variables
2022-09-27 10:04:10 +02:00
Rémi Verschelde
ed65f903ff Merge pull request #66444 from Calinou/fogvolume-tweak-density-property-hint
Tweak FogVolume density property to allow sliding to negative values
2022-09-27 09:55:15 +02:00
Rémi Verschelde
92371880bd Merge pull request #66445 from EricEzaM/GH-66442-shortcut-change-popupmenu-update
Ensure popup menu redraws items when shortcuts update.
2022-09-27 09:53:52 +02:00
Dave Palais
0c46068af0 Change time parameters and variables to double type
Addresses #65313
2022-09-26 13:52:54 -05:00
Rémi Verschelde
6fcf2a2862 Merge pull request #61336 from KoBeWi/where_are_you_going
Force window position if spawned outside screen
2022-09-26 15:51:22 +02:00
Rémi Verschelde
9cc4511031 Merge pull request #66434 from bruvzg/rtl_fix_def_ot
[RTL] Fix font variations / OpenType features of theme default font not updated when default font is changed.
2022-09-26 15:51:13 +02:00
Rémi Verschelde
fa85821199 Merge pull request #66301 from GuilhermeGSousa/fix-animation-transition-expressions
Fix expression base path on transitions
2022-09-26 15:50:32 +02:00
Hugo Locurcio
528db5287b
Tweak FogVolume density property to allow sliding to negative values
Negative density is used to subtract fog from the rest of the world.

The visible range in the slider was reduced to [-8; 8] as FogVolume
density should generally not exceed 8.0 (it can introduce aliasing).
2022-09-26 15:44:30 +02:00
Eric M
af438ae742 Ensure popup menu redraws items when shortcuts update. 2022-09-26 23:21:32 +10:00
Rémi Verschelde
49fcf4ffad Style: Cleanup header guards for consistency
Fix file names for {Static,Lightmap}RaycasterEmbree.
2022-09-26 13:51:17 +02:00
kobewi
a4c3551dc6 Force window position if spawned outside screen 2022-09-26 13:44:25 +02:00
bruvzg
970592274d
[RTL] Fix font variations / OpenType features of theme default font not updated when default font is changed. 2022-09-26 13:04:40 +03:00
Rémi Verschelde
1b31241445 Merge pull request #65540 from MewPurPur/easier-bookmarks
Implement Shift+LMB as a Way to Toggle Bookmarks
2022-09-26 08:20:40 +02:00
Rémi Verschelde
56c7305f70 Merge pull request #66288 from bruvzg/te_fix_color
[TextEdit] Use error/selection font color for the current glyph only, instead of updating cached font color.
2022-09-25 11:04:14 +02:00
Guilherme Sousa
5e5bb088de Fix expression base path on transitions 2022-09-25 09:00:03 +02:00
Rémi Verschelde
61c0cb712d
Merge pull request #66355 from Mickeon/fix-color-picker-always-color-changed
Fix ColorPicker always emitting color_changed on html submit
2022-09-24 23:00:19 +02:00
Micky
544727ac1e Fix ColorPicker always emitting color_changed on html submit
The color change was always emitted when the the modal was closed, even if it was exactly the same as before.
2022-09-24 18:15:06 +02:00
clayjohn
36cb3c4050 Set QuadMesh default size back to 1 2022-09-23 11:00:43 -07:00
bruvzg
3278917c7a
[TextEdit] Use error/selection font color for the current glyph only, instead of updating cached font color. 2022-09-23 11:25:39 +03:00
Rémi Verschelde
1928492b41 Merge pull request #65158 from nongvantinh/fixed-infinite-loop
Fixes engine runs into an infinite loop when searching using FindBar
2022-09-23 09:45:34 +02:00
Rémi Verschelde
3a8e711e33 Merge pull request #66254 from bruvzg/macos_title
[macOS extend-to-title] Add scene/project name to the editor title, and fix window button placement.
2022-09-23 09:44:37 +02:00
bruvzg
0dab11afa4
[macOS extend-to-title] Add scene/project name to the editor title, fix incorrect window button position/order when system primary language is RTL. 2022-09-22 23:09:56 +03:00
Rémi Verschelde
d1a155e3cd Fix various -Wmaybe-uninitialized warnings from GCC 12.2.1
Not sure why I didn't get those before, it may be due to upstream
changes (12.2.1 is a moving target, it's basically 12.3-dev), or simply
rebuilding Godot from scratch with different options.
2022-09-22 11:29:48 +02:00
Rémi Verschelde
8e14f9ba21 Merge pull request #64679 from DarkKilauea/nav-region-props
Improve consistency of NavigationRegion setters
2022-09-22 08:27:35 +02:00
Rémi Verschelde
d96b7d767a Merge pull request #66110 from Zylann/reference_get_count
get_reference_count()`
2022-09-22 08:26:29 +02:00
Rémi Verschelde
2d598bbf9a Merge pull request #66222 from Mickeon/gradual-destruction
Remove unused struct in GradientTexture1D
2022-09-22 08:26:20 +02:00
Josh Jones
a25bb9811a Improve consistancy of NavigationRegion setters 2022-09-21 22:42:52 -07:00
Marc Gilleron
474cee7daf Rename and expose RefCounted::get_reference_count() 2022-09-21 21:18:54 +01:00
Micky
3cae53ba70 Remove unused struct in GradientTexture1D 2022-09-21 19:05:03 +02:00
Rémi Verschelde
9f2748f63c Merge pull request #66213 from KoBeWi/not_right_but_works™
Remove duplicate code in ItemList
2022-09-21 18:55:12 +02:00
kobewi
4a0e03cea5 Remove duplicate code in ItemList 2022-09-21 15:37:01 +02:00
Rémi Verschelde
dd3f3f6717 Merge pull request #66210 from Rindbee/fix-font-string-size
Let the cached `TextLine` reset the width in `get_string_size`
2022-09-21 15:36:50 +02:00
Danil Alexeev
df2209c700
Add CollisionShape2D.debug_color property 2022-09-21 16:07:47 +03:00
Rindbee
332c566a6c Let the cached TextLine reset the width in get_string_size
Previously, the cached `TextLine` would set the width in `draw_string`, but not in `get_string_size`,
which resulted in unexpected results returned by `get_string_size` in some cases.
2022-09-21 19:47:36 +08:00
Ninni Pipping
df9eaf5f47 Tree recursive folding 2022-09-21 13:28:29 +02:00
Rémi Verschelde
307f560b39 Merge pull request #66183 from KoBeWi/ARE_YOU_READY
Set scene tiles' position before adding them
2022-09-21 11:07:43 +02:00
Rémi Verschelde
7bf61e3912 Merge pull request #64359 from Mickeon/rename-camera-rotating
Reverse Camera2D.`rotating` to `ignore_rotation`
2022-09-21 11:06:41 +02:00
Rémi Verschelde
28e1dc6162 Merge pull request #65828 from rburing/body_state_sync_callable
make `body_set_state_sync_callback` take a `Callable`
2022-09-21 11:05:41 +02:00
Rémi Verschelde
11602cbcfd Merge pull request #66126 from RedMser/shortcut-context-inspector
Fix editing `shortcut_context` in inspector
2022-09-21 11:04:44 +02:00
Micky
ee16de583f Reverse Camera2D.rotating to ignore_rotation
`rotating` is misleading, as Camera2D is affected by `rotation` and `global_rotation` like any other Node2D

Updates description in the docs, as well.
2022-09-21 01:52:12 +02:00
kobewi
a275b70b6e Set scene tiles' position before adding them 2022-09-21 00:37:18 +02:00
Rémi Verschelde
c44e1c4e31
Merge pull request #66064 from kleonc/sprite3d-fix-drawing-with-vertical-margins
`Sprite3D`/`AnimatedSprite3D` Fix drawing `AtlasTexture`s with vertical margins differently than in 2D
2022-09-20 23:06:26 +02:00
Rémi Verschelde
ae2d9be0fe
Merge pull request #63740 from Faless/net/4.x_http_request_decompress
[HTTP] Implement streaming decompression.
2022-09-20 22:29:16 +02:00
Fabio Alessandrelli
172a9e0b24 [HTTPRequest] Cleanup, refactor deferred call. 2022-09-20 18:39:10 +02:00
Fabio Alessandrelli
98047e791a [HTTPRequest] Body streaming decompresison.
Using a StreamPeerGZIP (which acts as a ringbuffer).
2022-09-20 18:39:10 +02:00
Rémi Verschelde
bcf754d735 Merge pull request #66068 from bruvzg/rtl_fx_connected
[RTL] Add option to apply built-in effects to the individual connected glyphs.
2022-09-19 22:05:47 +02:00
Rémi Verschelde
209a837f79 Merge pull request #66112 from Zylann/get_configuration_warnings_psa
Change return type of `get_configuration_warnings` to `PackedStringArray`
2022-09-19 22:03:44 +02:00
Rémi Verschelde
73c35e8d95 Merge pull request #65918 from clayjohn/quadmesh
Add QuadMesh back as a subclass of PlaneMesh.
2022-09-19 22:03:17 +02:00
RedMser
a12c71fff1 Fix #66062: editing shortcut_context in inspector 2022-09-19 19:13:52 +02:00
clayjohn
87710517fa Add QuadMesh back as a subclass of PlaneMesh.
This simplifies the creation of billboarded meshes without any code overhead.
2022-09-19 08:53:10 -07:00
Marc Gilleron
aed3822a93 Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
bruvzg
46af7cbfdd
[RTL] Add option to apply built-in effects to the individual connected glyphs. 2022-09-19 18:10:32 +03:00
fabriceci
1937e030b5 Increases the number of maximum detected collisions 2022-09-19 16:44:31 +02:00
Rémi Verschelde
40a7fb238d Merge pull request #64728 from fabriceci/only-report-recovery-for-floor-snapping
Turn on recovery as collisions only for floor snapping
2022-09-19 15:39:55 +02:00
Rémi Verschelde
1445b052b4 Merge pull request #66104 from Zylann/notification_local_transform_changed
Expose Node3D `NOTIFICATION_LOCAL_TRANSFORM_CHANGED`
2022-09-19 15:32:43 +02:00
Marc Gilleron
c00c29a136 Expose NOTIFICATION_LOCAL_TRANSFORM_CHANGED 2022-09-19 13:43:46 +01:00
fabriceci
10395f5df2 Turn on recovery as collisions only for floor snapping as this leads to unwanted behaviour for other surface than the floor. 2022-09-18 22:23:09 +02:00
kleonc
8a56100d39 SpriteBase3D Fix drawing AtlasTextures with vertical margins differently than in 2D 2022-09-18 20:08:31 +02:00
kleonc
8837d41b50 Move duplicated drawing code from Sprite3D/AnimatedSprite3D to SpriteBase3D 2022-09-18 20:03:03 +02:00
Markus Sauermann
52da6f1a44 Update mouse cursor shape after changes
This fixes some cases where the mouse cursor shape did not change automatically, but instead required a MouseMove to update.
2022-09-18 17:15:38 +02:00
Rindbee
65f97c671c Make the inner TabBar in a TabContainer behave as if it were in a Container 2022-09-18 20:55:13 +08:00
Rémi Verschelde
e5594c26b1
Merge pull request #44143 from KoBeWi/callable_multiplayer 2022-09-18 13:47:04 +02:00
Tomasz Chabora
882a4f8906 Port remaining connections to callable_mp 2022-09-18 13:08:54 +02:00
Rémi Verschelde
80be221608 Merge pull request #66018 from Mickeon/fix-animated-sprite-outdated-warning
Fix outdated warning in AnimatedSprite2D
2022-09-18 10:52:58 +02:00
Rémi Verschelde
6e8638683e Merge pull request #66012 from Rindbee/fix-TabContainer-minimum_size
Fix minimum size calculation for `TabContainer`
2022-09-18 10:48:08 +02:00
Micky
213cc7859e Fix outdated warning in AnimatedSprite2D 2022-09-18 02:52:20 +02:00
Rindbee
464c374372 Fix minimum size calculation for TabContainer 2022-09-18 06:59:48 +08:00
Rémi Verschelde
0bb57bd9f2 Merge pull request #65931 from fabriceci/add-recovery-as-collision-in-low-level-methods
Add recovery_as_collision in move_and_collide/test_move
2022-09-18 00:42:29 +02:00
Rémi Verschelde
06c8f1c659 Merge pull request #58567 from madmiraal/fix-26470
Remove ParallaxLayer's invalid dependence on screen_offset
2022-09-18 00:42:22 +02:00
Rémi Verschelde
6ba4137f8f Merge pull request #65929 from bruvzg/rtl_theme_font_change
Fix RichTextLabel not updating on theme/theme override change until text is updated.
2022-09-18 00:40:18 +02:00
Silc Renew
96ee320fb7 Changed the rest definition of SkeletonProfileHumanoid thumb 2022-09-18 06:28:53 +09:00
Micky
eb0cc08a23 Rename AudioStreamPlayer3D's unit_db to volume_db
AudioStreamPlayer3D.`unit_db` -> `volume_db`

Now matches the same name AudioStreamPlayer and AudioStreamPlayer2D use.
2022-09-17 16:06:30 +02:00
fabriceci
a72d5be2c6 Add recovery_as_collision in move_and_collide/test_move 2022-09-17 11:40:03 +02:00
bruvzg
2a0b4244b7
Fix RichTextLabel not updating on theme/theme override change until text is updated. 2022-09-16 22:24:11 +03:00
Hugo Locurcio
7dee32ad14
Tweak LightmapGI defaults to be closer to the CPU lightmapper
- Use 3 bounces by default.
- Enable environment lighting from the scene by default.
  - This is not done in `3.x` for compatibility with existing projects,
    but it makes sense to do this by default since pretty much all
    outdoor scenes benefit from this.
- Set the custom environment color to white (like ReflectionProbe).
  - Its default energy is still 0, so it's invisible by default.
- Enable the generation of dynamic object probes by default.
- Tweak the `max_texture_size` property hint for better usability.
- Improve error messages when passing invalid sizes to
  `LightmapGI.set_max_texture_size()`.
2022-09-16 16:27:00 +02:00
Gilles Roudière
68ffa9a2a1 Right-click to erase TileSet terrains and bugfixes 2022-09-16 15:22:55 +02:00