Rémi Verschelde
440fe26338
Merge pull request #87268 from Wyxaldir/master
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Fix for `resource_local_to_scene` in arrays.
2024-02-29 13:53:49 +01:00
Rémi Verschelde
16bdd83ea4
Merge pull request #86705 from KoBeWi/resourception
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Improve saving of built-in resources
2024-02-29 13:53:44 +01:00
Rémi Verschelde
846428e0c6
Merge pull request #86222 from YeldhamDev/give_me_those_strings_baby
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Add option to add built-in strings in the POT generation
2024-02-29 13:53:38 +01:00
Rémi Verschelde
1cc9190c70
Merge pull request #81822 from nlupugla/nodepath-slice
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Add `NodePath::slice` method
2024-02-29 13:53:34 +01:00
Rémi Verschelde
05b44f3ef2
Merge pull request #54641 from Calinou/gui-tweak-default-outline-color
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Use black for font outlines by default instead of white
2024-02-29 13:53:28 +01:00
João Henrique Machado Silva
88df5ea8ac
Add RandomNumberGenerator::rand_weighted method
2024-02-29 13:29:53 +01:00
Gilles Roudière
787c784aca
Remove almost all remaining dependencies of TileMapLayer on TileMap
2024-02-29 12:16:50 +01:00
A Thousand Ships
9b5cd8e240
[Doc] Fix some incorrect uses of "children"
2024-02-29 11:52:55 +01:00
Danil Alexeev
d90c9db27f
Core: Add Callable.create
static method for Variant
callables
2024-02-29 10:45:00 +03:00
jsjtxietian
0ed341cd1e
Change shader compiler default setting to avoid doctool error
2024-02-29 11:01:56 +08:00
Markus Sauermann
d259f979f5
Fix mouse entered notifications
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Make sure, that a windows initial state is `mouse_in_viewport = false`.
This makes sure, that the mouse entered notification is sent when the
mouse hovers a window for the first time.
For embedded Windows, `NOTIFICATION_WM_MOUSE_ENTER` is currently sent
twice in a row. Remove one of the places where it is sent.
`Window::_update_mouse_over()` is the correct one, because there it is
also called for native windows.
2024-02-29 00:57:31 +01:00
Rémi Verschelde
6fdf3e5d22
Fix linking NavigationServer2D/3D with all classes disabled in build profile
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For some reason the destructor for NavigationMeshSourceGeometryData2D/3D
being implemented in the .cpp was causing linking issues.
2024-02-28 22:41:44 +01:00
bruvzg
e15a2ff1db
[macOS] Fix some deprecation warnings.
2024-02-28 23:38:29 +02:00
Hugo Locurcio
07c4baded7
Add percent (%
) sign to Remainder node name in visual shaders
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This makes the node easier to search in the Create New Node dialog.
2024-02-28 20:39:12 +01:00
kobewi
3aeb4a5542
Improve cursor_set_custom_image() method
2024-02-28 20:32:25 +01:00
bruvzg
77e92dda0f
[macOS] Enable input from controllers in the background.
2024-02-28 21:25:47 +02:00
Hugo Locurcio
3fe01226b7
Use black for font outlines by default instead of white
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This makes font outlines more usable out of the box, as black
is one of the most commonly used colors for font outlines.
2024-02-28 20:25:15 +01:00
A Thousand Ships
1cc5b0aa0d
[Doc] Clarify some details about deferred calls
2024-02-28 17:04:47 +01:00
Adam Scott
dcf4cf79fd
Hide snap_2d_vertices_to_pixel setting to advanced
2024-02-28 10:59:41 -05:00
Michael Alexsander
d70c45b5c8
Add option to add built-in strings in the POT generation
2024-02-28 11:34:26 -03:00
Pedro J. Estébanez
84b85d894c
Improve thread safety of resource loading
2024-02-28 15:19:22 +01:00
Rémi Verschelde
3a08c646ee
Pre-commit: Update to clang-format 17.0.6 and black 24.2.0
2024-02-28 14:25:35 +01:00
398utubzyt
4c69e8c026
Fix compilation errors when DISABLE_DEPRECATED
is defined
2024-02-28 05:09:29 -08:00
Rémi Verschelde
4a1397b58c
RTL: Clarify that line, paragraph, and character numbers are zero-indexed
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Closes #82885 .
2024-02-28 13:46:23 +01:00
Andreia Gaita
d6f2bec890
VS: Improve performance of parsing project file
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VS doesn't handle string parsing very well, so having all the files in one
property slows down VS a lot when loading the projects. Splitting the files
up into per-directory properties brings down project processing times from
20 seconds to 1 second (on my machine).
2024-02-28 13:19:22 +01:00
Riteo
b01a36b3cd
Wayland: Restore tablet support and handle multiple tools
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This code was already partially there, although heavily incomplete and
nowadays commented out.
It got broken after the `WaylandThread` refactor and I didn't bother to
bring it over, preferring to `#if 0` it into oblivion for the time
being as I don't have a tablet/pen which support an eraser and tilt
reporting.
This commit brings it back and adds proper multi-tool support (needed
for eraser detection) thanks to winston-yallow, who could test this code
with their more capable tablet.
2024-02-28 13:08:31 +01:00
Rémi Verschelde
093cdd2188
EditorFileSystem: Add verbose print for file being (re)imported
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Also print the time it took for each file.
2024-02-28 09:59:46 +01:00
Rémi Verschelde
df78c0636d
Merge pull request #88798 from Malcolmnixon/xr-body-tracker
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XR: Add body tracking support.
2024-02-28 09:34:40 +01:00
Rémi Verschelde
b431314e8f
Merge pull request #88794 from ryevdokimov/fix-spinbox
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If SpinBox text can't be parsed use last updated text
2024-02-28 09:34:36 +01:00
Rémi Verschelde
0ac99b94d3
Merge pull request #88572 from ajreckof/fix-crash-on-dictionarry-new-key/value-change-type-when-inspector-opened
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Fix crash on changing resource type of dictionary new key/value while editing the resource.
2024-02-28 09:34:27 +01:00
lawnjelly
0b1266b812
Fix physics platform crash
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Physics body previously stored the RID of a collision object and accessed it on the next frame, leading to a crash if the object had been deleted.
This PR checks the object still exists via the ObjectID prior to access.
2024-02-28 08:24:32 +00:00
Malcolm Nixon
57aa734562
Add body tracking support.
2024-02-27 19:51:59 -05:00
Rémi Verschelde
f77bc87211
Merge pull request #88938 from clayjohn/GLES3-skeleton2d
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Ensure proper vertex input masks are used in 2D compatibility renderer
2024-02-28 01:32:51 +01:00
ajreckof
e922abd975
Fix crash on changing resource type of dictionary new key/value while editing the resource
2024-02-28 01:31:52 +01:00
clayjohn
2c7dd35822
Ensure proper vertex input masks are used in 2D compatibility renderer
2024-02-27 15:39:20 -08:00
Robert Yevdokimov
76a6650fd9
If spinbox text can't be parsed use last updated text
2024-02-27 16:20:51 -05:00
Rémi Verschelde
23191b834e
Merge pull request #88917 from mihe/tree-selection-crash
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Fix crash when selecting re-added `TreeItem::Cell`
2024-02-27 21:32:53 +01:00
Rémi Verschelde
7682bc3f4d
Merge pull request #88932 from bruvzg/fix_indicatore_destroy
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[macOS/Windows] Fix application indicator destruction.
2024-02-27 21:31:53 +01:00
Rémi Verschelde
ac4376814b
Merge pull request #88931 from clayjohn/GLTF-normals
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Fix wrong indexing when generating dummy tangents in GLTF import
2024-02-27 21:23:14 +01:00
Rémi Verschelde
2a056329f5
Merge pull request #88911 from Chaosus/fix_editor_help
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Remove redundant space after enum/flags word in editor docs
2024-02-27 21:23:10 +01:00
Rémi Verschelde
ed2ff19cd7
Merge pull request #88909 from emre0altan/clarify-c#-color-opacity-comment
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Clarify C# Color opacity comment
2024-02-27 21:23:07 +01:00
Rémi Verschelde
a64cb8eff3
Merge pull request #88570 from paulloz/dotnet/warnings-editorconfig-cleanup
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[.NET] Better `.editorconfig` setup in `modules/mono/`
2024-02-27 21:23:03 +01:00
Rémi Verschelde
3dca3c22fc
Merge pull request #88497 from Sauermann/fix-owner-import
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Fix owner when importing meshes
2024-02-27 21:23:00 +01:00
Rémi Verschelde
f80cdeb597
Merge pull request #87504 from smix8/nav_mesh_auto_rebake
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Auto-bake edited NavigationPolygons in the Editor on a timer
2024-02-27 21:22:56 +01:00
Rémi Verschelde
8383745160
Merge pull request #82599 from smix8/shapecast_debug_4.x
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Change ShapeCast3D and RayCast3D debug to use RenderingServer directly
2024-02-27 21:22:53 +01:00
Rémi Verschelde
21ee3716c2
Merge pull request #82122 from dalexeev/gds-add-export-hidden-annotation
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GDScript: Add `@export_storage` annotation
2024-02-27 21:22:49 +01:00
Rémi Verschelde
1aa8e91d15
Merge pull request #59247 from Calinou/editor-display-build-date
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Display the build date in the editor and when starting the engine
2024-02-27 21:22:40 +01:00
bruvzg
a0084803b4
[macOS/Windows] Fix application indicator destruction.
2024-02-27 22:19:47 +02:00
smix8
10e8f3698b
Auto-bake edited NavigationPolygons in the Editor on a timer
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Auto-bakes edited NavigationPolygons in the Editor on a timer.
2024-02-27 20:51:38 +01:00
clayjohn
14c776f798
Fix wrong indexing when generating dummy tangents in GLTF import
2024-02-27 11:44:57 -08:00