Commit graph

27 commits

Author SHA1 Message Date
Juan Linietsky
fc70824f7c More improvements to visual script..
fixed a bug of not saving when sub-nodes changed.
2016-08-31 17:58:51 -03:00
Juan Linietsky
0988970c1f Fixed properly not save signals that already exist in their base scenes, closes #5656 2016-07-19 21:26:12 -03:00
Rémi Verschelde
525fb01fd2 Revert "Homogeinize resource formats loaders/savers"
The text format definition needs to stay in `scene/` as it relies
on other scene components, and `core/` must stay self-contained.

This reverts commits a5e27503fd
and 1492fd8460.
2016-07-19 18:15:01 +02:00
Pedro J. Estébanez
a5e27503fd Homogeinize resource formats loaders/savers 2016-06-28 18:27:12 +02:00
Juan Linietsky
519fce94e9 Remove error when getting dependencies from tscn files in some cases, closes #3897 2016-06-28 12:35:11 -03:00
Juan Linietsky
6872139300 Add quotes to .tscn keys, solves #4366 2016-06-20 18:41:59 -03:00
Juan Linietsky
6bdd17f07c Fix error storing path for children of instanced nodes in .tscn, fixes #4320 fixes #4579 fixes #4580 2016-06-20 17:09:53 -03:00
Rémi Verschelde
a7fc04626a Add missing license headers in our source files (#5255)
Also removes a couple wrong Godot headers from third-party source files.
2016-06-18 14:46:12 +02:00
Juan Linietsky
f0d9245ecf -added missing .inc files
-Made it possible to change the editor theme
-Added two options to theme editor plugin to create empty template themes and editor themes
-Make sure that saved themes to .tres keep the null theme fields, to make it easier to keep those when saving/loading the theme
2016-06-17 01:13:23 -03:00
Hubert Jarosz
4a4f247914
remove trailing whitespace 2016-03-09 00:00:52 +01:00
eska
104e008b56 Fix missing dependency resolver in Windows 2016-02-21 22:51:19 +01:00
Juan Linietsky
b91b89cf60 Add support for placeholders in tscn, which was missing. Closes #3652 2016-02-21 11:18:31 -03:00
Juan Linietsky
8341038bbe -Increment resources total in scene format text, fixes #3506 2016-01-29 08:51:51 -03:00
Rémi Verschelde
6ceb1c3a9f Merge pull request #3440 from TheHX/issue-2946
Fixed small inconsistencies with the text format
2016-01-25 10:58:50 +01:00
Juan Linietsky
75537c661f Merge pull request #3434 from TheHX/pr-tscn-dependency
Fix .tscn not raising dependency error
2016-01-24 20:07:23 -03:00
Franklin Sobrinho
1cfe20562d Fix .tscn not raising dependency error 2016-01-24 19:05:32 -03:00
Franklin Sobrinho
41ae83e415 Fixed small inconsistencies with the text format 2016-01-24 18:38:37 -03:00
Franklin Sobrinho
2493cb1e26 Fix .tscn format not loading groups 2016-01-24 10:32:46 -03:00
Juan Linietsky
0c6ffcf7b0 -Added ability to remap dependencies in tscn (forgot to do it..), fixes #3368 2016-01-23 14:09:55 -03:00
Juan Linietsky
4248c84e20 -Make sure scenes properly update when switching tabs, even if sub-instances changed. Fixes #3201 2016-01-14 11:06:20 -03:00
Juan Linietsky
f2ae6f87a4 Fix situation where TSCN format might crash, closes #3062 2016-01-12 07:07:36 -03:00
Franklin Sobrinho
69240aa243 Fix .tscn format not loading signal binds 2016-01-06 08:56:06 -03:00
Juan Linietsky
fd836cad27 -Ensure .tscn and .tres always save in a deterministic way, fixes #2495
-Scene edit state is saved outside the scene now, to avoid changes .tscn files when nothing really changed
-Created a VariantWriter helper to unify all variant to text writing
-Moved SceneFormatText writing to VariantWriter
-Moved ConfigFile to use VariantWriter and VariantParser, added compatibility mode for old .cfg files that use engine.cfg format
2015-12-31 00:31:00 -03:00
Franklin Sobrinho
afb41b283c Fix tscn format not being recongnized by EditorFileSystem 2015-12-09 13:56:14 -03:00
Juan Linietsky
7aa39b7cae -Fixed bug with scene inheritance, should work again
-Proper .tscn and .tres parsing, should work, please test well!
2015-11-28 20:56:14 -03:00
Juan Linietsky
ccd40f76e8 -work in progress resourceparser and .tscn parser. Still non-functional
-fixed theora so it can compile theoralib but not theora
-fixed generation of windows icon in .rc, which didn't previously work in 32 bits
2015-11-24 10:42:05 -03:00
reduz
422929e87f Large improvements on scene packing and management
-Ability to edit and keep changes of instanced scenes and sub-scenes
-Ability to inherit from other scenes
2015-10-10 09:09:09 -03:00