Rémi Verschelde
f824a670fd
Merge pull request #85208 from RandomShaper/fix_mingw_clang
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Avoid conflict between mingw-std-threads and Clang's own
2023-11-22 15:05:10 +01:00
Pedro J. Estébanez
205066ad3a
Avoid conflict between mingw-std-threads and Clang's own
2023-11-22 14:56:38 +01:00
bruvzg
8e06a1084d
[iOS] Fix GDExtension init callback array reallocation.
2023-11-22 15:15:25 +02:00
Rémi Verschelde
a34814b0b6
Merge pull request #85205 from jsjtxietian/grab-focus
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Set some window in visual shader editor to be exclusive
2023-11-22 13:59:50 +01:00
Rémi Verschelde
ca245295ae
Merge pull request #85193 from TokageItLab/fix-seek-mixer
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Fix seeking bug in AnimationPlayerEditor
2023-11-22 13:59:45 +01:00
Rémi Verschelde
51bca1b586
Merge pull request #85154 from KoBeWi/yo_dawg_I_heard_you_like_saving_scen-JUST_STOP_IT
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Avoid saving scene while already saving the scene
2023-11-22 13:59:37 +01:00
jsjtxietian
b7ba667dcf
Set some window in visual shader editor to be exclusive
2023-11-22 17:58:18 +08:00
Rémi Verschelde
1faf2f5bfe
Merge pull request #85194 from clayjohn/XR-pipeline-bug
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Enable non-multiview advanced shader group whenever advanced shaders are requested
2023-11-22 10:48:21 +01:00
Rémi Verschelde
fafc5c2e56
Merge pull request #85184 from RandomShaper/switch_scene_better
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Let scene replacement benefit from certain late pieces of frame logic
2023-11-22 10:48:14 +01:00
Sofox
5614e6d61c
Restored Control layout properties you undo a parenting of a Control to a Container
2023-11-22 09:37:17 +00:00
clayjohn
e2a5d2bf46
Enable non-multiview advanced shader group whenever advanced shaders are requested
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This is needed because xr_enabled does not guarantee that we won't use the non-multiview variants
2023-11-21 15:16:25 -07:00
Silc Lizard (Tokage) Renew
21833f3dfd
Fix seeking bug in AnimationPlayerEditor
2023-11-22 06:43:26 +09:00
Pedro J. Estébanez
8bebabda18
Let scene replacemnent benefit from certain late pieces of frame logic
2023-11-21 18:32:49 +01:00
Rémi Verschelde
7022271291
i18n: Sync translations with Weblate
2023-11-21 16:08:36 +01:00
Rémi Verschelde
c2f8fb3015
Merge pull request #85039 from RandomShaper/mingwthreads
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Use mingw-std-threads in MinGW builds
2023-11-21 15:44:18 +01:00
Rémi Verschelde
fa259a77cd
Codestyle: Fix some comment issues
2023-11-21 15:26:53 +01:00
Rémi Verschelde
f732717d73
Update DONORS list with Dev Fund
2023-11-21 15:26:20 +01:00
Rémi Verschelde
9f5111e928
Merge pull request #85170 from RandomShaper/fix_lambda_leak
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Fix leak in the bookkeeping of GDScript lambdas
2023-11-21 15:07:19 +01:00
Rémi Verschelde
9c0692f30e
Merge pull request #85169 from jsjtxietian/fix-project-name-overriden
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Fix project name being overwritten everytime `show_dialog` is called
2023-11-21 15:06:55 +01:00
Rémi Verschelde
132554badd
Merge pull request #85168 from bruvzg/ios_xc_check
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[iOS] Check if Xcode is installed in one-click deploy code.
2023-11-21 15:06:32 +01:00
Rémi Verschelde
0e33036d19
Merge pull request #85150 from KoBeWi/savasavas
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Add Save As... option to EditorResourcePicker
2023-11-21 15:06:03 +01:00
Pedro J. Estébanez
1ed6919148
Fix leak in the bookkeeping of GDScript lambdas
2023-11-21 12:52:55 +01:00
jsjtxietian
b8d7a43f73
Fix project name being overwrite everytime show_dialog
is called
2023-11-21 19:50:01 +08:00
Rémi Verschelde
b5779cc5c0
Merge pull request #85121 from jsjtxietian/return-early-nv
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Prevent crash in `_nvapi_disable_threaded_optimization` when attached to renderdoc
2023-11-21 10:44:27 +01:00
Rémi Verschelde
1e6b41660c
Merge pull request #85073 from Rindbee/fix-wrong-path-when-make-rst
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Fix translation po file not found when `make rst LANGARG=zh_CN`
2023-11-21 10:43:58 +01:00
bruvzg
eceaaea2fe
[iOS] Check if Xcode is installed in one-click deploy code.
2023-11-21 11:43:29 +02:00
kobewi
d84ba48d8f
Avoid saving scene while already saving the scene
2023-11-20 21:57:21 +01:00
Rémi Verschelde
fa1fb2a53e
Merge pull request #85147 from RandomShaper/fix_gfx_dbg_labels
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Fix potential double-close of draw command label
2023-11-20 21:20:54 +01:00
kobewi
2c72558ad0
Add Save As... option to EditorResourcePicker
2023-11-20 21:05:17 +01:00
Pedro J. Estébanez
5c25fa4c78
Fix potential double-close of draw command label
2023-11-20 18:59:06 +01:00
Rémi Verschelde
dfd61cdac6
Merge pull request #85138 from YuriSizov/rendering-borked-meshes-dont-bork-the-editor
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Avoid division by zero in the fix surface compatibility routine
2023-11-20 18:36:26 +01:00
Rémi Verschelde
3794b7347c
Merge pull request #85136 from YuriSizov/editor-surface-upgrade-on-demand-and-off
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Prevent the surface upgrade tool from running during export
2023-11-20 18:36:03 +01:00
Rémi Verschelde
3eb7277424
Merge pull request #85083 from KoBeWi/vestiges_of_scene_corruption
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Provide more context when scene fails to load
2023-11-20 18:35:36 +01:00
Yuri Sizov
98011e032d
Avoid division by zero in the fix surface compatibility routine
2023-11-20 16:22:58 +01:00
Yuri Sizov
fdaee9ee89
Prevent the surface upgrade tool from running during export
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Also add an explicit way to trigger the tool manually
at user's will.
2023-11-20 15:36:45 +01:00
kobewi
c6c872ba34
Provide more context when scene fails to load
2023-11-20 14:57:00 +01:00
Rémi Verschelde
ac29e8e3fe
Merge pull request #85086 from clayjohn/shaders-amount-ratio
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Make `AMOUNT_RATIO` constant in the shader language specification.
2023-11-20 14:14:46 +01:00
Rémi Verschelde
83493023df
Merge pull request #85009 from Yagich/graphedit-connection-layer-internal
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Add GraphEdit connection layer child as internal
2023-11-20 14:14:18 +01:00
jsjtxietian
a3f44cd67e
Check nullptr in _nvapi_disable_threaded_optimization
to prevent crash
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update outdated link
2023-11-20 19:31:14 +08:00
clayjohn
c0c1efc5da
Use vertex input mask for creating vertex arrays
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Also fix bug in creation of vertex input mask
2023-11-19 16:32:55 +01:00
clayjohn
8a95b2956f
Make AMOUNT_RATIO constant in the shader language specification.
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Writing to it doesn't do anything and will crash the compatibility backend.
2023-11-19 14:36:26 +01:00
Hugo Locurcio
c6a16b176e
Only allow MeshInstance3D-based nodes in particles emission shape node selector
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This applies to both GPUParticles3D and CPUParticles3D, as
CPUParticles3DEditor inherits from GPUParticles3DEditorBase.
2023-11-19 11:22:51 +01:00
风青山
ed0e6e87fd
Fix translation po file not found when make rst
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The parsed language parameters contain unstripped spaces. This will
generate a wrong path.
Provide a `TOOLSOPT` to allow overriding the default values of
parameters of the `make_rst.py` script.
The xml generated by `godot --doctool -l LANG` can be checked for
errors using `make xml-check LANGARG=LANG`, which may be useful for
checking errors in po files.
2023-11-19 11:29:46 +08:00
Saracen
57f1e5dcdc
Fix imported track flag on sliced animations.
2023-11-18 15:36:33 +00:00
Pedro J. Estébanez
fe4850c0d0
Use mingw-std-threads in MinGW builds
2023-11-18 11:56:05 +01:00
Bastiaan Olij
3af0176e8c
Remove unused grip touch action from default OpenXR action map
2023-11-18 20:17:28 +11:00
Pawel Lampe
a4b3546577
Fix memory leak in 'NavigationServer3D' involving static obstacles
2023-11-17 21:20:14 +01:00
Lera Elvoé
60cb44e84c
Add GraphEdit connection layer child as internal
2023-11-17 15:29:39 +03:00
Rémi Verschelde
80de898d72
Merge pull request #85006 from Calinou/makerst-index-disallow-page-comments
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makerst: Disallow user-contributed notes on the class index page
2023-11-17 12:43:54 +01:00
Hugo Locurcio
c7f6504105
makerst: Disallow user-contributed notes on the class index page
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User-contributed notes are still allowed on individual class pages.
2023-11-17 10:51:29 +01:00