George Marques
75f16b8167
Make global scope enums accessible as types in GDScript
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Add functions to CoreConstant so enums can be properly deduced. Also add
the enums in release builds to make consistent with ClassDB enums and
avoid differences in script compilation between debug and release.
2023-02-19 13:00:07 -03:00
Yuri Sizov
8357ddef6c
Merge pull request #73547 from nobbele/patch-1
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Clarify return value for InputEvent.is_echo()
2023-02-19 18:36:22 +03:00
Yuri Sizov
80806cb935
Merge pull request #73585 from YuriSizov/particles-remove-damping-limit
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Remove visual limit for damping in CPUParticles
2023-02-19 18:34:09 +03:00
Yuri Sizov
ba0dc8ee95
Merge pull request #73586 from Paulb23/fix-backspace-crash
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Fix ctrl+backspace crash with multicarets on the same line
2023-02-19 18:33:30 +03:00
Paulb23
60161cbe7d
Fix ctrl+backspace crash with multicarets on the same line
2023-02-19 12:04:14 +00:00
Albin
82b90c0e08
Remove visual limit for damping in CPUParticles
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Issue #56324 notes that you may can't set the damping property of
CPUParticles2D to anything more that 100 in the editor inspector
while you may set it to anything in code, this is considered a bug and
changed in this commit
2023-02-19 12:47:34 +01:00
RedworkDE
756a48023f
C#: Fix line position when opening file in VSCode
2023-02-19 12:43:15 +01:00
Yuri Sizov
9ad8dfa6cc
Merge pull request #73560 from Calinou/projectsettings-mark-as-basic
2023-02-19 12:56:03 +03:00
Hugo Locurcio
aa386472e1
Mark Application Icon and V-Sync Mode project settings as basic
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These settings are likely to be changed at some point in most projects.
2023-02-19 01:47:21 +01:00
Rémi Verschelde
f2a2e47009
Merge pull request #71398 from honix/property-revert-release-focus
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Fix property revert doesn't revert selected fields
2023-02-19 01:02:20 +01:00
Rémi Verschelde
be3e5c5b8c
Merge pull request #73254 from j8r/fix-standard-gamepad-triggers
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Fix Standard Gamepad Mapping triggers
2023-02-19 01:01:52 +01:00
Rémi Verschelde
9ccfe68d50
Merge pull request #73526 from YuriSizov/branded-project-llc
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Add a custom icon for the `project.godot` file in the `EditorFileDialog`
2023-02-19 01:01:08 +01:00
nobbele
d6c4e40feb
Clarify return value for InputEvent.is_echo()
2023-02-19 00:28:46 +01:00
Rémi Verschelde
17da86eb7b
CI: Disable debug_symbols for Linux + all sanitizers build
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We're running out of disk space so builds are failing...
2023-02-18 23:41:44 +01:00
Rémi Verschelde
37589edf17
Merge pull request #73524 from clayjohn/GL-occluder
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Avoid unnecessary binding of occlusion polygon vertex array
2023-02-18 16:19:44 +01:00
Rémi Verschelde
1f4f73f860
Merge pull request #73552 from reduz/fix-direct-shader-param-assign
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Fix shader parameter assign
2023-02-18 14:56:41 +01:00
Juan Linietsky
34fd128723
Fix shader parameter assign
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-Make sure the remap is created properly if never assigned before.
Fixes #72923 . Supersedes #73066 .
2023-02-18 13:13:54 +01:00
Yuri Sizov
e9c7b8d224
Merge pull request #71850 from WesleyElliott/fix-custom-node-export
2023-02-18 12:40:09 +03:00
Yuri Sizov
b0200c1c46
Merge pull request #73535 from clayjohn/docs-keep-scale
2023-02-18 12:33:24 +03:00
Yuri Sizov
0c4bdf443d
Merge pull request #65353 from QbieShay/qbee/fix-billboard-nonuniform-scale
2023-02-18 12:31:42 +03:00
Yuri Sizov
78cd5d813b
Merge pull request #73501 from anvilfolk/oopsiedaisy
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Fix inability to assign null regression
2023-02-18 04:38:47 +03:00
Yuri Sizov
ed8554bff6
Merge pull request #73513 from YuriSizov/bone2d-remove-deprecated-methods
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Remove deprecated methods from Bone2D
2023-02-18 04:32:49 +03:00
Yuri Sizov
55ff17ef6f
Merge pull request #73510 from aaronfranke/high-res-default
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macOS: Enable `display/high_res` by default
2023-02-18 04:32:23 +03:00
clayjohn
8314cf125a
Correct docs for keep_scale in BaseMaterial3D
2023-02-17 15:27:29 -08:00
Yuri Sizov
236cec0633
Add a custom icon for the project.godot
file in the EditorFileDialog
2023-02-17 22:42:23 +01:00
clayjohn
5bbf5b8e72
Avoid unecessary binding of occlusion polygon vertex array
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By binding this and unbinding it, the state was getting modified in other parts of the pipeline
2023-02-17 13:11:25 -08:00
Yuri Sizov
0c27edf3d9
Merge pull request #73512 from groud/fix_tilemap_dragging_selection
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Fix TileMap dragging selection
2023-02-17 23:41:56 +03:00
Yuri Sizov
24344de4f5
Merge pull request #73448 from RandomShaper/fix_sticky_stack
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Avoid GDScript bookkeeping from referencing objects longer than necessary
2023-02-17 23:22:20 +03:00
Yuri Sizov
6bb4b00647
Merge pull request #73508 from nongvantinh/reorder-emitted-signals
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Reordering emitted signals in PopupMenu
2023-02-17 21:17:01 +03:00
Pedro J. Estébanez
5e9400fa50
Avoid GDScript bookkeeping from referencing objects longer than necessary
2023-02-17 18:59:17 +01:00
Dmitrii Maganov
8fe023ad93
GDScript: Rework type check
2023-02-17 19:57:18 +02:00
Yuri Sizov
28db611f0f
Merge pull request #71792 from EricEzaM/66428-changing-the-play-shortcut-gets-overwritten-every-restart
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Fix shortcuts which have feature override defined reverting to default when user changes the shortcut to be same as non-overridden.
2023-02-17 20:31:52 +03:00
Yuri Sizov
b2f63bbb43
Remove deprecated methods from Bone2D
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- also add them to the project convertor
2023-02-17 18:05:52 +01:00
Yuri Sizov
e57aeb49e9
Merge pull request #73507 from YuriSizov/docs-are-neat
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Remove extra spaces and correct crosslinks in some documentation
2023-02-17 20:04:58 +03:00
Gilles Roudière
88f3d18bc6
Fix TileMap dragging selection
2023-02-17 17:55:03 +01:00
ocean (they/them)
9eb4d1e4bf
Fix inability to assign null regression
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Co-authored-by: Dmitry Maganov <vonagam@gmail.com>
2023-02-17 11:45:56 -05:00
Yuri Sizov
c6b5b7d40d
Merge pull request #73479 from randompast/boxmesh-doc
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Documentation: BoxMesh UV scaling for vertex shader
2023-02-17 19:39:11 +03:00
Yuri Sizov
dd5acde285
Remove extra spaces and correct crosslinks in some documentation
2023-02-17 17:31:19 +01:00
Aaron Franke
c53ab56633
macOS: Enable display/high_res
by default
2023-02-17 10:27:28 -06:00
Nong Van Tinh
5928d801a9
Reordering emitted signals in PopupMenu
2023-02-17 23:18:56 +07:00
randompast
d2b5da16f9
Improve BoxMesh documentation about UV scaling for vertex shader
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Added comment that translates the UV scaling from the standard shader properties
to how that's being done in the godot vertex shader.
2023-02-17 17:10:57 +01:00
Rémi Verschelde
f84479fe5a
Merge pull request #72877 from bruvzg/x11_on_top
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[X11] Fix initial "on top" window state.
2023-02-17 16:21:13 +01:00
Rémi Verschelde
a0afeb5d5a
Merge pull request #72184 from Maran23/item-list-index-out-of-bounds
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ItemList: Check if the index is out bounds before accessing the internal items
2023-02-17 16:20:49 +01:00
Rémi Verschelde
633d9e6327
Merge pull request #73500 from akien-mga/out-of-shape
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Fix crash with bogus shape index to DisplayServer.cursor_set_custom_image()
2023-02-17 16:20:19 +01:00
Rémi Verschelde
0f72c77cd4
Merge pull request #70788 from ZangEldor/empty_frame_name_fix
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Fixed SpriteFrame allowed entering an empty name
2023-02-17 15:30:44 +01:00
Eldor Zang
62976659b8
Set default name if SpriteFrames name is empty
2023-02-17 15:29:07 +01:00
Rémi Verschelde
9004279afb
Merge pull request #70781 from jamesmintram/jamesm/bugfix/fix-minimap-oob
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Fix error spam when hovering minimap in the script editor
2023-02-17 15:20:19 +01:00
Rémi Verschelde
7c7ba88d19
Merge pull request #66121 from Zylann/plugin_handles_edit_object_argument
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Change `_can_handle` and `_edit` virtual methods to take `Object*`
2023-02-17 15:19:12 +01:00
bruvzg
853f0eae58
[X11] Fix initial "on top" window state.
2023-02-17 16:08:26 +02:00
Yuri Sizov
6212da66e8
Merge pull request #72867 from vnen/gdscript-limit-call-depth
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GDScript: Add limit to call depth
2023-02-17 17:00:46 +03:00