Commit graph

9597 commits

Author SHA1 Message Date
Micky
d2ab1b60c4 Document bone list for SkeletonProfileHumanoid
Co-Authored-By: K. S. Ernest (iFire) Lee <fire@users.noreply.github.com>
2024-01-20 16:34:15 +01:00
Marcel Offermans
25f573ca63 Add a reflection mask to the reflection probes.
Co-authored-by: Bastiaan Olij <mux213@gmail.com>
2024-01-20 08:07:31 +01:00
Hugo Locurcio
6e5e7b8cb7
Add --log-file command line argument to write output log to a file
This works even if file logging is disabled in the project settings,
or for the editor/project manager.

`--log-file`'s value can be an absolute path or relative to the project
directory (similar to existing arguments like `--write-movie`).
2024-01-19 20:30:04 +01:00
nlupugla
558c2763e7 EditorInterface can popup SceneTreeDialog and PropertySelector. 2024-01-19 14:16:29 -05:00
smix8
d6c31017a6 Add NavigationMesh border_size property for tile baking
Adds NavigationMesh border_size property for tile baking.
2024-01-19 17:31:36 +01:00
Hendrik Brucker
9d7c2978f4 Rework GraphEdit connections (drawing, API, optimizations)
- GraphEdit now uses Line2D nodes to draw connection lines and uses a dedicated canvas item shader for them
2024-01-18 16:53:15 +01:00
kobewi
7d0d405e22 Improve documentation for dynamic properties 2024-01-18 02:01:06 +01:00
Yuri Sizov
bb90ebd573 Merge pull request #87259 from Mickeon/documentation-missing-constant-description
Add "missing description" tag to constant & enum documentation
2024-01-17 18:53:19 +01:00
Yuri Sizov
649bcbdac9 Merge pull request #87114 from Mickeon/doc-peeves-AABB
Overhaul AABB's documentation
2024-01-17 18:53:08 +01:00
Yuri Sizov
1169b872c4 Merge pull request #86246 from ecmjohnson/doc-threaded_cull_minimum_instances
Add description for rendering/limits/spatial_indexer/threaded_cull_minimum_instances
2024-01-17 18:52:40 +01:00
DevPoodle
5579edb137 Add descriptions to remaining properties of RDSamplerState 2024-01-16 16:10:46 -08:00
Micky
8467245526 Overhaul AABB's documentation 2024-01-16 19:20:17 +01:00
MewPurPur
786e5bc731 Add missing docs for worker thread pool ProjectSettings and TreeItem.uncollapse_tree() 2024-01-16 20:03:29 +02:00
Micky
0b02b9571c Add "missing description" tag to constant documentation
Revives #85836

Co-Authored-By: krysperz2 <106302189+krysperz2@users.noreply.github.com>
2024-01-16 18:33:33 +01:00
Rémi Verschelde
079d58be9c
Merge pull request #86971 from YuriSizov/makerst-parity-check
Add code sample language parity check to `make_rst.py`
2024-01-16 15:07:40 +01:00
Yuri Sizov
dc3b07e551 Introduce editor theme spacing presets
This change adds a new editor setting related to theming
which controls base and additional spacing used in the
generated editor theme. These values can also be changed
manually by the user to customize their experience.

Limited effort was applied to make sure both Compact and
Spacious presets work and look fine, but further tuning
and adjustments are totally expected. Some controls will
require layout changes or additional fixes to their constants.
2024-01-16 11:57:45 +01:00
Rémi Verschelde
3ba18b3fc1
Merge pull request #87223 from Mickeon/documentation-uncommon-words
Replace some "uncommon" words in class reference
2024-01-16 10:39:13 +01:00
Rémi Verschelde
5af0cb4aef
Merge pull request #87218 from Calinou/makerst-code-warning-hint-skip-lint
makerst: Suggest using `[code skip-lint]` to skip warnings if intended
2024-01-16 10:38:49 +01:00
Rémi Verschelde
a69e23b23b
Merge pull request #87216 from Calinou/editor-print-rich-handle-meta
Handle clickable `[url]` tags in `print_rich()` editor output log
2024-01-16 10:38:26 +01:00
Rémi Verschelde
c16facaa67
Merge pull request #87180 from 31/dev/31/animation-length-ex
Include `animation.length` in Animation example
2024-01-16 10:36:49 +01:00
Rémi Verschelde
3df0c5be6a
Merge pull request #86473 from reduz/audio-playback-parameters
Implement audio stream playback parameters.
2024-01-16 10:35:36 +01:00
Juan Linietsky
a40fe16866 Implement audio stream playback parameters.
Implements a way for audio stream playback to be configured via parameters
directly in the edited AudioStreamPlayer[2D/3D].

Currently, configuring the playback stream is not possible (or is sometimes hacky
as the user has to obtain the currently played stream, which is not always immediately available).

This PR only implements this new feature to control looping in stream playback instances (a commonly requested feature, which was lost in the transition from Godot 2 to Godot 3).
But the idea is that it can do a lot more:

* If effects are bundled to the stream, control per playback instance parameters such as cutoff or resoance, or any other exposed effect parameter per playback instance.
* For the upcoming interactive music PR (#64488), this exposes an easy way to change the active clip, which was not possible before.
* For the upcoming parametrizable audio support (https://github.com/godotengine/godot-proposals/issues/3394) this allows editing and animating audio graph parameters.

In any case, this PR is required to complete #64488.

Update modules/vorbis/audio_stream_ogg_vorbis.h

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>

Update modules/minimp3/audio_stream_mp3.h

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>

Update modules/minimp3/audio_stream_mp3.h

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>

Update modules/vorbis/audio_stream_ogg_vorbis.h

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>

Update doc/classes/AudioStream.xml

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-01-16 10:31:52 +01:00
Erik Johnson
498f46063d Add descpription for rendering/limits/spatial_indexer/threaded_cull_minimum_instances 2024-01-15 19:41:26 -05:00
DevPoodle
0bb744e555 Add descriptions to the remaining properties of RDPipelineDepthStencilState 2024-01-15 12:33:24 -08:00
Micky
61bdbdd9ee Replace some "uncommon" words in class reference 2024-01-15 18:51:52 +01:00
Micky
78574dd6a9 Overhaul NodePath documentation 2024-01-15 18:00:45 +01:00
Hugo Locurcio
cd3078e45b
makerst: Suggest using [code skip-lint] to skip warnings if intended 2024-01-15 15:09:21 +01:00
Hugo Locurcio
4a11d48420
Handle clickable [url] tags in print_rich() editor output log
Since this uses `OS.shell_open()`, this allows the use of any standard URL
including `file://` paths, `mailto:`, custom protocols set up by the user, etc.
2024-01-15 14:54:13 +01:00
Yuri Sizov
bba3c70722 Add code sample language parity check to make_rst.py 2024-01-15 14:38:04 +01:00
Rémi Verschelde
378b3ca3ba
Merge pull request #87011 from Mickeon/missing-description-primitive-mesh
Add missing descriptions to PrimitiveMesh and SoftBody3D
2024-01-15 13:26:38 +01:00
Rémi Verschelde
03767fbf3b
Merge pull request #86446 from reduz/transient-to-focused
Implement a `transient_to_focused` Window mode
2024-01-15 13:25:00 +01:00
31
698c67d540 Include animation.length in Animation example
The length of an Animation isn't automatically set by adding keys, and
it must be set manually. The existing example only has keys up to 0.5s,
so the default value of 1.0s may be acceptable. However, this results in
unexpected behavior for anyone who makes an animation longer than 1.0s.
Include animation.length in the example because it's important.

Also, increase the key position to 2.0s so it won't be confusing that
the assignment is somewhat redundant.
2024-01-14 10:29:02 -08:00
Juan Linietsky
15144c24bd Implement a transient_to_focused mode
This intends to be the correct way to handle non-child windows becoming covered by the current window when becoming focused.
Enabling this property on select windows, they will become transient to the currently focused one when becoming visible.

This deprecates the "unparent_when_invisible" function introduced by #76025.
2024-01-14 18:51:44 +01:00
Jakub Marcowski
06534f8ad5 Add deprecation notice to a duplicate method of class Window 2024-01-12 18:18:28 +01:00
Rémi Verschelde
bf4fb987e6
Merge pull request #87035 from Mickeon/deprecate-RenderingServer-has-feature
Deprecate RenderingServer's `has_feature` and Features enum
2024-01-11 17:41:50 +01:00
Rémi Verschelde
ea83a12ba2
Merge pull request #86968 from Mickeon/reduz-mystery-meat
Add class reference documentation for GDExtension & GDExtensionManager
2024-01-11 17:41:01 +01:00
Rémi Verschelde
cab27498bd
Merge pull request #86957 from RandomShaper/mt_mends
A couple of enhancements to user-visible threading semantics
2024-01-11 17:40:37 +01:00
Rémi Verschelde
880c12004b
Merge pull request #86881 from AThousandShips/gizmo_fix
[Editor] Add missing virtual bind to `EditorNode3DGizmo(Plugin)`
2024-01-11 17:39:48 +01:00
Rémi Verschelde
339a793fa2
Merge pull request #86639 from Mickeon/please-this-took-me-15-minutes-can-we-merge-it-before-2025
Fixing few reports to String's documentation
2024-01-11 17:38:35 +01:00
Rémi Verschelde
dc79e956b6
Merge pull request #86587 from RandomShaper/wtp_enhance
Enhance & fix `WorkerThreadPool`
2024-01-11 17:38:09 +01:00
Rémi Verschelde
50f68ed704
Merge pull request #84886 from Calinou/doc-window-resizable
Document changing the window's resizable status at runtime
2024-01-11 17:35:14 +01:00
Rémi Verschelde
f3fc35eb17
Merge pull request #81506 from twobitadder/reparent_keep_owner
Fix `reparent()` losing owner
2024-01-11 17:34:19 +01:00
mnemoli
a407219693 Add Viewport setting for picking only first-encountered CanvasItem physics object 2024-01-11 14:18:37 +00:00
Micky
c4d7d7c02e Add documentation for GDExtension & GDExtensionManager 2024-01-10 22:02:23 +01:00
Micky
63a08f2493 Deprecate RenderingServer's has_feature and Features enum 2024-01-10 12:26:04 +01:00
Micky
46b0f3e9d6 Fixing some reports to String's documentation
Closes https://github.com/godotengine/godot-docs/issues/8043
Closes https://github.com/godotengine/godot-docs/issues/8044
Mitigates https://github.com/godotengine/godot-docs/issues/8190
Closes https://github.com/godotengine/godot/issues/86734
2024-01-10 12:21:08 +01:00
Rémi Verschelde
3524346689
Merge pull request #87024 from jsjtxietian/CollisionPolygon2D-polygon
Mention `CollisionPolygon2D.polygon` is local to the given CollisionPolygon2D
2024-01-10 12:03:50 +01:00
Rémi Verschelde
74f3d168c8
Merge pull request #87022 from DarioSamo/clear_region_continue_fix
Fix incorrect mapping of initial action as clear region continue to clear.
2024-01-10 12:03:45 +01:00
Rémi Verschelde
af7eae9f50
Merge pull request #86997 from Mickeon/documentation-image
Add missing descriptions for Image's documentation
2024-01-10 12:03:41 +01:00
jsjtxietian
f5409dc132 Mention CollisionPolygon2D.polygon is local to the given CollisionPolygon2D 2024-01-10 11:14:57 +08:00