Bastiaan Olij
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308b26762b
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Split RenderDataRD struct from RenderState struct to simplify passing our render data around the renderer.
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2021-05-10 21:52:15 +10:00 |
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Bastiaan Olij
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dad40fa2df
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Move clustered renderer functionality
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2021-04-05 23:11:38 +10:00 |
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Bastiaan Olij
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73b5eb2673
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Combine init_gi and init_sdfgi into a single init
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2021-03-11 18:07:33 +11:00 |
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Bastiaan Olij
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760be46a81
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Renamed SDGIShader to SDFGIShader and moved a bunch of things to private
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2021-03-04 11:53:09 +11:00 |
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Bastiaan Olij
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1f96ba5141
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Moving GI code into RendererServerGIRD
Moving Skyshader code into RendererServerSkyRD
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2021-02-25 15:15:48 +11:00 |
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