George Marques
886732ac2b
Add support for properties
2020-07-20 11:38:39 -03:00
George Marques
34c28eb2b8
Fix comments in beginning of file
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Also improve error for unknown characters.
2020-07-20 11:38:39 -03:00
George Marques
5d6e853806
New GDScript tokenizer and parser
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Sometimes to fix something you have to break it first.
This get GDScript mostly working with the new tokenizer and parser but
a lot of things isn't working yet. It compiles and it's usable, and that
should be enough for now.
Don't worry: other huge commits will come after this.
2020-07-20 11:38:39 -03:00
Rémi Verschelde
818bfbc5b5
Merge pull request #40161 from vnen/classdb-info-methods
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Add methods in ClassDB to get property/method/constant/enum info
2020-07-20 16:29:33 +02:00
Rémi Verschelde
0e1c235d95
Merge pull request #40468 from asmaloney/spelling-code
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Fix spelling of a var, a struct, and some message output
2020-07-20 15:51:05 +02:00
Rémi Verschelde
0d4838950d
Merge pull request #40542 from Calinou/doc-httpclient-cors
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Document HTML5 CORS restrictions in HTTPClient and HTTPRequest
2020-07-20 15:27:18 +02:00
Hugo Locurcio
90db42d9db
Document HTML5 CORS restrictions in HTTPClient and HTTPRequest
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See https://github.com/godotengine/godot/issues/40247 .
2020-07-20 15:15:55 +02:00
Rémi Verschelde
d520755bbc
Merge pull request #40424 from SecretPanda420/patch-1
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Add GitHub Actions badge to README.md
2020-07-20 14:58:49 +02:00
Rémi Verschelde
5697a9a9d0
Merge pull request #40489 from madmiraal/fix-40381
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Use difference in position to check whether motion in Bullet is too close to zero.
2020-07-20 14:53:00 +02:00
Rémi Verschelde
0edb49ad16
Merge pull request #40500 from KoBeWi/inspector_magic
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Convert some resource types in the inspector
2020-07-20 14:50:06 +02:00
Rémi Verschelde
639252d0f8
Merge pull request #40409 from Calinou/doc-control-rect-scale
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Document caveats related to Control scaling
2020-07-20 13:56:50 +02:00
Rémi Verschelde
fe1ec3beab
Merge pull request #40521 from Xrayez/doc-cmdline-parsing
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Document the process of parsing command-line arguments
2020-07-20 13:55:30 +02:00
Rémi Verschelde
84fe3d7df5
Merge pull request #40528 from nathanfranke/fix-directory-make-dir
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Fix Directory make_dir and make_dir_recursive
2020-07-20 13:53:51 +02:00
Rémi Verschelde
474333e9a0
Merge pull request #40524 from KoBeWi/loop_destroyer
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Prevent infinite loop in Tree incremental search
2020-07-20 13:51:07 +02:00
Rémi Verschelde
b62db93ba4
Merge pull request #40520 from KoBeWi/selection_fail
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Prevent multiple Controls moving inside container
2020-07-20 13:49:47 +02:00
Nathan Franke
210ccb3a75
Fix Directory make_dir and make_dir_recursive
2020-07-20 06:38:10 -05:00
Tomasz Chabora
fb8b399ddf
Convert some resource types in the inspector
2020-07-20 13:22:22 +02:00
Tomasz Chabora
e44c9101da
Prevent multiple Controls moving inside container
2020-07-20 13:22:13 +02:00
Tomasz Chabora
c0479496fa
Prevent infinite loop in Tree incremental search
2020-07-20 13:22:00 +02:00
Rémi Verschelde
d14932aeca
Merge pull request #40536 from akien-mga/stb_vorbis-1.20
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stb_vorbis: Update to upstream version 1.20
2020-07-20 11:59:50 +02:00
Rémi Verschelde
8dffca4196
stb_vorbis: Update to upstream version 1.20
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Upstreams our crash fixes from #38422 and #40174 .
2020-07-20 11:18:26 +02:00
Rémi Verschelde
115ad47a0c
Merge pull request #40535 from akien-mga/ci-drop-appveyor-travis-desktop
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CI: Drop AppVeyor and desktop Travis builds
2020-07-20 11:17:36 +02:00
Andrii Doroshenko (Xrayez)
df80e259cd
Document the process of parsing command-line arguments
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2020-07-20 12:09:46 +03:00
Rémi Verschelde
431930bd09
CI: Drop AppVeyor and desktop Travis builds
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These have been replaced by GitHub Actions.
The remaining Travis builds will also be ported eventually.
2020-07-20 10:35:53 +02:00
Rémi Verschelde
862c877f43
Merge pull request #40510 from RevoluPowered/fix-github-linux-builds
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fix github actions source repository down for linux [urgent]
2020-07-20 10:30:13 +02:00
RevoluPowered
d560f654ff
fix CI builds on linux by using ubuntu default apt repositories
2020-07-20 09:51:12 +02:00
Marcel Admiraal
ec92a26d08
Use difference in position to check whether motion in Bullet is too close
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to zero.
2020-07-18 13:15:10 +01:00
Andy Maloney
8b949918b1
Fix spelling of a var, a struct, and message output
2020-07-17 12:02:06 -04:00
Rémi Verschelde
9e34ba4855
Merge pull request #40416 from Calinou/doc-file-data-paths
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Mention the Data paths documentation in the File class
2020-07-15 20:28:04 +02:00
Secret Panda
2580d2da68
Add GitHub Actions badge to README.md
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P.S: Do we use AppVeyor anymore? There hasn't been a run since two days neither do I see it in any build statuses. If not, we might remove it from `README.md`. Correct me if I'm wrong.
2020-07-15 22:53:55 +05:30
Rémi Verschelde
1ceb3d99a9
Merge pull request #40391 from RevoluPowered/add_macos_and_linux_github_actions
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added MacOS and Linux to GitHub Actions
2020-07-15 16:17:44 +02:00
Hugo Locurcio
d4085d6bfb
Mention the Data paths documentation in the File class
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This closes https://github.com/godotengine/godot-docs/issues/3799 .
2020-07-15 16:10:06 +02:00
Rémi Verschelde
f131daf972
Merge pull request #40414 from rcorre/get-mesh-arrays-doc
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Clarify how to convert PrimitiveMesh to ArrayMesh.
2020-07-15 15:30:27 +02:00
Gordon MacPherson
7bbae98094
added MacOS and Linux to GitHub Actions
2020-07-15 13:42:54 +01:00
Rémi Verschelde
1cc5d35906
Merge pull request #40412 from Calinou/doc-string-c-unescape
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Document which escape sequences are supported by `String.c_unescape()`
2020-07-15 14:19:50 +02:00
Ryan Roden-Corrent
933bf96523
Clarify how to convert PrimitiveMesh to ArrayMesh.
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It took me a bit to figure this out, as I was initially doing something
more complicated like this before I realized I just had to pass
get_mesh_arrays directly to add_surface_from_arrays.
```
var arr_mesh = ArrayMesh.new()
var arrays = []
arrays.resize(ArrayMesh.ARRAY_MAX)
arrays[ArrayMesh.ARRAY_VERTEX] = c.get_mesh_arrays()
arr_mesh.add_surface_from_arrays(Mesh.PRIMITIVE_TRIANGLES, arrays)
```
2020-07-15 08:09:27 -04:00
Rémi Verschelde
08dda79a9c
Merge pull request #37961 from Calinou/doc-csharp-dynamic-object-call
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Mention C# gotchas in Object's dynamic call/set/connect methods
2020-07-15 12:33:41 +02:00
Rémi Verschelde
6497a3fb50
Merge pull request #40291 from hinlopen/dialog-size
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Resize various dialogs
2020-07-15 12:13:33 +02:00
Rémi Verschelde
0f369ac2c0
Merge pull request #40376 from hinlopen/quick-open-improvements
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Improve quick open performance and behaviour
2020-07-15 12:12:09 +02:00
Hugo Locurcio
04b25108ac
Document which escape sequences are supported by String.c_unescape()
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See https://github.com/godotengine/godot/issues/38716 .
2020-07-15 11:52:00 +02:00
Hugo Locurcio
a36912b3cb
Document caveats related to Control scaling
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This is a common topic of confusion. Clarifying its intended scope
should make things easier to understand.
2020-07-15 10:36:29 +02:00
Rémi Verschelde
dad21acebd
Merge pull request #40380 from Calinou/doc-vehiclebody-limitations
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Document VehicleBody3D and VehicleWheel3D limitations
2020-07-15 09:28:19 +02:00
Rémi Verschelde
c8523038cc
Merge pull request #40268 from DanielZTing/master
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Fix cancel/OK button order on macOS
2020-07-15 09:21:04 +02:00
Rémi Verschelde
b79aa89796
doc: Sync classref with current source
2020-07-15 08:43:21 +02:00
Rémi Verschelde
9bda8df46c
Merge pull request #40386 from touilleMan/correct-Reference-is_reference-api.json
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Correct is_reference attribute in api.json for Reference class
2020-07-15 08:29:36 +02:00
Rémi Verschelde
f337dd3e1e
Merge pull request #40383 from touilleMan/correct-RichTextLabel.custom_effects-property-type
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Correct RichTextLabel.custom_effects property type metadata
2020-07-15 08:28:45 +02:00
Rémi Verschelde
947b61e24e
Merge pull request #40387 from thebestnom/Android-Fix-Display-Server
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Android: fix display server always alerting no Vulkan support
2020-07-15 08:27:36 +02:00
Rémi Verschelde
039f01575c
Merge pull request #40392 from touilleMan/missing-has_default_value-signals-api_json
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Add missing has_default_value field for signals in api.json
2020-07-15 08:26:52 +02:00
Yuri Roubinsky
1a5cafebc9
Merge pull request #40389 from Chaosus/fix_shader
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Fix some incorrect conversions which lead to crash in shaders
2020-07-15 08:49:59 +03:00
Emmanuel Leblond
37de4982ca
Add missing has_default_value field for signals in api.json
2020-07-14 23:12:44 +02:00