Rémi Verschelde
892a5a72cd
Merge pull request #55474 from akien-mga/copy-operators-no-reference
2021-12-02 17:34:45 +01:00
Rémi Verschelde
11d5b91462
Merge pull request #55548 from pycbouh/editor-scroll-dat-preview
2021-12-02 17:30:11 +01:00
Yuri Sizov
c33f407d27
Allow scrolling theme preview when the control picker is active
2021-12-02 17:57:53 +03:00
Rémi Verschelde
8e090e2b9c
Merge pull request #55530 from raulsntos/fix-duplicate-script-property
...
Skip `script` property in remote object property list
2021-12-02 08:47:52 +01:00
Rémi Verschelde
16778151c0
Merge pull request #55392 from TokageItLab/fix-skeleton-3d-editor-exiting-oddly
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Fixed gizmo bug when `Skeleton3DEditor` is re-generated
2021-12-02 08:47:08 +01:00
Rémi Verschelde
702ffc6243
Merge pull request #55525 from and-rad/expand-tree-crash-fix
2021-12-02 00:20:24 +01:00
Raul Santos
b642c32dfb
Skip script property in remote object property list
2021-12-01 21:21:58 +01:00
Andreas Raddau
2b7eab7c87
Fix editor crash when expanding/collapsing empty scene tree
2021-12-01 20:18:20 +01:00
Aaron Franke
129911f61a
Improve Curve with const and real_t
2021-11-30 14:24:27 -06:00
Rémi Verschelde
ffc6395aca
Merge pull request #55485 from KoBeWi/is_there_something_this_tool_can't_do_lol
2021-11-30 20:18:41 +01:00
Rémi Verschelde
a5b1244ebe
Merge pull request #55469 from KoBeWi/ln
2021-11-30 19:12:31 +01:00
kobewi
dc472622cc
Mention that Ctrl+Alt with select tool will scale
2021-11-30 17:36:39 +01:00
Rémi Verschelde
7da392bcc5
Don't return reference on copy assignment operators
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We prefer to prevent using chained assignment (`T a = b = c = T();`) as this
can lead to confusing code and subtle bugs.
According to https://en.wikipedia.org/wiki/Assignment_operator_(C%2B%2B) , C++
allows any arbitrary return type, so this is standard compliant.
This could be re-assessed if/when we have an actual need for a behavior more
akin to that of the C++ STL, for now this PR simply changes a handful of
cases which were inconsistent with the rest of the codebase (`void` return
type was already the most common case prior to this commit).
2021-11-30 16:26:29 +01:00
Yuri Sizov
98ad5cd3db
Fix a crash in editor's script parent class check
2021-11-30 17:44:22 +03:00
kobewi
30df260810
Improve language lists in localization editor
2021-11-30 15:29:41 +01:00
Rémi Verschelde
03cfdf8cc7
Merge pull request #55451 from Calinou/scene-tree-dock-fix-icon-theme-change
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Fix scene tree dock icon not switching colors on theme change
2021-11-29 23:48:20 +01:00
Fazil Babu
61c2d397d6
Right-clicking with copied tiles cancels it
2021-11-30 00:23:44 +05:30
Hugo Locurcio
9c6032b46a
Fix scene tree dock icon not switching colors on theme change
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This fixes the "three vertical dots" button at the right of the
scene tree dock when switching from a dark theme to a light theme
or vice versa.
2021-11-29 19:42:06 +01:00
Rémi Verschelde
2771bced6b
Merge pull request #55341 from ator-dev/fix-line-deletion
2021-11-29 14:48:56 +01:00
Rémi Verschelde
d2ac4bb48e
Merge pull request #55052 from RPicster/master-particles-visibility-rect
2021-11-29 14:30:58 +01:00
Raffaele Picca
37cfa56db3
Visibility rect only shown when a GPUParticle2D is selected to reduce visual clutter in scenes with a lot of Particle nodes.
2021-11-28 19:42:42 +01:00
Wilson E. Alvarez
697d9e3cbf
Fix 'Add Node...' menu entries in AnimationNodeBlendTreeEditor
2021-11-28 09:08:34 -05:00
Silc 'Tokage' Renew
d54919945f
Fixed odd behavior when Skeleton3DEditor is re-generated
2021-11-28 04:03:15 +09:00
Pablo Dobarro
cfacd9c057
Fix offset in Viewport drag movement
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The initial offset was using the mouse position when the threshold
was reached instead of the initial click position. This was adding
the drag threshold distance as an extra offset to the final
transformation.
Now the offset is calculated from the initial click position.
2021-11-27 01:32:02 +01:00
ator-dev
3237950216
Make delete_lines work correctly regardless of the selection
2021-11-26 08:28:58 +00:00
Aaron Franke
9851d3c5b2
Move logic for saving project features to ProjectSettings save_custom
2021-11-25 03:08:05 -06:00
Aaron Franke
e81c689592
Project feature warning system
2021-11-24 10:32:07 -06:00
kobewi
512e260af4
Show scene when showing built-in script file
2021-11-24 13:05:18 +01:00
Rémi Verschelde
efd0db85f6
Merge pull request #55238 from Giwayume/bugfix/atlas_cutoff_edge_master
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Atlas import 1px missing from right side of non-cropped image.
2021-11-24 08:01:47 +01:00
Lightning_A
e078f970db
Rename remove()
to remove_at()
when removing by index
2021-11-23 18:58:57 -07:00
Giwayume
cbca2cf152
Fix edge case where 1px cut off from right of image
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Remove -1 px
2021-11-23 10:56:36 -05:00
kobewi
030697e06c
Move container warning to the toaster
2021-11-23 16:17:19 +01:00
Rémi Verschelde
c5ab537617
Merge pull request #42447 from aaronfranke/gitignore-create
2021-11-23 15:21:31 +01:00
kobewi
4682f22293
Improve various texts
2021-11-23 12:20:57 +01:00
Rémi Verschelde
76aa1d0a43
Merge pull request #55151 from Chaosus/control_reset_size
2021-11-22 16:22:57 +01:00
Yuri Roubinsky
eabf8f5edf
Added reset_size
method to Control
and Window
classes
2021-11-22 16:55:21 +03:00
Rémi Verschelde
835f4dedaf
Merge pull request #55186 from timothyqiu/theme-picker-reset
2021-11-22 13:12:34 +01:00
kobewi
5dc7346ab4
Improved some editor checkboxes
2021-11-21 21:29:34 +01:00
Haoyu Qiu
abd41dedb0
Fix Theme Editor crash when clicking the element picker
2021-11-21 18:39:46 +08:00
Rémi Verschelde
4ea87f36cd
Merge pull request #54579 from KoBeWi/your_name
2021-11-20 10:49:57 +01:00
Silc 'Tokage' Renew
bbdba3310f
Added hint about loop_mode to resource importer
2021-11-19 23:56:14 +09:00
Rémi Verschelde
36150e432c
i18n: Sync editor translations with Weblate
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(cherry picked from commit 7ca1be5f37
)
2021-11-19 09:55:09 +01:00
Rémi Verschelde
84f59c60b0
Merge pull request #55095 from Giwayume/bugfix/atlas_cutoff_master
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Fix texture atlas generation when source sprite is larger than generated atlas
2021-11-18 17:40:19 +01:00
Giwayume
9432efb7d0
Fix texture atlas generation when source sprite is larger than generated atlas
2021-11-18 10:05:59 -05:00
kobewi
6f929395d9
Add [theme_item] tag to editor help
2021-11-18 15:32:23 +01:00
Hugo Locurcio
8fb7e622a6
Rename built-in SGN()
macro to SIGN()
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This matches the name of the GDScript function (except it's uppercase
here).
2021-11-16 20:40:49 +01:00
Nathan Lovato
a5d0a74b65
Make bezier handle type a property of keyframes, update interface
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- Replaced unused code related to old close icon with a button
- Add bezier handle options to right-click menu
- Remove mirror handle mode, only keep balanced
- Update animation reference
2021-11-16 09:26:35 -05:00
Rémi Verschelde
bef20f53cf
Merge pull request #54422 from ibrahn/project-manager-nophys
2021-11-16 11:06:46 +01:00
Rémi Verschelde
974afa7262
Merge pull request #54926 from Chaosus/fix_debugger_reset
2021-11-16 08:42:00 +01:00
Hugo Locurcio
14d8ea767d
Tweak the built-ins color highlighting in the shader editor (take 2)
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The new color is more distinguishable from other variables and
symbols.
2021-11-15 23:40:57 +01:00